워든은 최전방에서 활약하며 전투에 뛰어들어 적군이 효과적으로 싸우지 못하도록 방해합니다. 그러나 때로는 워든의 과감함을 무모함으로 삼아 반격하는 이들이 있으므로 조심하지 않으면 곤경에 처할 수 있습니다.
워든은 최전방에서 활약하며 전투에 뛰어들어 적군이 효과적으로 싸우지 못하도록 방해합니다. 그러나 때로는 워든의 과감함을 무모함으로 삼아 반격하는 이들이 있으므로 조심하지 않으면 곤경에 처할 수 있습니다.
refined it since it was using old items before the rework.
added some annotations
get the vitality first if hard lane
Sell after flex locked
if losing lane (sell later)
not in a left to right order
one of the optional mids can replace this
Put on 4
I put the first 4 i usually get in the beginning, everything else is situational
1st one I like to get
2nd one i like to get
3rd
4th (get 1st for more sustain)
if you feel like skipping Capacitor, this is great
for Plated Armor
2nd for more sustain
just an upgrade for QSR, otherwise sell qsr for Cat 4 gun
at least gonna use 1 - 2 depending on matchup
for those punch-happy laners
lots of debuffs in this game
for lanes that deal lots of spirit damage
for lanes that deal lots of gun damage
bebop be like
no bullets should not hurt me only you
cool item if you can use it right
I use this a good amount actually
if you dont wanna buy burst fire, this works great too (and cheaper)
this and opening rounds are great, they just dont upgrade so they're here. get if you want slots filled
helps with camps and the general fire rate buff is nice. cooldown makes this always active
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