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盖斯特夫人
牺牲自己的生命值,然后从敌人那里吸回来

牺牲自己的生命值以给敌人致命打击是盖斯特夫人的力量源泉。在力量不足之时,她可以吸走敌人的生命。

盖斯特夫人
牺牲自己的生命值,然后从敌人那里吸回来

牺牲自己的生命值以给敌人致命打击是盖斯特夫人的力量源泉。在力量不足之时,她可以吸走敌人的生命。

Description

UPDATED 4/3! – (Chrome’s) Rapid Haze is a gun-centric, gank focused roamer build that exceeds in lockdown kill potential. We rapidly – haha – scale our offensive, defensive, and technical skills with special care, creating an effective mixture of high damage, strong sustain, and helpful tools. Visit the full written guide in Deadlock’s official Discord server for further details and to ask any questions :)

Item Build
Super Early Game

ES → ER → RR → ES

item
灵力扩增
500
item
加速回血
500

When taking consistent chip damage, Extra Regen is essential in keeping your health pool high and resistant to pressure.

item
快手连发
500

It's best to sell Extra Spirit or Headshot Booster before this when choked on slots.

item
耐力补给
500

If laning against a hero with large, telegraphed damage such as Geist Bomb, Viscous Splatter, or Warden Cage, buy this 3rd.

Read Annotations Big Dmg ↓ + Pressure ↓

item
主动
治疗仪式
500

If you’re suffering from large chunks of damage or need to quickly regen in-lane after a tough 1v1, pick this up. Sell for Combat Barrier.

item
爆头奖励
500

To put pressure on your opponent in lane. This is well applied in winning lanes to capitalize on momentum, and against lane opponents who are fond of standing out from cover regardless of advantaged / disadvantaged lane state.

Early Game

SS → CB → QSR (Dagger)

item
迅捷突击
1250
item
防弹护盾
1250
item
魔力装填
1250

QSR is most effectively used at the end of your first clip to extend your damage whether against an enemy, tower, or camp. It can also be used to extend the buff of Fleetfoot’s extended mag to two clips.

Mid Game

Fleet → BL → BRS → BF

item
主动
轻盈飞步
1250
item
子弹吸血
1250
item
粉碎护甲
1250
item
健步疾射
3000
Spirit Tech (Read Annotations) Runners ↓ Gunners ↓ Smoke T3 ↓

item
主动
减速魔咒
1750

Our default ganking relic, an excellent tool for locking down enemies into your Bullet Dance or otherwise.

item
主动
凋零之鞭
1250

If your opponent has high weapon damage output, use this during a gank to create a one-sided exchange. Best against Wraith, Mirage, McGinnis, Talon, etc.

item
额外充能
500

Purchase IMMEDIATELY when unlocking Smoke T3

Choice of Spike!

item
幸运一击
6000

Lucky Shot shows its strength against teams that are tightly-knit and less vulnerable, whether that be their comp or their playstyle. It struggles against high resists.

item
爆头破防
6000

A strong relic to pierce through the pervasive Bullet Armor present in the current meta. Crippling Headshot can out damage Lucky Shot if the enemy team has built substantial resistances.

Priority Late Game Picks

item
火速充能
3500

An essential upgrade that should be bought whenever possible as it ultimately enables our survivability during important mid-late teamfights.

item
抑制术
6000

For Haze, Inhibitor offers multiple strong benefits. Unlike Leech, its effectiveness cannot be reduced and dramatically increases your effective HP in engagements. It can also be quickly spread to an enemy team during a large-scale fight to support teammates.

item
主动
诅咒
6000

An effective tool to shutdown problem ultimates and secure kills against high value targets. Debuff Remover spam has made this relic not as effective, be aware of who can reduce its duration.

Additional Tech

No Order, Read Annotations!

item
主动
减益消除
4250

An essential late game GTFO tool that can trade off with Smoke T3 if you’re in need of excessive cleanse (very common in this meta)

item
主动
势不可挡
6000

If you are getting heavily CC'd in Bullet Dance or otherwise, I advise you buy this before the other T4 options. Unstoppable does a lot to keep us alive in Late Game.

item
主动
铜墙铁壁
3000

To combat rampant gun builds, especially those that thrive off of burst interactions (Bebop hook combo, Wraith Tele combo, Warden, etc.)

item
主动
巨人
6000

A strong pairing with gun or Ult to briefly increase your sustain and keep enemies locked around you. If incoming CC is low, this can supersede Unstoppable.

Spirit Armors

item
元灵护甲
1250

An essential purchase at some point, it’s important to sense when that is exactly in the match. Frequently around the 11-15 minute mark.

item
高级元灵护甲
4250

Another essential purchase, but can be picked up much later in the round. Any time after our T4 spike is ideal.

Updated 4/3 - One More AP Change

Check out the Discord Guide for details and to ask any questions.

Check Out The Annotations!

Hover over relics to check out helpful annotations for use cases and general tips.

Ability Point Order

沉睡匕首

烟雾弹

锁定

子弹之舞

1

2

1

2

1

5

2

5

5

1

2

5