不管是设立歼敌区域还是分裂敌军,精确地放置武器对于麦金尼斯而言至关重要。她能帮助队伍战斗下去,使他们在坚守阵地时固若金汤。
Build by: Elendilli Twitch.tv/Elendilli
This build uses everything Mcginnis has to offer from Gun,
Turrets, Movement, Heal, Support, Ult, Utility. After months
of testing and trying to make Mcginnis work, this is the best
and the greatest Mcginnis build I have created.
Buy Enchanters Emblem & skip Heroic temporarily if vs heavy spirit lane. Buy Cultist ASAP at +8 min.
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猎怪弹
Shove out lanes / Passive regen / Upgrade to Cultist.
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元灵压制
Enemies who are walled off (must take wall spirit damage) or are hit by a turret will have their firerate significantly reduced and won't be able to effectively trade when caught.
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主动
英雄光环
RUSH THIS 2nd ITEM AFTER MONSTER ROUNDS. Bullet resist aura for yourself and teammates. Turrets & allies shoot faster when activated. Buy Enchanters Emblem vs heavy spirit lanes.
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额外充能
Two turret charges. Buying this early means you want to force push guardians w/ turret+heal. Outnumbering enemies 3 to 2 helps a lot.
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主动
异教献祭
Buy around ~8 minutes and consume the red camp. Gives us Ability range for turrets & heal (15%) and health later on (scales w/ boons). EAT THE RED NEUTRALS.
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扩容弹匣
Extra ammo. Very efficient 800.
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主动
轻盈飞步
Amazing mobility paired with Heroic Aura. Become a racecar with bullet resist. Move faster during ultimate with Active 40% Slow resist.
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巨型弹匣
Necessary for all the fire rate that we will have from Cultist, Heroic, Healing Tempo etc... Ammo runs out too quick otherwise.
III
坚毅之心
Become very tanky and very fast combined with our other movespeed items and also save heal for teammates thanks to Fortitude passive.
Buy Restoritive Shot (800) in lane for permanent Healing Tempo.
II
暗袭背刺
Backstabber is currently better than Slowing Bullets because of the raw spirit damage on low cd, bullet shred, movespeed AND wallhack. You can buy this during laning phase to pressure harder.
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疾速不怠
The movespeed provided by this item is very crucial not to mention slow resist which also makes us move fast. You even move faster during ult.
IV
主动
聚焦透镜
Long duration silence is perfect for pressuring or just running down your target if they don't have Debuff Remover or allied Divine Barrier.
III
火速充能
More turrets. Shit out turrets to make the fight more chaotic before gunning down players. Turrets do VERY GOOD damage and are VERY annoying. Sometimes u gotta spread em out though.
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治疗强化
Buy before Healing Tempo since it makes our heal go from 3% to 3.6%.
IV
治疗律动
Amazing buffs for your team and yourself. Restorative Shot will keep up healing tempo PERMANENTLY so we want to pair these together for a long time (Mystic regen works too but via turret only).
I
秘术愈疗
Buy this after Healing Tempo for PERMANENT uptime on HEALING TEMPO when your turrets hit enemies even across the map. Alternatively, Restorative Shot works too. SELL BACKSTABBER B4 THIS.
IV
玻璃大炮
Will almost double our DPS late game when we have all our Mid Late items and 15-20 BOONS. The health loss amount isn't that much considering the mobility we have & dmg we get in return.
IV
抑制术
Very good item. Reduces all damage output & heal from targets & thanks to our massive ammo and mobility, we can constantly reapply Inhibitor.
II
Imbue [E]
冷却压缩
Turrets cooldown faster. Useful when defending from pushes and need more turrets. Cheap option compared to Superior CD because turrets are the main CDR we care about.
IV
超凡冷却
Everything coolsdown faster. Mainly Fleetfoot and Heroic aura for items and ability cooldowns for late game combine when low on slots.
I
疗愈子弹
If you bought this in lane, you can keep this ALL GAME for PERMANENT uptime on HEALING TEMPO as long as your gun hits any enemy. Alternatively, Mystic Regen works by turrets. SELL BACKSTABBER B4 THIS.
I
额外生命
Very good health gain. Upgrades into Fortitude right after. Buy this item after Enchanter's Emblem if you're vs two spirit heavy laners.
III
主动
减益消除
Main reason to buy: Spirit burn. Sometimes you need to buy even more time for your allies so buy this to stall the enemy and remove debuffs.
III
法术反制
For lash ult, Infernus ult, Holliday ult (usually used after barrel), Geist ult, Paradox ult (after carbine usually), Seven stun, Pocket ult, Shiv ult, Wraith ult, Vyper venom
IV
死里逃生
Buy against enemies that always burst you down or if you always get Black Holed by Dynamo or Lash ultied and need an opportunity to cast all your spells & try to escape.
IV
铁板重甲
Buy when m1 Heroes are giving you difficulty and want to tank up against them. Even better vs Heroes that have secondary effects (Like Haze passive).
IV
制敌凌威
Buy when you plan to tank up and absorb damage.
II
减速弹
Gun damage applies slow. Works well with Mystic Slow applied by Turrets + innate slow on turrets.
III
主动
鲜血贡礼
SUPER STRONG ITEM TO GUN DOWN OPPONENTS AND PREVENT DEBUFFS OR LONG STUNS (MO AND K, HOLLIDAY ULTS, POCKET ULT DURATION)...
III
健步疾射
Buy if you are ahead and want to shoot, move and slide (ult sliding) even faster.
III
特斯拉弹
Mainly bought to macro, farm faster & apply debuffs later. Farms waves/camps extremely fast if you know how to spread damage evenly.
IV
主动
积雷电容
Debuffs positive enemy buffs. Very useful against Viscous Cube, Mo Burrow (it works he loses resists but still burrowed), Abrams siphon, Seven power surge etc...
II
秘术缓速
Tesla & Turrets will apply Mystic Slow slow + innate movespeed slow. Works well with Slowing Bullets.
II
秘法涌动
Dash jump before using turrets/CULTIST for longer duration & before dropping Heal for longer lasting big aoe heal. Time purchase with your next Cultist cooldown (works on Cultist for duration ONLY).
I
Imbue [E]
秘术扩张
More turret range & in some situations use it on your HEAL to make it bigger for your team but usually turrets so they gun down enemies long range.
III
强效扩张
Turrets, heal and even ultimate gets bigger aoe.
IV
主动
诅咒
When Heroes like Pocket or Geist trying to ult are a problem this item will pressure them. Also for carpet users like Magician.
IV
Imbue [E]
主动
回音碎片
More turrets + Mystic/Greater Expansion + Compress Cooldown = full turret investment (mystic slow+supp optional). Remember to Arcane Surge before EVERY turret placement during base defense
II
不治魔咒
Your turrets will apply Healbane passively. Very cheap and easy way to apply Healbane (unless your team has 2 or 3 Healbanes already then consider Decay).
III
毒弹
If your teammates already have this item (2 or more) consider other anti heal options. You'll need this for sure if you don't have any since it's cheaper than Inhibitor and does consistent damage.
III
主动
衰变
Deals significant DOT and healing reduction to one target. Consider if they have a lot of heal. Pairs well with Healbane. It's better if you buy the other two since this has a longer CD.
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