
Наступає з передньої лінії, застрибуючи в бій і заважаючи опонентам ефективно битися. Однак те, що він вважає сміливістю, інші вважають необачністю, і, якщо він не буде обережним, може легко втрапити в халепу.
Наступає з передньої лінії, застрибуючи в бій і заважаючи опонентам ефективно битися. Однак те, що він вважає сміливістю, інші вважають необачністю, і, якщо він не буде обережним, може легко втрапити в халепу.
It's time to adapt and overcome. Weighted Shots is OP and so is Cage.
You can ask me questions in da discord :P


I
Дія
Гусяче золоте яйце
Egg. Optional. Only buy this item if you dare.


I
Швидкісні набої
Sell Second


I
Мисливські набої
Sell First


I
Містичний вибух
Replace this with Decay later. Sell High-Velocity Rounds and Monster Rounds before this.


I
Дія
Лікувальний обряд
Very op item


I
Протидія
Prio this in Billy lane


II
Реактивний бар’єр
Against Abrams, Bebop ETC


I
Близька відстань
Into Abrams, Billy, Viscous, Calico ETC. Can be replaced with High-Velocity Rounds


II
Емблема чарівника
Can be replaced by Spirit Resilience later


III
Протичари
Lash, Wraith, Pocket


III
Дія
Металева шкіра
Very good against: Haze, Silver, Venator


IV
Дія
Вампірський порив
Buy before Spellslinger if slotlocked


IV
Вільний дух
Big Luxury item now.


III
Дія
Кривава данина
Can replace Hollow with this late (Good with Fleetfoot)


II
Дія
Гальмівний врок
Against Calico, Mina, Infernus


IV
Дія
Велет
ENEMY HAS LITTLE CC AND A LOT OF DMG


IV
Джаґернаут
Buy when slotlocked. Can replace emblem with Spirit resilience after this to hit Vitality Investment.


IV
Сповільнювач
OP ITEM, SHOULD GET NERFED IN THE FUTURE
Radiant Regeneration from Deadlock is often considered a bad item because it looks stronger on paper than it actually is in real matches. While passive health regeneration sounds useful, the item simply doesn’t keep up with the pace and damage output of the game.First, the regeneration is too slow to matter during fights. In Deadlock, most engagements are decided quickly by burst damage, crowd control, and positioning. Radiant Regeneration only provides value over time, which means it helps after a fight, not during one. If you’re being focused, the healing is negligible and won’t save you.Second, the item has poor cost efficiency. The resources you spend on Radiant Regeneration could be used on items that give immediate impact—such as damage, mobility, shields, or lifesteal. Those alternatives help you win fights, secure objectives, and snowball advantages, whereas Radiant Regeneration just helps you recover slowly if nothing else is happening.Another issue is that it encourages passive play. Instead of rewarding aggressive or skillful decisions, the item promotes backing off and waiting for health to come back. In a fast, momentum-based game like Deadlock, this can put you behind in pressure and map control.Finally, Radiant Regeneration scales poorly into the late game. As enemy damage increases, flat regeneration becomes less and less relevant. By that stage, items that provide survivability through shields, resistances, or active effects are far more valuable.Overall, Radiant Regeneration is a trap item: it feels safe and comfortable, especially for newer players, but it rarely contributes to winning fights or games. In most situations, investing in more proactive and impactful items is the better choice.
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