魔液凭借巧妙的闪躲和对治疗技能恰到好处的使用,令对手愤恨不已。凭此他可以承受住敌人最猛烈的攻击。
"It's not just restorative, it's great for your skin!"
The 3rd Build in the "Concerns of The Deep" series.
This one is oriented around The Cube (2) and being a SUPPORT for your team, healing them while also debuffing the enemy team!
Feel free to join the Viscous Discord: https://discord.gg/jD3Cauw6n5
Buy left to right. Mystic Burst will allow you to deal more damage to the enemy with Splatter (1), and Guardian Ward will allow you to keep your laning partner safe when they go in, or try to get out. Feel free to grab an Extra Starter for more healing.
I
秘术爆发
Increases the damage of Splatter (1).
II
秘法涌动
Dash-Jump before the Cube (2) to increase its duration, but you can also use it with Splatter (1) to deal more damage!
II
主动
护卫结界
Provide you (Or an ally!) with a Barrier and some movement speed for a few seconds. Can be used to help an ally survive a dire situation! |Upgrade into Divine Barrier|
II
附魔纹章
Grants you more Spirit and cooldown reduction when you are above 65% health. Also gives you some nice Spirit Resistance.
II
加强
冷却压缩
Reduces the cooldown of your Cube (2) to be able to use it more often!
Healing Rite turns later into Rescue Beam. Pick Restorative Locket if the enemy spam abilities. Rebuttal if your enemies melee a lot. Extra Regen for more passive regen.
I
主动
治疗仪式
This item will keep you (Or your ally) in lane without having to go back to base to heal! |Upgrade into Rescue Beam|
I
对等还击
If the enemy melees a lot during laning phase, this item will help you punish them. You also get a reduced parry cooldown!
I
加速回血
Some more health regen to help you remain in lane.
II
主动
疗愈护符
If the enemies spam abilities, this item will store charges each time a nearby enemy uses an ability. The more charges, the stronger the healing. Can be used on an ally on The Cube (2).
Buy left to right. Use Rescue Beam on someone in The Cube (2) to pull them to you safely! Positioning is key, so always try to remain behind your allies rather than in front of them. Once you get Echo Shard, you'll be able to Double Cube your allies! Use Divine Barrier on allies to give them a barrier or cleanse them of Debuffs, like Infernus' burn for example!
III
主动
营救光束
Your bread and butter. You'll use it to pull your allies to safety, this even works when your allies are in The Cube (2)! You can also simply use it to heal yourself and an ally.
III
寻猎季节
As you rack Assists (And maybe even kills!), you'll gain stacks. Each stack grants you with more health, ability range, spinrt speed and passive soul generation! Check current stats on the item desc.
IV
主动
神圣屏障
Removes all the debuffs from an ally (Or yourself), and grants them a large Barrier with some movement speed. Useful to save someone from a debuff Active, or Pocket's Affliction for example.
III
超速冷却
Lowers the cooldown of all your abilities! |Upgrade into Transcendent Cooldown|
IV
超凡冷却
Lowers the cooldown of all your abilities, but also your items! Like Echo Shard, Divine Barrier and Rescue Beam!
IV
加强
主动
回音碎片
This item will allow you to reset the cooldown of The Cube (2), which means you'll be able to use it on the same person twice in a row, or two different allies!
If you find yourself dying a lot, or simply taking a large amount of damage, consider one (or more!) of those items.
II
武器防护
If you take too much GUN damage in quick succession, this item will grant you a nice Barrier to help you survive!
II
元灵防护
If you take too much SPIRIT damage in quick succession or a big burst of damage, this item will grant you a nice Barrier to help you survive!
III
枪弹不催
Very useful if the enemy team is mostly Bullet oriented.
III
灵力不催
Very useful if the enemy team is mostly Spirit oriented.
II
应急屏障
Grants you decent Barrier when you get CC'd, including when you get Parried! Useful against Mirage's Tornado, Bebop's Hook, Abrams' Charge, Haze's Sleep and more!
II
战斗背心
Grants you some fire rate and gun damage when above 65% health. Also grants you some nice bullet resistance.
II
主动
回应射击
Send back some damage that you take. Pairs well with Metal Skin.
III
法术反制
Parry ANYTHING. This means almost any abilities such as Geist's Ultimate, Shiv's Ultimate, Lash's Ultimate, etc...
IV
铁板重甲
Gain a chance to deflect bullets and ignore on-hit effects. Really good against gun-oriented characters!
IV
破咒护符
Grants you a decent amount of Spirit Resistance, lowers the duration of CCs/Debuffs and will reduce the damage of the next burst of Spirit damage you take every 10s!
You can grab Alchemical Fire or another Active from the lists on the right. If there are not enough gun-oriented heroes on your team, or too much mobility on the enemy team, do not get Alchemical Fire. You can consider some of the Alchemical Fire Debuffs items below to empower Alchemical Fire with various debuffs if you bought it!
III
元灵收割
This will allow you to lower the enemy's Spirit Resistance when you hit them with Puddle Punch (3), resulting in more damage for you and your allies!
III
主动
炼金之火
The debuffer. Throw this at the enemies. If they step in the fire, they'll take spirit damage and have their Bullet resistance reduces. Consider some of the items below to make the debuffs stronger!
III
强效扩张
Increases the range of your abilities, but also your items, like Rescue Beam, Achemical Fire and more!
III
余威久久
Increases the duration of all your abilities, but also your items and buffs like Healing Tempo!
These will help your team take down strong opponents easily! Silence Wave, Curse or Focus Lens are recommended.
I
主动
锈蚀枪管
Lowers an enemy's fire rate considerably. Useful against Haze, Wraith, Infernus, Vyper and more.
