
Balçık, zekice kaçışlar ve stratejik iyileştirmelerle rakiplerini alt ederek, en acımasız düşman saldırılarına bile dayanabilir.
Balçık, zekice kaçışlar ve stratejik iyileştirmelerle rakiplerini alt ederek, en acımasız düşman saldırılarına bile dayanabilir.
"Goo hits harder than you think, doesn't it?"
The 1st build in the "Concerns of The Deep" series.
This one is oriented around Puddle Punch (3), melee and your gun. You'll be punching anyone on your path!
Feel free to join the Viscous Discord: https://discord.gg/jD3Cauw6n5
Buy left to right. If you lower the Bullet Resistance of the enemy, it means you'll deal more Melee Damage to them! If you feel like you'll parry a lot, get Rebuttal in the Parrying section! Don't be afraid to get a Lane Extra item if you're struggling. Just sell it later!


I
Anticanavar Mermileri
Helps you hold your lane and kill Troopers faster. It also helps you reach the 4.8k Gun Threshold when you reach Recharging Rush. |Can be sold for a slot|


I
Yakın Mesafe
More damage against close enemies, which includes Troopers |Upgrade into: Point Blank|


I
Ekstra Şarj
Useful to harass more! |Upgrade into: Rapid Recharge|


I
Vampir Yumruklar
Allows your Puddle Punch (3) to restore about ~100hp when you hit a hero. |Upgrade into: Lifestrike|


I
Ekstra Kuvvet
More stamina! |Upgrade into: Stamina Mastery|


II
Yakın Dövüş Hücumu
To land heavy melees easier and increase heavy melee damage. |Upgrade into: Crushing Fists|
Buy one of those if you struggle in lane, then sell it later (Or upgrade it!). Resto Locket when facing enemies who spam abilities, Healing Rite to assist your teammate.


I
Ekstra Yenilenme
Sustain in lane! |Can be sold for a slot|


I
Aktif
İyileştirme Ayini
A decent amount of healing, useful when facing burst damage. Just make sure to hide when using this. |Upgrade into: Rescue Beam| |Can be sold for a slot|


II
Aktif
Koruyucu Bariyer
If you want to Support an ally, this will help them survive more! |Upgrade into: Divine Barrier|


II
Aktif
Şifalı Madalyon
Health but also Stamina upon use. Only take if you tend to frontline a lot and facing ability-spamming enemies.


I
Aktif
Paslı Namlu
Useful against: Haze, Wraith, Drifter, Infernus, Mina, Mirage, McGinnis, Seven, Vindicta, Vyper, and Warden.
Buy left to right. Use a mix of Melee, Gun and Puddle Punch (3) to deal damage, heal and debuff your enemies! Sell Monster Rounds if you need a slot. Feel free to buy a Survival Item or an Active item to empower yourself in the way you want!


II
Şarj Edici Mermiler
Melee hits (Along with Puddle Punch) can trigger this! Meaning you get a charge back and we don't really need cooldowns.


III
Güçlendirici Yumruklar
An increase in survivability. Works with Puddle Punch (3).


III
Yakından Vuruş
More damage and a decent slow!


III
Kuvvet Ustalığı
More mobility!


III
Büyü Kapma
The enemy gets weaker and you get stronger! Works with Puddle Punch (3).


III
Güçlendir
Balistik Sihir
Once you get Splatter (1) to level 3, the bounces will allow you to stack up damage!
If you can time parries well, Rebuttal will help you punish enemies who mostly focus on meleeing. Counterspell will allow you to parry so many things, you'll survive a lot more!


I
Karşı Saldırı
If the enemy melees a lot, this item will help you punish them. You also get a reduced parry cooldown!


III
Karşı Büyü
Parry ANYTHING. This means almost any abilities such as Geist's Ultimate, Shiv's Ultimate, Lash's Ultimate, etc...
Buy left to right. If you lack slots, just upgrade your current items! Anything after Rapid Recharge is Optional and up to your preference. You can also buy an Active or Survival item.


II
Mermi Direnci Parçalayıcısı
Reducing their Bullet resist, means more melee damage. Spirit Snatch will trigger this with ease.


III
Avcı Aurası
A powerspike. You'll deal way more damage when doing 1v1s.


IV
Ezici Yumruklar
A pretty big powerspike. Easy to use with Puddle Punch (3).


IV
Aktif
Hayalet Saldırı
Your biggest powerspike. This will bring down any flying enemy to the ground.


