口袋身材轻佻,配有一把强大的霰弹枪。口袋能够短暂地躲进一个神秘的旅行箱中,并通过飞行斗篷进行远距离传送,以此逃离近在眼前的敌人。
LASTTEAMRANK
- Always updated and fully annotated!
- Barrage + Ult rush!
- Check back for changes as I'm always trying to improve the build, especially just after a patch, and message me in the Discord if you have any questions! @Gami


I
秘术爆发
[⇄] +50% cloak damage in lane. Be careful as you don't proc this until after your first boon at 900 souls. Sometimes it's better to save cloak until then for the bonus damage.


II
主动
冰天雪地
Your fifth ability, use it often!


I
灵力扩增
[⇄] Cheap extra damage early.


III
跑酷大师
More movement upgrades.


III
痛苦脉冲
Gives us sustained damage for chasing down kills and very fast jungle clear.
Early Vitality - Buy 1600 total before Barrage max.


I
主动
治疗仪式
[⇄] Emotional Support Healing Rite. Buy when low.


I
额外生命
[⇄] Mostly to hit the Vitality threshold.


I
对等还击
[⇄] If your lane is super punch heavy, especially vs Viscous if you can parry Puddle Punch.


II
不治魔咒
[⇄] Great if you need to apply constant healing reduction.


II
应急屏障
[⇄] Great into stun lanes like Bebop, Abrams or Haze.


II
元灵防护
[⇄] Great into burst lanes like Mina, Yamato or Talon.


II
灵力高涨
[⇄] More damage on every ability, despite our mediocre scaling.


II
秘术脆弱
[⇄] Easy to apply resist shred. 8% Spirit Resist is also useful.


III
强效扩张
Extra range for big large nasty ults.


IV
元灵燃烧
Healing reduction and bonus damage over time. If you can proc this on multiple people, you will likely win the teamfight.


IV
幸免于难
[⇄] Good into heavy cc if you just need to Afflict, survive and get out. Sort of required against Mo / Dynamo.


III
余威久久
[⇄] Even more duration on everything when you really want to be a debuff machine.


IV
超凡冷却
[⇄] A ton of value with Torment Pulse and multiple actives.


IV
主动
极地冰暴
[⇄] Stun people in close range to land your abilities amd stop their escape.


IV
金刚宝衫
[⇄] Massive barrier and spirit power for causing an impact in teamfights.
Items annotated with [⇄] can be swapped for optional item(s) with the same total value. Try to be aware of investment spikes.
[⇄] Damage


II
动能冲刺
[⇄] Great fire rate for cheap.


III
主动
炼金之火
[⇄] Massive bullet resist reduction, also applies all our spirit damage debuffs . A real teamfight winner if played right.


III
近身猛击
[⇄] Sustained damage and movement slow to stay on people while Torment Pulse ticks.


III
重装克星
[⇄] True Spirit damage lets us deal with high resist heroes.


IV
头弹破防
[⇄] Big shred for high spirit resist teams.
[⇄] Debuff


II
加强
余威回荡
[⇄] Longer Affliction for endgame teamfights.


II
主动
减速魔咒
[⇄] Great for locking people down if they're able to escape us.


II
元灵压制
[⇄] Great tempo item early for slowing down gun carries in 1v1s. Sellable after max Satchel.


III
主动
缴械魔咒
[⇄] Good if they have Curse and lots of gun damage, Curse removes Metal Skin.


IV
主动
幻影突袭
[⇄] GET IN THERE! Also good against fliers and evasive characters.


IV
主动
天谴圣物
[⇄] Shut down a single target.
[⇄] Survival
[⇄] Utility


I
耐力补给
Get moving!


I
加强
秘术扩张
[⇄] Makes hitting Affliction easy.


II
加强
冷却压缩
[⇄] More Affliction more often.


III
法术反制
[⇄] Cheaper EShift if you can get away with it.


III
主动
升空飞跃
[⇄] Use this to stack Barrage and evaluate the fight. Still good after the nerfs.


III
主动
传送石
[⇄] Get out of there fast! Bullet Resist is also useful.


III
超速冷却
[⇄] More cooldown reduction if you're not all-in on actives.


IV
主动
身躯虚化
[⇄] Strong invulnerability, especially with Torment Pulse.
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