II
主动
元灵衰竭
Lower an enemy's Spirit Resistance and Spirit power for lenghty duration.
II
主动
减速魔咒
Silence the movement abilities of an enemy. This active also locks Movement items! (Like Warp Stone). Buy if facing Calico, Lash, Vindicta, Grey Talon. Cast it BEFORE they use their movement!
III
主动
衰变
Reduces the healing of a target while also making them bleed based off their current health. Useful against characters that heal a lot like Shiv, Abrams, Mo&Krill, Geist and more!
III
主动
缴械魔咒
Disarms an enemy. Very useful against Haze, Wraith, Vyper, Infernus and more.
III
主动
天锤压顶
Stuns a target after a short delay. This will rapidly bring down any flying enemy. Buy if facing Vindicta, Grey Talon, Seven, Bebop, Lash, and more!
III
主动
沉默之潮
Unleash a wave forward that silences enemies hit, while also lowering their spirit and spirit resistance. Useful against anyone and helps your team deal more Spirit Damage!
IV
主动
诅咒
Silences, Disarms and Interrupts a target. This will also lock their Active items. Useful against any strong carry.
IV
主动
聚焦透镜
Silence an enemy. Once the silence expire, the enemy will take 30% of the damage taken during the silence. Useful when a specific enemy needs to die!
IV
主动
积雷电容
You can remove any buff from an enemy except Unstoppable! Remove things like Return Fire, or Scourge and more!
All of those items will trigger once an enemy steps on the fire of Alchemical Fire or when you hit them with Splatter (1)!
II
不治魔咒
Your Spirit Damage will apply a Healing Reduction debuff. Since Alchemical Fire deals Spirit Damage, it'll trigger the effect on anyone stepping in the fire.
II
秘术缓速
Slow down enemies hit by Spirit Damage. Since Alchemical Fire deals Spirit Damage, it'll trigger the effect on anyone stepping in the fire.
II
元灵压制
Reduces the fire rate of enemies hit by Spirit Damage. Since Alchemical Fire deals Spirit Damage, it'll trigger the effect on anyone stepping in the fire.
II
粉碎护甲
Reduce the Bullet Resistance of enemies hit by Spirit Damage. Since Alchemical Fire deals Spirit Damage, it'll trigger the effect on anyone stepping in the fire.
II
秘术脆弱
Reduces the Spirit Resistance of enemies hit by Spirit Damage. Since Alchemical Fire deals Spirit Damage, it'll trigger the effect on anyone stepping in the fire.
IV
伤上加伤
As you deal Spirit Damage to a target, they'll take more Spirit Damage from you! This still lowers their Spirit Resistance like Mystic Vulnerability.
These actives can give your team a huge advantage during a fight! Heroic Aura to help your gun carry, Scourge to help your frontliner!
III
主动
英雄光环
Passively increase nearby allies' bullet resistance by 15%. Upon use, give movement speed and fire rate to allies nearby! Useful when your team is gun-oriented!
III
主动
治疗之环
A burst of healing for everyone around you! If you plan to keep it in the long run, consider getting Healing Tempo!
IV
主动
敌之灾患
Create an Area of Effect around yourself (Or an Ally!) that deals damage based off the enemy's max health. This also grants a large amount of Spirit Resistance. Use on your frontliner, like Abrams!
IV
主动
雷织漩涡
Throw a SQUID from THE DEEP! On impact, it'll pull enemies in, silencing their movement abilities and items, while also slowing them and reducing their dash distance.
These items are NOT part of the build but can be bought to create a playstyle that suits you more. Consider Healing Tempo if you have Healing Nova!
II
减速弹
Whenever you shoot an enemy, you'll slow them down! Will help your allies with securing kills.
II
爆头弱防
Lower the enemy's bullet resistance when landing a headshot. This will help your team deal more damage.
II
碎灵子弹
Lowers the enemy's Spirit Resistance when you shoot them. This also provides Spirit Lifesteal against them for you and your allies!
II
秘术射击
Every 8s, your next bullet will deal extra Spirit Damage.
III
灵噬之创
Provides the same effects as Spirit Shredder Bullets, while also lowering Spirit Resistance further when landing headshots.
IV
爆头破防
Lower the resistances of the enemy upon landing headshots. Also inflicts healing reduction. Very useful to help your team deal more damage.
I
疾跑靴
Grants you more Sprint speed and some out of combat regen. | Upgrade into Trophy Collector |
II
治疗强化
Increases the power of your healing, which includes The Cube (2) and your actives! | Upgrade into Healing Tempo |
III
主动
传送石
Allows you to teleport in the direction of your choice. Can be used to redirect Goo Ball (4).
III
主动
铜墙铁壁
Ignore bullet damage for a few seconds. Useful especially against Haze and Wraith.
III
主动
升空飞跃
Leap up high and gain a barrier! Useful to save a teammate when paired with Rescue Beam.
III
跑酷大师
Can be used to TRIPLE jump in Goo Ball (4).
IV
治疗律动
Whenever you heal an ally, you'll give them a LOT of fire rate and extra movement speed! Healing Nova will allows you to give the buff to multiple allies!
I
额外充能
One extra charge of Puddle Punch (3)! |Can be sold for a slot|
I
大伤元气
Adds some Spirit Damage to Puddle Punch (3), while also lowering the enemy's spirit resistance. |Upgrade into Spirit Snatch|
I
加强
秘术扩张
Increases the size of Splatter (1) for easier hits! |Upgrade into Greater Expansion|
II
加强
余威回荡
Increases the duration of the Cube (2) for longer safety! |Upgrade into Superior Duration|
III
重装克星
Increase your Splatter (1) and Goo Ball (4) damage by a considerable amount.
III
火速充能
More charges of Puddle Punch (3) if displacing the enemy is something you tend to be doing a lot!
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