Своєчасне лікування та вигідне розділення командного бою визначає різницю між легкою перемогою та руйнівною поразкою. Ковзання навколо сповільнених ворогів дозволяє команді Кельвіна здобути суттєву маневрову перевагу на свою користь.
Своєчасне лікування та вигідне розділення командного бою визначає різницю між легкою перемогою та руйнівною поразкою. Ковзання навколо сповільнених ворогів дозволяє команді Кельвіна здобути суттєву маневрову перевагу на свою користь.
Carry Ivy Gun Build. Start by scaling, stealing/invading farm with maxed kudzu, transition into a gun carry, and then
become a teamfight god with debuffing into the late game.
For questions, contact @Highdocker on discord. Valid since the 5/8/25 Shop Rework Update.
Last Updated: 6/10/2025. Changes:
(Postponed glass cannon rush. Moved more tier III items into earlier buy order, in order
to provide a more consistent build. Removed monster rounds to incentivize tesla powerspike.)
LEFT ---> RIGHT
Very high value first item for ivy, helps with ivy's terrible ammo problem, and gives a little damage. Helps you deny and adds a tiny bit of lane pressure.
Ivy needs a little more health in lane. This item gives you a better chance at surviving tough lanes.
Insanely good item. Significantly accelerates your farming speed, adds good hero damage output, and scales well with firerate.
With Tesla Bullets, you will be capable of doing great trades with a large magazine, and allow you to farm significantly faster.
Allows you to mantain significant tempo throughout Early-Late game, giving more movespeed for roaming, damage for farming and fights, and healing out of combat saves time from going to base.
Great for box runs, but more importantly getting around the map in general. Pays itself back with roaming.
Cheap, Raw damage for close range.
Insanely great item once you already have good established damage. Prevents your enemy from running away, and hinders their movement. Works well with ricochet. Take this over mystic slow.
Best item to buy in a bad lane. Sprint speed that it gives makes it remain useful even after laning phase for roaming. Great for quickly recovering in lane. Do a box run while riting, dont miss wave.
Generally good healing over time for super difficult lanes.
Amazing against viscous punches. Can also be bought late game against super melee focused enemies.
LEFT ---> RIGHT
Insanely powerful item right now. Sprint speed and movespeed values are INSANE for roaming and fights. Gives resistances for you and your team, and firerate for more damage.
Insane item on gun ivy, as you want to be sliding constantly to save ammo as you farm/fight, and it also helps you catch up. Movement slow resist is also great in general.
This item will fill in the void of having low bonus damage. Combined with your firerate items, you will now be dealing significantly more damage. Also slows as a bonus, and is great for melee resist.
Great item for boosting raw damage, giving you well... more "Burst" damage. Has a lot of raw firerate that is amazing for short engagements/fights.
Big powerspike, I almost ALWAYS build this. This item will give you absolutely stupid dps output if you get kills and stacks. If you keep dying and have 0 stacks, this item is still generally ok.
Buffs your gun damage output by ~30%. INSANE DAMAGE powerspike.
Buy at least 1
Lots of debuffs on the enemy team? This item is generally great against all characters. Mo ult, Infernus burn, Stuns, literally almost everything. Grab this if you are struggling with debuffs.
Very good survival item. Lets you live a lot longer after being bursted down by several spirit heroes. Works great if you have lots of sustain items (Like vampiric burst, or siphon bullets)
Dont buy this often. If you are struggling against a single gun hero, pick another item. This item is a good pick after already having resist, while wanting even more against the whole team.
Lots of raw gun damage hurting and killing you? this item gives a lot of different good stats, and will let you generally take less damage from gun.
LEFT ---> RIGHT
This item is the beggining of when your DPS build transitions into a Teamfight debuff build. By itself, adds dps and farming potential. It allows you to proc inhib/silencer/toxic/slow on enemies.
Prioritize over silencer always. UNBELIEVABLE damage reduction is what this item gives, amazing for neutering seven ults, gun carry damage, and other carries. Also antiheals.
This item will reduce all spirit damage of any enemy, combined with inhib, makes spirit heroes do almost no damage. Also silences, which provides insane utility.
Amazing if there is a single gun carry running down your team. (Like a vyper or wraith)
Amazing against spirit heroes that are decimating your team (Like Geist)
Great stats. Alright against melee heavy comps, and amazing if enemy team has several gun carry heroes like wraith and vyper.
if needed
Base stats are useful. Particularily useful against heavy single-burst heroes, like grey talon arrow, lash stomp, yamato slash. Preferably buy this in a case where you could use the debuff resist too.
Too many stuns? Great if you are being picked off in fights exclusively due to stuns and cc. Buy at 30k+ souls preferably.
Insanely good against gun heroes, and ones that apply on hits, such as wraith, infernus, vyper.
Provides significant survivability. Good if you are being targeted in teamfights, or you are running siphon.
These are good, but not CORE items.
WARNING: Changes this builds playstyle. You will have a INSANE early game powerspike, so take fights early with this. Prolonged Fights > Short Fights with this item. Adds significant tankiness to Ivy.
Amazing late game buy, especially with ricochet, as people have 3-4k health by that time, and this item does %maxhp damage. Gives ~50% antiheal with inhibitor.
Great buy against single target pick characters, perfect if mo and holiday are in the same team. PARADOX DOES NOT COUNT
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