
Играть по-честному — не про Заточку. Он изматывает врагов, сматываясь до того, как те успеют спохватиться, а затем наносит смертельный удар.
Играть по-честному — не про Заточку. Он изматывает врагов, сматываясь до того, как те успеют спохватиться, а затем наносит смертельный удар.
tank everything and kill everything
Play disciplined in lane until you have your spirit spike or ult then go crazy. You can go 4.8k gun if you want but you'll lose slots for greens.


II
Активное
Холодный фронт
good flat damage + rage gen to combo with dash. Also good for wave clear.


III
Активное
Разложение
rage generation and scales well into the late game. Can buy this first in lane if vs abrams or mo if you want


II
Гроза целителей
early hp bonus, big heal on kill, great for early fights. anti heal is nice too. sell for spirit burn late if needed


III
Терзающий пульс
core damage after you use decay.


II
Улучшенный спиритизм
final damage component for 64 spirit.


III
Активное
Камень переноса
Chase/disengage tool. Buy this every game. 30% bullet resist is a nice bonus


III
Спиритическая стойкость
just great in general to be tanky since spirit will be stronger early.
buy regen in lane if needed


I
Активное
Обряд лечения
if you take too much damage in lane, want to take sinnner's, or vs. a bad matchup


I
Добавочное восстановление
just a lot of regen if you want to fight in lane


I
Живительный выстрел
just a little sustain and wave clear for lane


II
Активное
Замедляющие чары
if movement heroes may be a problem (mina, pocket, apollo, lash, etc.)


II
Активное
Обратный огонь
very good early for strong gun heroes if you need to counter them, sell for resists later


II
Боевой жилет
gives resist and synergizes well with 4.8k gun if you want that


II
Активное
Живительный медальон
i think this item has potential


II
Усилитель лечения
if you buy radiant
chain cc prevention. buy as much as you need


III
Контрчары
op if you remember to use it, blocks cc, spirit burst, and even ults if you're locked in. Good for mid contest. Can skip if there's not much to parry


III
Активное
Развеивание магии
more situational. Still a good buy if you need it (slow hexes, decays, haze, mirage, infern, etc.)


II
Барьерная реакция
A good cheap option for anti-hate crimes if they have multiple cc's


II
Уменьшитель эффектов
debuff resist/cc reduction, good against pocket, upgrades to spellbreaker
when gun starts hurting


III
Пулевая стойкость
good in general, buy every game to be tanky


IV
Латная броня
buy for heroes who mainly do damage through on hit effects, (infern, mina, mirage, haze, wraith, etc.) or item bullet procs (tesla, toxic, lucky shot, inhibitor)


IV
Громила
if you need more tankiness vs. gun damage heroes + slow resist
if you don't need tankiness


IV
Активное
Арктический взрыв
cc and gives great burst if used before dash


IV
Безграничный спиритизм
damage up, big boost for torment and decay


III
Гроза танков
more damage + rage on dash, good damage option later in the game


IV
Трансцендентная перезарядка
dash resets if dash is maxed, uptime for actives, and more torment procs
Buy what you need here; you just want to be as tanky as possible (annotated)


IV
Разрушитель чар
for spirit nukers that give you trouble (pocket, lash, etc.)


IV
Активное
Фантомный удар
to engage on easy targets


IV
Ведьмовской доспех
more spirit protection and more damage


IV
Активное
Неудержимость
anti cc, also good for punching rejuv crystal


IV
Активное
Божественный барьер
if pocket is a problem for you or you just need a better cleanse than dispel magic


IV
Активное
Колосс
just even more tankiness
one from each row


III
Стрельба в упор
just damage and slow


III
Утяжелённые выстрелы
dmg, spirit res, debuff reduction, just good stats


III
Активное
Героическая аура
bullet resist, move speed, fire rate, helps push walkers.


II
Кинетический рывок
4 stam + fire rate and ammo


II
Мистический выстрел
decent poke + rage generation if you manage it well


II
Вскрывающие патроны
just damage


III
Похищение спиритизма
could be good for building rage now that knife is worse


III
Усиленное расширение
range is good for ult and dash


III
Сияющее восстановление
The Dark Lord.


IV
Imbue [E]
Мистический отзвук
really good sustain and damage on dash in the late game


IV
Активное
Кара
idk could be good


IV
Спиритический ожог
strong anti heal. replace healbane


IV
Активное
Развоплощение
just makes you really hard to kill and clears your deferred damage


II
Эмблема заклинателя
just decent stats for spirit/vs. a spirit team, just buy spirit resilience
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