
Hançer'in âdil olmak gibi bir derdi olmadığından, düşmanlarını zayıflatıp ardından öldürücü darbeyi vumak için vurkaç taktiklerine bel bağlar.
Hançer'in âdil olmak gibi bir derdi olmadığından, düşmanlarını zayıflatıp ardından öldürücü darbeyi vumak için vurkaç taktiklerine bel bağlar.
tank everything and kill everything
we get our core damage then build tanky. don't be afraid to skip purples for the core greens if you need to live or go more damage if team is lacking


I
Şifalı Atış
sustain and lane clear


I
Ekstra Büyü
gives us 17 spirit right away


II
Aktif
Soğuk Dalga
good flat damage to combo with dash, look for good trades now and dash through them to safety to minimize damage taken, or just clear wave fast


I
Ekstra Şarj
more knives, we should have ult/rage now so an extra knife is great to generate rage


II
Geliştirilmiş Büyü
final damage component, can buy earlier if you need the out of combat healing


I
Mistik Patlama
more flat damage


II
İyileşme Laneti
early hp bonus, big heal on kill, great for early fights. anti heal is nice too. sell for spirit burn late if needed


III
Yayılan İşkence
core damage, you do lots of damage if you can stay close so now we get greens. Can build decay if you don't want to get close
pick one or two if you want. sell for resists


II
Aktif
İade-i Ateş
very good early for strong gun heroes if you need to counter them, sell for metal skin when it falls off


II
Büyücü Amblemi
good stats for spirit shiv if early spirit is a problem, sell for spirit resilience


II
Reaktif Bariyer
this item's pretty good if they have 3+ heroes who can proc it. Buy if you think it will have more value than return fire/enchanter's.
these items prevent you from being chain cc'ed. Always buy warp.


III
Aktif
Işınlanma Taşı
chase/disengage tool. do not ignore the bullet resist when activating the item, should be enough for gun until you get metal skin


III
Karşı Büyü
op if you remember to use it, blocks cc, spirit burst, and even ults if you're locked in. Also amazing for mid contest. Can delay if there's not much to parry or if need resists


III
Aktif
Zayıflatma Arındırıcı
can skip if you really think you don't need but you will probably need this most games.
pick one or both when needed


III
Aktif
Metal Deri
prioritize this after warp if there's one fed gun hero or multiple gun heroes (will happen often), cycle this with warp stone for high uptime bullet resist


III
Büyü Dayanıklılığı
heavy spirit team
once you feel tanky you build damage to become thanos


III
Tank Patlatan
more damage + rage on dash, will also proc on knife later.


III
Hızlı Şarj
more knives, more dmg.


IV
Sınırsız Büyü
damage up


IV
Muazzam Dolum Süresi Azaltıcı
gives insane uptime for warp and metal skin, at this point dash should be maxed for dash resets so bait into enclosed spaces for infinite dashes, also buffs our torment pulse


IV
Aktif
Arktik Patlama
cc and gives great burst if used before dash
counterpicking here is good. pick what you need (annotated). BUY JUGGERNAUT VS RAW GUN HEROES


IV
Aktif
Dev
best raw defense item


IV
Yıkıcı Güç
best raw mitigation for gun damage heroes like warden, geist, vyper, viscous. Honestly feels better than plated


IV
Kaplamalı Zırh
buy if there are 2+ heroes who mainly do damage through on hit effects, (infern, haze, wraith, etc.) or item bullet procs (tesla, toxic, lucky shot, inhibitor)


IV
Büyü Bozan
for spirit nukers that give you trouble (gt, lash, mina)


IV
Aktif
Esans
strong lifesteal option if you have max dash. Bait enemies into hallways and other encosled areas and dash for massive heals.


IV
Yakıcı Büyü
strong anti heal. replace healbane


IV
Aktif
Ruhani Değişim
helps you stall for cooldowns and heals you


I
Aktif
İyileştirme Ayini
if you're too low in lane


III
Aktif
Çürüme
good anti heal and rage gen, good buy in place of torment pulse if they have multiple tanky heroes (abrams, bebop, geist, kelvin, mo)


IV
Güçlendir
Mistik Titreşimler
if really ahead


III
Yakından Vuruş
just damage and slow


III
Ağırlıklı Atışlar
dmg, spirit res, debuff reduction, good if they have spirit and debuffs


III
Aktif
Kahramanlık Aurası
bullet resist, move speed, fire rate, helps push walkers.


III
Aktif
Kült Kurbanı
probably worse now


II
Kinetik Atılma
4 stam + fire rate and ammo
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2
5
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5