Dínamo revigora os seus aliados e a si mesmo enquanto aguarda o momento certo. Poucas coisas são mais eficazes para virar uma luta entre equipes do que uma Singularidade bem coordenada.
Dínamo revigora os seus aliados e a si mesmo enquanto aguarda o momento certo. Poucas coisas são mais eficazes para virar uma luta entre equipes do que uma Singularidade bem coordenada.
Updated for new patch (Nover 22.11.2024) (We got buffed!)
- Added new item Arcane Surge as a core item to improve our overall build.
- Compensated nerfs with appropriate items.
- Removed certain pointless spirit items.
- Will update as I play new patch.
Updated (November 21.11.2024) drastically to focus on Quantum max'd out first.
In short:
● Always be in duo lane, where you shine.
● Ammo size 40+ (Kinetic Dash > Quantum [3])
● Fire rate priority
● Lifesteal for sustain
● Farm kills / creeps with [1] and [2].
● Get Wave [1] to 2, Quantum to [3]. Max heal next.
● Ultimate only when safe to do so. Max it before [1].
● Get defensive items accordingly to enemy line up.
For skills (updated):
● Get 2 levels in your [1] for 30% gun damage. Buff Spirit to increase range / damage.
● Get 3 levels in your [2] to gain clip size and fire rate. Note: Kinetic Dash > Quantum for greater clip size.
● Get 3 levels in your [3] for mobility.
● Get 2 levels in your [4] ultimate to cheaply increase it's range and duration.
● Max out [1] at the end.
Buffing your ultimate early does not give a huge advantage while getting movement and 30% gun damage does. Try to save Quantum to dodge lethal enemy skills. Otherwise use it offensively as it is low cooldown.
For Items:
● Extra Charge - with first 500 souls since it's your primary burst [1].
● Tactic: Dodge into enemy, burst, and do headshots. Quantum if safe and finish them off.
● Extra Spirit - next to increase the range of your [1] and heal early on for cheap.
● Extra Stamina - so you can dodge in and out easier and escape.
● Sprint Boots - because we have one of the slowest walking speed in game (6 m/s). Upgrade them early.
● Basic Magazine so you go from up from pitiful 18 bullets.
● Kinetic Dash gives +5 bullets but with Quantum at level 3 this makes you have 60+ ammo without Titanic Magazine. Enough to farm big camps.
● Bullet Resist Shredder - Stacks well with our [1] 30% gun damage and gives melee resist.
● Point Black - You have good clip size and fire rate. Time for a slow and extra stamina.
● Burst Fire - Our main fire rate item. Lets you melt most people down in seconds.
● Cooldown reduction for more skill spam / heal spam.
● Titanic Magazine
Burst Fire with Titanic Magazine will make you an early killing machine
● Armor based on enemy line-up
● Upgrade Extra Charge for more slam spam
● Get a tier 4 weapon item Spiritual Overflow or Lucky or whatever works against enemy line up.
Extra items:
● If there is a Pocket consider Debuff Remover / Healing booster because his ultimate pretty much disables your heal.
● Included items that are good against Abrams (Restorative Locket + Titanic Magazine + Bullet Resist Shredded = 65% melee resist, 80% with upgrade bullet armor)
Here on out items are up to you. Hover over items for explanations. If you believe ultimates matter more pick another guide up.
Rules for victories as Gundamo are:
● Always duo lane. Help partner get kills and heal them to be aggressive together.
● Be aggressive, farm efficiently and get into fights with team.
● Use quantum to save team mates from death / skill shots.
● Use quantum on allies to push with increased ammo and fire rate.
● Never lose unsecured souls. Fight only when they are spent.
● Get golden statues as often as you can. Memorize their routes.
● Once your gun damage is good focus on Spirit increasing items to make your heal stronger and your [1] reach further.
● If you know the game is going to be longer consider just getting % Resist Armors.
● Get both Spirit and Bullet armor eventually, because otherwise one or the other damage type will burst you in long games.
Always buy this first. Lets you harass and gank.
Lets you use skills more often.
Gun Dynamo has low ammo. Fix that.
Go bullet armor against heavy spirit line ups (hold ALT, look at enemy bars / items)
Go spirit armor against heavy spirit line ups (hold ALT, look at enemy bars / items)
Go bullet armor against heavy spirit line ups (hold ALT, look at enemy bars / items)
Go spirit armor against heavy spirit line ups (hold ALT, look at enemy bars / items)
Buy. As. Soon. As. Possible. With your [2] at 2 levels you can clear big camps.
We rely on our skills. Reduce [2] for extra killing potential or [3] for extra heal. We rare ult so don't put it on ult.
The reason we boost health is because our heal gives % based health.
Use the extra range and spirit on your now nerfed heal or ultimate or stomp to catch up to escaping enemies.
Escaping and chasing, with good gun damage boost & resist. Dash after teleporting for more distance.
Lets you chase endlessly while shooting our insane clip size.
We lack spirit and this gives it to us. Long duration and makes your heal so much better and gives much needed fire rate.
Recently buffed. Gives most damage for us late game than most items but no survivability.
Pick this much later when you have a good base amount of Spirit. Can skip most of the time. Only if you're behind.
Use against spirit builds: Pocket, Vindicta, Shiv, Bebop, Seven, Infernus etc.
Gives good melee defence and with Titanic Magazine you can't be hurt that much by Abrams.
If you can't fit better weapon items this works really well against tanky healers.
Pulso Cinético
Emaranhamento Quântico
Aurora Revigorante
Singularidade
1
2
1
2
5
1
2
5
1
2
5
5