Убивця з невеликої відстані, Фатом легко вступає в бій і виходить із нього, що дає перевагу в тривалих сутичках.
Убивця з невеликої відстані, Фатом легко вступає в бій і виходить із нього, що дає перевагу в тривалих сутичках.
A build oriented around big DPS with mercurial and
running around fast. Mega farming.
Almost no actives! Mouse1 gods only!
Left -> Right.
Very efficient.
Very efficient.
Builds into Fortitude, decent in lane
Fleetfoot is really insane right now. If you'd like, you can replace Fleetfoot with Surge of Power. Buy SoP anytime after Mercurial.
Against lane bullies / fed SPIRIT damage heroes.
Against lane bullies / fed GUN damage.
Farming -> Dueling
Go really fast, farm camps, etc.
Heals!
Buy spirit lifesteal first usually.
Leech is very efficient. Build its components incrementally for tempo/value.
Generally best spirit / CC defense. Especially against Lash, Vindicta, Bebop.
Semi-optional: Buy often against strong gun carries
Buy against hard CC, e.g when you're dying to ganks, disarms, stuns. Buy instead of other debuff reducer/remover. You have to use it consciously, but if you do, it's very very very strong.
High-prio
Anti-heal. Buy when you need to stop the HEALS (e.g infernus). Sometimes buy after lifesteal/leech.
Unordered
Buy particularly when they buy lots of armors/resilience.
Unordered, not bought that frequently
Buy when their best hero is big spirit dmg.
Don't usually buy unless you REALLY need it.
Buy against lots of movement debuff. Just a good item in general. Use for Vyper, Haze, Infernus usually.
Buy when you are the raid boss, but you're dying to their CC or getting ganked and dying in team fights.
Buy HYPER late when you need %Health dmg and protection.
Buy to be an assassin / when they have the raid boss.
Only get if you're an absolute chad.
Very good against almost all gun and Toxic Bullets. Mirage, Infernus, Vyper, etc.
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