III
Hızlı Şarj
This only adds another charge of Puddle Punch (3) and reduces the cooldown between charges by 0.7s. |Can be bought sooner if you want more punches|


IV
Aktif
Gölge Pelerin
Use it for a sneaky heavy melee hit on some unsuspecting enemies! The buffs lasts 8s!


IV
Cadı Zırhı
You'll take a lot of Spirit Damage late game, so this will proc a lot, granting you a lot more charges of Puddle Punch (3)!


IV
Savaş Çılgınlığı
Useful when facing Spirit oriented enemies, allowing you to survive more.


IV
Ölümden Dönme
This allows you to Goo Ball (4) away for free.
If you find yourself dying easily or taking too much damage, consider one (or more) of those items!


II
Büyücü Amblemi
Survival, sustain, cooldown reduction and damage! Keep as long as possible, then replace with better resistance.


II
Savaş Yeleği
Sustain, survival, fire rate and damage! Keep as long as possible, then replace with better resistance.


II
Büyü Kalkanı
Taking too much SPIRIT damage? Take this. This item will grant you a nice Barrier and out of combat regen.


III
Mermi Dayanıklılığı
Very useful if the enemy team is mostly Bullet oriented. (Check the colored bars when holding TAB!)


III
Büyü Dayanıklılığı
Very useful if the enemy team is mostly Spirit oriented. (Check the colored bars when holding TAB!)


II
Reaktif Bariyer
Useful against Mirage's Tornado, Bebop's Hook, Abrams' Charge, Haze's Sleep, Paige's immobilize, any stuns (Including getting parried!) and more!


III
Aktif
Zayıflatma Arındırıcı
Removes Bebop's Bomb, Infernus' Burn, and more! Does NOT remove Pocket's Affliction.


IV
Kaplamalı Zırh
Useful against Mina, Infernus and any gun characters.


IV
Aktif
İlahi Bariyer
Debuff Remover but stronger and for an ally too! Does remove Ultimate-type debuffs (Drifter, Pocket...)


IV
Yıkıcı Güç
Very useful against gun oriented characters like Haze, Drifter, Wraith, Vyper and more.
Those actives are extremely powerful items to gain the edge against the enemy. Do not buy Return Fire if you have Juggernaut. Recommendation: Scourge, Return Fire, Warp Stone, Colossus.


II
Aktif
İade-i Ateş
You need to have Line of Sight for the deflect to work. Sell if you get Juggernaut. Very useful against gun-oriented characters like Haze, Drifter, Wraith and Vyper!


III
Aktif
Metal Deri
Useful against Haze, Wraith, Vyper, Drifter and more. Can be paired with Return Fire!


III
Aktif
Görkemli Sıçrama
Strong rotational tool and allows you to dive right in, or escape!


III
Aktif
Kurtarma Işını
If you want to be more of a Support. You can pull an ally who is in The Cube (2).


III
Aktif
Işınlanma Taşı
To engage or escape. Grants some nice bullet resistance! Use it vertically for even easier escapes.


IV
Aktif
Dev
A very powerful melee-oriented item! Consider it to survive more when going in.


IV
Aktif
Durdurulamaz
You cannot get stunned by parries while this is active! (Damage will still be negated) Consider it if enemies have a lot of CC.


II
Aktif
Soğuk Dalga
REMEMBER: Punch first before using this to trigger Spirit Snatch when you have it, and lower the enemy's resistance! |Upgrade into: Arctic Blast|


IV
Aktif
Bela
Very efficient when going in! And makes you survive more against Spirit oriented enemies.


IV
Aktif
Arktik Patlama
Cold Front but with CC and bigger damage!


IV
Aktif
Odaklı Mercek
Silence Wave but on a single target and with more damage.


IV
Aktif
Lanet
Use it to deny pesky carries or to stop ults. Useful against: Anyone.
Healbane is the cheapest and can be triggered by dealing Spirit Damage! Decay can be easily cleansed but still deals good damage.


III
Toksik Mermiler
If you tend to use your gun a lot, this will help deal with tanky enemies.


IV
Sakatlayan Kafadan Vuruş
If you want to help your team deal more damage.


II
İyileşme Laneti
An easy to trigger anti-heal. Useful against anyone. This can be used against Victor.


IV
Durdurucu
A very underrated item. Useful if you wish to debuff your enemies.


III
Aktif
Çürüme
A decent anti-heal. Useful against Geist, Abrams, Mo&Krill, McGinnis and more. DO NOT USE AGAINST VICTOR.
These items will help you have a better time against specific enemies or simply allow you to modify your gameplay to something that fits you more. Keep in mind that these items are NOT part of the build. Decay, Silence Wave, Knockdown and Curse are powerful actives that can be bought to counter specific heroes.


