
Своевременное лечение и правильное разделение командного боя — вот разница между лёгкой победой и сокрушительным поражением. Кельвин быстро скользит по полю боя и замедляет врагов, чем обеспечивает своей команде преимущество в манёвренности.
Своевременное лечение и правильное разделение командного боя — вот разница между лёгкой победой и сокрушительным поражением. Кельвин быстро скользит по полю боя и замедляет врагов, чем обеспечивает своей команде преимущество в манёвренности.
THIS BUILD PLAYS LIKE A LATE-GAME CARRY AND STILL HAS CRAZY HEALING, SO A GOOD SUPPORT TOO AS WE INVEST IN NADE. DON'T BE AFRAID TO BUY LANE OPTIONALS OR COUNTER ITEMS, WE ARE TECHNICALLY A SUPPORT SO BUY SUPPORT ITEMS IF WE FALL BEHIND.
L-R Buy Everything, Can Sometimes Swap Greens Later


I
Добавочные заряды
Extra Frost Grenade


I
Добавочный спиритизм
Spirit Power


III
Терзающий пульс
4.8k Spirit Spike + DPS


I
Беговые ботинки
Speed + Regen, upgrades into Enduring


II
Скоростная стойкость
Mostly just a comfort item for making Kelvin faster, probably swappable especially if no opps have slow


II
Гроза целителей
Anti-Heal. Lots of people build sustain in this game, usually only swap this once you have Spirit Burn


II
Спиритическая кража здоровья
Lifesteal (dont swap this one it upgs into infuser + just heals you a lot we like spirit DMG)


I
Imbue [E]
Мистическое расширение
Larger Frost Grenade. Helps more than you would think for healing allies more comfortably or hitting some throws on enemies
Sell Later


I
Активное
Золотое гусиное яйцо
Honestly not horrible for farming. Make this your first buy then skip Extra Spirit, sell for Core buys when at a multiple of 80 souls and after 10 minute mark


I
Добавочное восстановление
Need extra sustain in aggressive lanes


I
Отпор
Good into Melee-Heavy lanes like Viscous/Abrams/Billy - GOOD FOR NEW URN AS OF 5/22 PATCH
L-R Buy Everything, Our Main Stuff + Investment Spikes


III
Спешные заряды
Frost Grenades more often and stronger


III
Превосходная перезарядка умений
Lower CD on ALL Abilities


IV
Растущее воздействие
Huge DMG increase, longer you hold beam on someone = more damage they take from your spirit.


IV
Безграничный спиритизм
Huge Boost in Spirit DMG + Frost Grenade Scaling


III
Усиленное расширение
Larger everything. Really helps with Dome and Frost Grenade coverage, while also helping Beam range


III
Превосходная длительность
Longer duration on everything, pairs nice with infuser, debuffs, Ice Path when running, Beam uptime, Dome, helps everything but not too crazy overall just a cherry on top


IV
Активное
Насытитель
Burst of extra lifesteal and DPS, can warrant buying Transcendent Cooldown super duper late-game
Buy Early if Saving / Need


II
Мистическая уязвимость
Upgrades into Escalating Exposure, RES shred


II
Imbue [E]
Сжатая перезарядка умений
Upgrades into Superior Cooldown. This item really doesn't help our core too much until the upgrade later, but if you feel an ability has low uptime you can buy this early. Generally Beam


II
Улучшенный спиритизм
Upgrades into Boundless Spirit, more Spirit Power


II
Imbue [E]
Увеличитель длительности
Upgrades into Superior Duration, longer Dome can feel nice before then
General L-R in Value, All Optional Usually Ignore


IV
Громила
Upgrades from our Enduring Speed anyway, helps counter gun enemies and increase our survivability


IV
Активное
Божественный барьер
Great supporting item as a debuff remover + barrier, only thing in the game to cleanse ultimate debuffs (Pocket). Can also be self-cast for movespeed on Ice Path lol


IV
Спиритический ожог
Anti-Heal and DPS, can maybe rush earlier if anti-heal really needed or if you're tryna replace Healbane.


IV
Imbue [E]
Мистический отзвук
Makes nades do a lot more burst DMG and lifesteal


IV
Активное
Обновитель
Double Dome if we hate 1 guy or we're just an ult robot in team fights


IV
Трансцендентная перезарядка
Reduce Item CDs. We won't always have too many active items in this build though


III
Гроза танков
Extra % HP scaling damage in case the enemies have lots of HP late game
Buy Whenever Needed


III
Активное
Нокдаун
Flying opp we can't reach: Vindicta, Seven, Greytalon, Lash, etc.


II
Активное
Замедляющие чары
Gotta stop slippery enemies: Mina, Apollo, Lash, Infernus, etc.


III
Активное
Волна безмолвия
Shut people down from using abilities, can be clutch in team fights or assist in chases


III
Активное
Чары обезоруживания
Enemy gun carry is wreaking havoc, or maybe enemy team is just gun-heavy idk use your noggin
Buy AT LEAST 1 Whenever Needed Depending on Causes of Death, but General L-R by How Commonly We Want


III
Активное
Развеивание магии
Almost always buy, debuffs are everywhere. Especially good into Infernus, Mirage, Shiv, or Seven. And great for Kelvin to remove forms of Anti-Heal like Toxic Bullets


III
Спиритическая стойкость
Spirit Resist is super valuable in current meta, almost every game our main cause of death will be bursts of Spirit Damage


II
Спиритическая защита
After 5/22 patch the Shielding items are pretty good, saving for Metal Skin or Plated is better than Weapon Shielding though


III
Активное
Металлическая кожа
Usually best counter item for gun carries like Haze, Drifter, Vyper, etc.


IV
Разрушитель чар
Debuff Resist + Best for tanking Spirit Burst DMG, kinda expensive though


IV
Латная броня
Great for countering gun carries, specifically ones with on-hit effects like Haze or Infernus too


IV
Активное
Неудержимость
Counters CC spam, gotta know when to use it


IV
Непреклонность
Pretty much Anti-Pick ults, cancels 1 form of CC. Good for Knockdown after new path change. Can buy Reactive when planning to buy this


III
Контрчары
Buy this if there's something on the enemy team you know you can counterspell but this generally can always get value if you know how to use it


III
Пулевая стойкость
Helps with bullet-heavy enemies, but generally I think there are way better gun counters


III
Активное
Спасательный луч
Sometimes you might just need a burst of healing, or maybe a teammate does + you can pull them and play more like a support
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