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Кельвин
Замораживает врагов намертво

Своевременное лечение и правильное разделение командного боя — вот разница между лёгкой победой и сокрушительным поражением. Кельвин быстро скользит по полю боя и замедляет врагов, чем обеспечивает своей команде преимущество в манёвренности.

Кельвин
Замораживает врагов намертво

Своевременное лечение и правильное разделение командного боя — вот разница между лёгкой победой и сокрушительным поражением. Кельвин быстро скользит по полю боя и замедляет врагов, чем обеспечивает своей команде преимущество в манёвренности.

Description

Experience as Cirno the STRONGEST ice fairy in the niche franchise Touhou Project!

This build is formulated to be focused around dealing damage and still have decent healer support using Arctic Beam.

Item Build

Stage 1: Starting out

This has a Left -> Right order, but you should buy what you really need first.

Deadlock Item

I

Добавочные заряды

Deadlock Item

II

Колдовской порыв

Can be sold late-game for better items

Deadlock Item

II

Собиратель трофеев

Buy early and build stacks with assists, sell at late-game for better items. Can be replaced by other 1.6k greens if you don't like it or the matchup doesn't favor this item.

Deadlock Item

II

Усилитель лечения

Boosts all of your heal by a decent margin

Deadlock Item

II

Мистическое замедление

Can be skipped, sell at late-game for better items.

Deadlock Item

IV

Безграничный спиритизм

Your first power spike which boost everything in your kit.

Other notable 1.6k greens

Deadlock Item

II

Спиритическая кража здоровья

Gives you some lee way on the tanky department.

Deadlock Item

II

Гроза целителей

Let your beam out-damage enemy's lifesteal or heal, also gives heal on kills and assists.

Deadlock Item

II

Эмблема заклинателя

If your lane have spirit nukers, this will help you ease off some of their pressure

Stage 2: Healing Items

Rescue Beam by default, others depend on team comps.

Deadlock Item

III

Активное

Спасательный луч

Highly recommended, allows you to save teammates who stepped into the deathball quicksand

Deadlock Item

III

Активное

Вспышка исцеления

If your team tend to deathball alot this can be a great option

Deadlock Item

IV

Активное

Божественный барьер

Should be considered late-game or when debuffs start to go out of control.

Stage 3: Cirno's Cores

Go with teammates, toss grenade and beam people to death from the sky. Invade jungles if it's safe to do so.

Deadlock Item

II

Скоростная стойкость

Lets you run faster and resisting slow.

Deadlock Item

II

Imbue [E]

Сжатая перезарядка умений

Imbue on Ice Path so it'll be available sooner and enhance your tempo, a stepping stone to Superior Cooldown

Deadlock Item

III

Превосходная перезарядка умений

MEGA CORE, reduces all your abilities' cooldown.

Deadlock Item

IV

Растущее воздействие

The second and biggest beam power spike. They no longer see you as a problem, they see you as a real THREAT.

Deadlock Item

III

Усиленное расширение

For larger dome and longer beam

Deadlock Item

III

Спешные заряды

Gives you 2 extra healnades

Common Endurance Training for Mid-Game

Deadlock Item

II

Активное

Обратный огонь

Buy this when enemy team have strong gunners such as Venator, Silver, etc. This will discourage them from shooting at you

Deadlock Item

III

Спиритическая стойкость

Against a spirit heavy team comp you might want a bit more armor

Deadlock Item

III

Активное

Развеивание магии

Enemy team have too many debuffs? This will at least help you breathe better

Deadlock Item

III

Контрчары

If enemy team has a ton of burst spirit damage or predictable CC like Lash, this can be really useful

Stage 6A: The Nuclear Route (Standard)

Deadlock Item

IV

Спиритический ожог

Should only be considered after getting EE and comfortably Boundless or Infuser, by then your beam should deal enough damage to proc this item easily

Deadlock Item

IV

Активное

Насытитель

Gain big heals and slight power boost

Deadlock Item

IV

Трансцендентная перезарядка

Reduces all your abilities AND items' cooldown, consider this when you're slot locked

Deadlock Item

IV

Ведьмовской доспех

This goes crazy against spirit teams where you can take full advantage of this

Stage 6B: The Helping Hand Route

Deadlock Item

III

Превосходная длительность

Extends duration for dome, beam and items

Deadlock Item

IV

Активное

Обновитель

Extremely situational, buy only if you think another dome is worth it over other 6k

Deadlock Item

IV

Целебный темп

Boosts move speed and fire rate for you and teammates by popping a nade on your feet

Handymann's Utility Kit

Might be useful

Deadlock Item

III

Активное

Волна безмолвия

Buy this to keep ability spammer down a tad or to proc enemy's Indomitable.

Deadlock Item

III

Активное

Нокдаун

Main way to disable flyers such as Vindicta, Gray Talon, Seven's Ult and Bebop's Ult. Can also be bought to stop hyper mobile heroes like Lash.

Deadlock Item

III

Гроза танков

More situational, buy this if the enemy team have high HP damage sponge heroes (Mo & Krill, Abrams, etc)

Deadlock Item

IV

Активное

Проклятая реликвия

Highly recommended getting first, extremely good for shutting down threatening enemies

Other Endurance Training

If you find yourself in a situation where the usual mid-game greens isn't enough

Deadlock Item

III

Активное

Камень переноса

You can use this to warp yourself out of dome mid-casting, trapping enemies inside while you escape elsewhere

Deadlock Item

III

Пулевая стойкость

If there're huge chunky gun damage, this is a good choice

Deadlock Item

IV

Разрушитель чар

This one spirit guy kept nuking your HP bar?

Deadlock Item

IV

Латная броня

Bullet hell and gun debuffers really grind your gear?

Deadlock Item

IV

Активное

Неудержимость

This might help tremendously if you're facing against a CC team

Deadlock Item

IV

Громила

If there're too many hand-held miniguns in the room.

Ability Point Order

Леденящая граната

Ледяная дорожка

Арктический луч

Ледяное укрытие

1

2

1

2

5

1

2

1

5

5

2

5

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