I
Yüksek Hızlı Mermiler
Mandatory item to get Express Shot |Upgrades into: Express Shot|


II
Aktif
Hızlı Adımlar
Use this to do some Heavy Melee Cancels! After starting a heavy melee, activate Fleetfoot to cancel it! This will allow you to trick your opponent.


II
Zayıflatan Kafadan Vuruş
Lower bullet resistance means more melee damage. |Upgrade into: Crippling Headshot|


II
Kinetik Atılma
More fire rate but also one more stamina!


II
Deşici Mermiler
Stronger punches when initiating!


III
Vahşi Savaşçı
The more damage you take, the stronger you'll get. This increases your melee damage!


III
Aktif
Kült Kurbanı
Prioritize using this on a Tier 3 Neutral enemy to gain plenty of souls upon use.


III
Ekspres Atış
Use it with your Right Click to deal a nice burst of damage! You can Right Click after landing Heavy Melee to make sure it hits!


II
Hain
This works with Puddle Punch (3) but the enemy needs to not be looking at you. The angle of the Punch does not matter as long as they aren't looking at you. |Sell during Mid Game|


III
Koruyucu Muhimmat
Some resist shredding, and damage but only when at high health.


III
Ağırlıklı Atışlar
More damage, and some debuff resist but mind the negative stats!


IV
Büyülü Coşkunluk
More damage with Splatter (1) and actives such as Cold Front or Arctic Blast.


I
Hızlı Koşma Botları
The out of combat regen will help with sustain. |Upgrade into: Enduring Speed|


II
Silah Kalkanı
Taking too much GUN damage, too quickly? Take this. It'll give you a nice Barrier and out of combat regen.


II
Zayıflatma Azaltıcı
Lowers the duration of Infernus' Burn, any form of stuns, silence, immobilize and more.


II
Kalıcı Hız
The slow resist is very useful when going in to melee.


III
Aktif
İyileştirme Dalgası
If you want to be more of a Support. Be the ally everyone wants to have in their team!


III
Metanet
This means you don't have to go back to base to heal!


IV
Büyü Bozan
Useful against: Grey Talon, Pocket, Calico, Bebop, Dynamo, Lash, Sinclair, Vindicta and Yamato.


IV
Can Çalma Mermileri
To deal with tanky enemies!


I
Mistik Patlama
More poke with Splatter (1). |Upgrade into: Tankbuster|


I
Güçlendir
Mistik Genişleme
To increase the radius and range of Puddle Punch (3) |Upgrade into: Greater Expansion|


I
Büyülü Yumruk
Try to land Splatter (1) after using this! |Upgrade into: Spirit Snatch|


II
Aktif
Yavaşlatma Büyüsü
Useful against: Calico, Infernus, Grey Talon, Kelvin, Lash, Mina, Pocket, Vindicta, Vyper and Wraith.


II
Güçlendir
Kısa Dolum Süresi
Punch more often! |Upgrade into Superior Cooldown|


III
Üstün Dolum Süresi Azaltıcı
Use your whole kit more often! |Upgrade into Transcendent Cooldown|


III
Tank Patlatan
Powerspike for Splatter (1). Scales well during late game.


III
Aktif
Etkisizleştirme Büyüsü
Useful against: Haze, Wraith, Drifter, Infernus, Mina, Mirage, McGinnis, Seven, Vindicta, Vyper, and Warden.


III
Aktif
Susturma Dalgası
Useful against: Calico, Doorman, Dynamo, Ivy, Kelvin, Geist, Lash, Paige, Pocket, Shiv, Sinclair, Victor and Yamato.


III
Büyük Genişleme
More Phantom Strike range, but also more comfortable Puddle Punch (3) hits.


III
Aktif
Nakavt
Useful against: Vindicta, Grey Talon, Bebop, Seven, Haze, McGinnis, Lash, Victor, Warden and Vyper.


III
Yayılan İşkence
Consider Scourge instead but will help you farm, and deal more damage when in melee range.


IV
Muazzam Dolum Süresi Azaltıcı
Use everything... More often! Such as Lifestrike, Spirit Snatch, Phantom Strike and more!


IV
Aktif
Girdap Ağı
Throw a SQUID from the DEEP. Useful against: Calico, Infernus, Grey Talon, Kelvin, Lash, Mina, Pocket, Vindicta, Vyper and Wraith.


IV
Aktif
Ruhani Değişim
Useful against: Anyone, but especially Lash and Bebop.
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