พาราด็อกซ์ มีความสามารถในการควบคุมเวลา จึงเอาชนะศัตรูในการต่อสู้แบบตัวต่อตัวได้ โดยสลับตำแหน่งด้วยเวลาเหมาะสมเพื่อส่งศัตรูไปยัง พัลส์เกรเนด ที่รอระเบิดอยู่แล้ว หรือในกำแพงของเธอ หรือไปตกอยู่ท่ามกลางวงล้อมเพื่อนร่วมทีมของเธอ
พาราด็อกซ์ มีความสามารถในการควบคุมเวลา จึงเอาชนะศัตรูในการต่อสู้แบบตัวต่อตัวได้ โดยสลับตำแหน่งด้วยเวลาเหมาะสมเพื่อส่งศัตรูไปยัง พัลส์เกรเนด ที่รอระเบิดอยู่แล้ว หรือในกำแพงของเธอ หรือไปตกอยู่ท่ามกลางวงล้อมเพื่อนร่วมทีมของเธอ
Dominate the skies with your THICC THIGHS, Carbine, and Swap your enemies into favorable positions!
Not in Order
Component - Since we're rushing Headhunter, this will end up give us good poke for lane
Component - Bullet Velocity is good for Paradox
Core - Gives your Carbine big dmg - ONLY SELL 40+ MIN OR STRUGGLING FOR SLOTS
Core - Makes Paradox's lane way better as you get good poke alongside some small healing
Component - Out of combat regen might be good?
Component - Carbine hurts now - Builds into Tankbuster
Minions can't touch the tower if they die fast - Also can farm camps faster when the wave is away - Sell Later
Gives you sustain from shooting things
This OR Restorative Locket - Good for staying in lane when behind
Healing rite upgrade if needed
This OR Healing Rite - Gives insane bursts of healing to survive aggressive lanes
Good to shut down early gun carries
Buy 1 - 2
Sell Later - Good if you're against lots of CC
Sell Later - Good against teams with lots of sustain (Shiv, Abrams, Infernus, Kelvin, McGinnis)
Sell Later - Good against pick characters
Good defensive against Bullet carries early
Sell Later - Good if there's a Spirit Carry Early
Sell Later - Enables chase downs for securing kills, especially enemies with movement
Sell Later -This if Bullet Heavy enemy team
Sell Later -This if Spirit Heavy enemy team
In Order L -> R
Core - First item out of lane - Enables you to roam the map without having to rely on jungling or catching waves
Core - First Power Spike - Double Carbine goes BRRRR
Core - Second Power Spike - HUGE Carbine DMG, Makes you a huge threat for easy picks
Core - First Flex - This enables your bread and butter sky swaps
Component - More Carbines = happy :)
Good for Walker fights and if you're stuck clearing the waves
Good for getting rid of non-ult CC
Best answer for gun builds or problem Hazes and Wraiths
Good against pick heroes - Helps you get out after Swap and other situations
Good against single enemies with lots of sustain - Abrams, Lady Gheist, Shiv, Mo n Krill
Good against people who rely on their weapon to deal dmg - Seven, Wraith, Infernus, Mirage, Haze
Good if your team needs a stun, especially against Dynamo, Seven, Bebop, Haze, Vindicta, GT
Good against heroes who team fight well - Pocket, Dynamo, Yamato
Not In Order
Express Shot makes this viable as you can get 20% Bullet Res almost instantly
Dying to gun? Buy this!
Dying to Spirit? Buy this!
In Order
Core - Big dmg on your Carbine now
Core - MINUS EVERYTHING THAT KEEPS THE ENEMY ALIVE
Core - All abilities cooldown reduced means more chances for Swaps
BUY WHAT YOU NEED
Express Shot ALSO makes Silencer proc INSTANTLY if you hit every bullet
Invalidates On Hit Effect Bullet characters - Infernus, Haze, Wraith, Vindicta, Vyper
Extra Spirit Resist that gives you CDR
Good against enemies with debuff ults - Pocket, Wraith, Ivy etc
Good to shut down the enemy carry
Double Carbine just sounds funny :3
Delete people out of the game!
Better Slowing Hex, but you have to aim it - HUGE for team fight ult synergy
พัลส์เกรเนด
ไทม์วอล
คิเนติกคาร์ไบน์
พาราด็อกซิคัลสวอป
1
2
1
1
2
5
5
2
5
1
2
5