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Dínamo
Prende a equipe inimiga no lugar

Dínamo revigora os seus aliados e a si mesmo enquanto aguarda o momento certo. Poucas coisas são mais eficazes para virar uma luta entre equipes do que uma Singularidade bem coordenada.

Dínamo
Prende a equipe inimiga no lugar

Dínamo revigora os seus aliados e a si mesmo enquanto aguarda o momento certo. Poucas coisas são mais eficazes para virar uma luta entre equipes do que uma Singularidade bem coordenada.

Hero
Guia
Chrome's Rapid Haze

391.479

ALL TIME

12-17-2024 Update

há 9 dias

Description

Massive shake-up for the New 11/21 Patch! – (Chrome’s) Rapid Haze is a gun-centric, gank focused roamer build that exceeds in lockdown kill potential. We rapidly – haha – scale our offensive, defensive, and technical skills with special care, creating an effective mixture of high damage, strong sustain, and helpful tools. Visit the full written guide in Deadlock’s official Discord server for further details and to ask any questions :)

Item Build
Super Early Game

ER → AS → RR → ES

item
Regeneração Adicional
500

Sell for Spirit Armor.

item
Catador de Balas
500

Sell for Improved Cooldown or Tech.

item
Balas Rápidas
500

It's best to sell Ammo Scavenger or Headshot Booster before this when choked on slots.

item
Vigor Adicional
500

If laning against a hero with large, telegraphed damage such as Geist Bomb, Viscous Splatter, or Warden Cage, buy this 3rd.

Read Annotations! Big Dmg ↓ + Pressure ↓

item
Ativa
Rito de Cura
500

If you’re suffering from large chunks of damage or need to quickly regen in-lane after a tough 1v1, pick this up. Sell for Combat Barrier.

item
Tiro Reforçado na Cabeça
500

To put pressure on your opponent in lane. This is well applied in winning lanes to capitalize on momentum, and against lane opponents who are fond of standing out from cover regardless of advantaged / disadvantaged lane state.

Early Game

CB → BL → SS

item
Barreira de Combate
1250
item
Balas Vampíricas
1250
item
Artilharia Rápida
1250
Mid Game

KD → QSR (Dagger) → SB → BRS

item
Avanço Cinético
1250
item
Recarregamento Célere
1250

QSR is most effectively used at the end of your first clip to extend your damage whether against an enemy, tower, or camp. It can also be used to extend the buff of Kinetic Dash to two clips.

item
Balas Desaceleradoras
1250
item
Balas Rompe-Resistências
1250
Mid Game Ganking Tech: Runners ↓ Leechers ↓

item
Ativa
Feitiço Desacelerador
1750

Our default ganking relic, an excellent tool for locking down enemies into your Bullet Dance or otherwise.

item
Ativa
Degeneração
1250

Against Tanks & Leeches like Abrams, Shiv, and Geist. Use this during a gank or to push them away in a team fight.

Late Game

IC → BF → SO

item
Recarga Acelerada
1250
item
Rajada de Balas
3000
item
Transcendência Espiritual
6200
Priority Late Game Picks

item
Ativa
Irrefreável
6200

If you are getting heavily CC'd in Bullet Dance or otherwise, I advise you buy this before the other T4 options. Unstoppable does a lot to keep us alive in Late Game.

item
Silenciador
6200

When facing heavy spirit users, which is frequent, new Silencer shuts them down completely.

Late Game Tech

No Order, Read Annotations! Bullet Dance ↓

item
Inibidor
6200

A straightforward “nerf” relic for our late game, it’s impossible to go wrong with Inhibitor. Especially helpful for outliving fights against metal skinned enemies.

item
Disparo de Sorte
6200

Our strongest M1 & Ult damage increase after Spiritual Overflow, best to pick this up if you are not in need of a tech pick.

item
Ativa
Ataque Fantasma
6200

Can be used DURING Bullet Dance to chase fleeing enemies, also great for confirming kills / trades whenever possible.

item
Ativa
Glifo Silenciador
3000

Generally strong late game tool for confirming kills, easily landed after a dagger. Especially useful against Geist, Pocket, and Dynamo.

item
Recarga Superior
4250

Imbue on Bullet Dance! To out-cycle their ability to shut down / react to Bullet Dance properly, as well as keep near 100% uptime on relic cooldowns.

Spirit Armors

item
Armadura Espiritual
1250

An essential purchase at some point, it’s important to sense when that is exactly in the match. Frequently around the 11-15 minute mark.

item
Armadura Espiritual Reforçada
4250

Another essential purchase, but can be picked up much later in the round. Any time after Spiritual Overflow is ideal.

Updated 12/4

Check out the Discord Guide for details and to ask any questions.

Check Out The Annotations!

Hover over relics to check out helpful annotations for use cases and general tips.

Ability Point Order

Adaga Tranquilizante

Bomba de Fumaça

Obsessão

Dança das Balas

1

2

1

1

5

1

2

2

5

2

5

5