Вязкус досаждает врагам умелым уклонением и стратегическим использованием лечения. Это позволяет ему выдерживать самые яростные атаки.
Вязкус досаждает врагам умелым уклонением и стратегическим использованием лечения. Это позволяет ему выдерживать самые яростные атаки.
Regularly updated. Splatter and Goo Ball will be your
main damage sources. PP and Cube for utility.
I put an early point in PP because I like movement. After
Ball T5 decide if you want to max Splatter or Cube next.
Cube is good for utility tank, Splatter is good for some damage.
Order is flexible
I
Мистический импульс
Always first unless you NEED a regen item
I
Чудовищные патроны
You can swap for a survivability item, but the lane pressure here is excellent and it helps you farm
II
Колдовской порыв
Cracked on Viscous. Dash jump before Splatter for lane poke, Cube for more regen, PP for a long range disrupt and always for Goo Ball
II
Эмблема заклинателя
Literally the best aspects of the old Spirit Armor and Enchanter's Barrier. Before Stamina is fine too
II
Усиление
Сжатая перезарядка умений
Always last in this section. Makes it so Goo Ball is always up for your rotations
I
Живительный выстрел
Probably a little overstated at the moment. If you hit it off CD it's Extra Regen that gives weapon damage
I
Добавочное здоровье
Viscous does really well with health thanks to resists. This is more of a future setup item
I
Добавочное восстановление
If you're getting lowish a lot, but you're currently at least half
I
Активное
Обряд лечения
If you're almost dead
Up to 1
II
Улучшенный спиритизм
Flat damage, nice upgrade too, but I'd rather have both Emblem and Surge
II
Активное
Холодный фронт
Good item, good upgrade, but I always feel like I would rather just have an earlier Torment Pulse
II
Мистический выстрел
Really respectable damage and flat spirit, but it doesn't work in Goo Ball
III
Терзающий пульс
I've been rushing this and it's really nice. Helps you farm faster, and still works before Goo Ball T5
III
Активное
Камень переноса
If you don't build any extra T1s, you'll get this about 1600 souls after Goo Ball T5
Usually 1
II
Гроза целителей
Easy to apply with Torment Pulse, and that heal can be relevant. Antiheal still feels mandatory a lot of the time too
II
Спиритическая защита
Barrier scales with Goo Ball resists
II
Активное
Обратный огонь
Return damage calculated before resists, so M1s will take equal damage to you in Goo Ball
II
Подавитель
Raw health and Spirit are great for Viscous. The effect is also really strong, especially after you have Torment Pulse. It falls off late game though
At least 1, maybe 2
III
Активное
Устранитель эффектов
Universally good, but especially if you see Spirit Burns or movement locks (Seven, Vindicta, Warden)
III
Выдержка
Raw health goes really well with Goo Ball resists
III
Превосходная выносливость
3 Surge activations, great mobility, triple jump in Goo Ball
No order, buy as needed. The T4s especially can be swapped with below
II
Усиление
Увеличитель длительности
Always buy unless you're slot locked (look for a T4 with duration tacked on)
III
Превосходная длительность
I get this most games -- 6% extra duration for Goo Ball, also nice for Cube. But make sure you buy this if you get Scourge
III
Гроза танков
Basically mandatory to do damage on Viscous late game
IV
Спиритический ожог
So good. It does SO MUCH damage and 70% antiheal is insane. It can be hard to proc if you don't have Splatter T5 though
IV
Активное
Фантомный удар
Always get if they have more than 1 of: Seven, Bebop, Lash, Vindicta, Gray Talon. Disarm is also very good against Haze, Infernus, Wraith, Vyper, Warden
IV
Активное
Кара
So. Much. Damage. Also strong against Spirit comps. Harder if they have flyers though
T3s are expensive
III
Пулевая стойкость
Reductive scaling means it's only 72%/84% in Goo Ball so only look for this if they are HEAVILY Bullet
III
Спиритическая стойкость
Reductive scaling means it's only 72%/84% in Goo Ball so only look for this if they are HEAVILY Spirit
III
Активное
Разложение
The damage is really good, but Healbane is much easier to apply AOE. I get this if they only have 1-2 problematic healers
III
Активное
Нокдаун
The only time I would buy this over Phantom Strike is when you absolutely NEED it early and you can't rush a T4. Could be a second flyer hate item
IV
Ведьмовской доспех
Love this item. Great versus Spirit heavy comps (but Scourge first usually)
IV
Латная броня
The classic anti M1 item
IV
Доспех прорицателя
If you're TIGHT on slots you probably want this over Duration Extender because you're probably also getting shredded
IV
Безграничный спиритизм
Raw damage bump. Great for Viscous. Pairs nicely with Spirit Burn too
IV
Трансцендентная перезарядка
I don't buy this much. If you have 2-3 actives and a couple items with passive CDs it can be good, but otherwise it just doesn't feel worth it
IV
Активное
Ковёр-самолёт
I think this item might be slept on. I would buy it more if Phantom Strike wasn't so damn good. The bonus stats are awesome and you can use it for mobility too
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