
Семь преуспевает в схватках, выжидая время для атаки. Он врывается в бой словно гроза, обрушивая на врагов каскад молний.
Семь преуспевает в схватках, выжидая время для атаки. Он врывается в бой словно гроза, обрушивая на врагов каскад молний.
Off meta, fully annotated, max Ball first, Seven build. All items labelled. Ability based spirit carry, reject boring ult builds!
Setup for left to right buying if you are new.
Don't expect to easily 1v1 other carries, farm, play with your team and put out big AOE damage with debuffs.
Clear wave quickly, try to hold back enemy pressure and don't die.


I
Чудовищные патроны
Great for clearing, bit of weapon damage from investment, and regen is super handy. Sell first unless building Cultist.


II
Подавитель
Really good item vs any gun hero and even some that are ability based. Look to sell later.


II
Усиливающий магазин
Already was good and got buffed, just a ton of weapon damage. Swap for Fleetfoot or Recharging Rush if you want.


III
Усиление
Баллистические чары
Still testing this out instead of Cultist. Hard save up but other options for T3 feel bad, need to save slot space. Big Gun spike here.


II
Скоростная стойкость
After the big move speed nerf patch, this item is back to being semi required. Feel free to swap for stamina instead.


I
Добавочный спиритизм
Meh but you want Improved Spirit after anyway!


II
Улучшенный спиритизм
Nice upgrade, regen is surprisingly nice early.


II
Усиление
Увеличитель длительности
Recharging Rush and CDR on Rapid Recharge means we can swap to this. Keep the ball up longer = more damage, more area denial. Spirit spike now, alongside T3 ball!
Ball and Surge spirit damage will scale a lot by the end of here.


II
Спиритическая кража здоровья
Good item, sustain plus spirit power is good. Get Healbane first if the enemies are healing a lot.


II
Гроза целителей
Anti heal is great and burst heal not only keeps you topped up after fights but surprises enemies too. Big HP spike here. Sell super late for Spirit Burn or other anti heal.


III
Спешные заряды
Rapid fire Balls. Needed for the reduced cooldown between charges. If you are close to 4.8k, get Boundless first instead. This got buffed wooo


IV
Безграничный спиритизм
A huge global upgrade to your whole kit. Ton of spirit power and even more Regen.


II
Мистическое замедление
Slow is good this patch, with less movespeed everywhere AND reducing dash range when everyone relies on it.


III
Превосходная длительность
A nice upgrade to keep buffs and debuffs (and literally every ability...) up as long as possible.


II
Усиление
Ртутная перезарядка
Mid item on its own, but Magnum makes it worth. Helps with ammo.


IV
Усиление
Ртутный «Магнум»
Gives a lot of extra constant damage on top of ball and surge, and removes the need to reload entirely. Scales great with Seven's high base dmg.
Probably need one for lane.


I
Добавочное восстановление
Can replace with your preferred survivability (Healing Rite, Extra HP etc) but I find this is the most consistent. Just got buffed!


I
Активное
Обряд лечения
Nice for a quick in lane heal when super low, but is less consistent than Regen and requires you to sit super safe. Technically more heal overall.


II
Спиритическая защита
Good alternative early for burst damage.


II
Барьерная реакция
Good for laning against CC heavy heroes.


II
Эмблема заклинателя
Great stats for Seven, but to hit green spike effectively you would have to replace one of the other 3 greens.


II
Боевой жилет
Nice early bullet counter that gives some damage.
Sell MR, Early Defensive, IM, and Suppressor for slot space.


IV
Активное
Насытитель
Not as consistent as Leech but just pop this at the start of a fight and you get a crazy DPS improvement and SO much lifesteal. Spirit Resist is nice too!


II
Мистическая уязвимость
A good spike in spirit damage, doesn't stack with other teammates with the same item.


IV
Растущее воздействие
Decent upgrade to vuln, don't forget this is NOT more shred, it is spirit amp just for you.


I
Усиление
Мистическое расширение
A nice lil bump to your ball range. Don't priority this, if you have 800 sitting around and spare slots its okay.


III
Усиленное расширение
Great upgrade for not just ball but stun too. Dependant on slots but there is so much range in the game, this is skippable tbh.


IV
Громила
Just a nice upgrade to Enduring, but its not needed. Great against gun teams.


IV
Свиток молнии
Very mid upgrade, really don't bother rushing this. Luxury upgrade.


IV
Калечащий выстрел в голову
Technically even more shred plus anti heal built in but you have to land those headshots.
Try to get one or two in Mid or Late game, look at the enemy items! If you are rich, buy better items.


III
Активное
Развеивание магии
Use this for all of those cringe DOTs and incoming abilities.


III
Пулевая стойкость
Decent against gun AND melee damage. Consider Plated Armor or Metal skin instead.


III
Спиритическая стойкость
Great item for Spirit damage. Consider Spellbreaker instead for high burst spirit.


IV
Разрушитель чар
Spirit AND Debuff AND burst resist, but noticably worse against general spirit damage now.


IV
Латная броня
An okay anti gun late game item, helps with on hit effects.


IV
Активное
Неудержимость
Stop all that pesky CC and other negative effects.


III
Контрчары
Very popular item if you're good enough to use it, either against big damage or CC ults, Lash for example.


III
Активное
Металлическая кожа
Great against fed gun carries, suddenly you live 10x longer than they expect, and gives time for your team to help out.


IV
Активное
Развоплощение
Nice pick up, with cooldown can use this all the time for evading everything. Don't forget the big buff after.


IV
Активное
Проклятая реликвия
Ideally a Seven shouldn't buy this but it is crazy OP.


II
Активное
Замедляющие чары
This can cripple certain heroes.


IV
Активное
Паутинный вихрь
This technically combos with Sevens entire kit so you can AOE the fuck out of the enemy team.


IV
Кровопийца
Better than Infuser IF you are getting cursed often. Looks more appealing than it actually is in practice.


III
Активное
Камень переноса
Expensive but gives Seven a way out.
A random assortment of odd or alternate items. If you have any questions or just want to talk Seven, check out the Seven hero channel in the Deadlock discord :)


III
Превосходная выносливость
An alternative to Speed items.


III
Активное
Жертвенный ритуал
Get this instead of BE and start grabbing T3 jungle when you can. Scales your high base damage, and hit gun investment fast. Worse after last patch.


II
Активное
Проворная поступь
On demand speed, but the real star is full speed while shooting. Lets you slide all over the place.


II
Душегубные пули
Easy pickup for a bit of spirit resist shred. Spirit Rend is much better if you can afford it.


III
Спиритический разрыв
If you need even more shred on top of mystic vuln, use this. Consider Crippling Headshot if you are rich.


IV
Спиритический ожог
Use ball, surge and magnum to activate for some extra burst and very nice anti healing, but its expensive and unreliable on Seven.


II
Прилив перезарядки
Fun item, keep an eye on this one down the line. Swap for Intensifying if you want to try it.


III
Токсичные пули
Nice against tanks. I can't make this item work myself. Swap cooldown for duration.


II
Усиление
Сжатая перезарядка умений
Still good if you prefer but gets harder and harder to justify with each patch giving CDR elsewhere and duration getting better.


III
Превосходная перезарядка умений
Very nice upgrade, you really want Surge and Stun up as often as possible too.


IV
Трансцендентная перезарядка
Better the more actives you have, and some passives like Spellbreaker. Can skip.
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