Laning
Focus on stacking your Djinn's Mark on enemies and brawling using scarabs.
Main source of regen in lane. Can pop Djinn's Mark early for regen.
Makes your Djinns Mark hurt.
Just useful for winning fights and easy to proc. Can skip if you arent up against gun heroes.
Lane Optionals
Can never go wrong with more green regen items in lane.
Midgame
Building more into debuffing / gun damage.
One or Both
MUST!
Can sell Enchanter's Emblem.
Midgame Optionals
If sidelaning.
Can be good midgame in a sidelane (15k-25k networth). Makes it hard for someone to match you.
This has become more of a tempo item if you win lane early / are sidelaning a lot so you never have to leave the map.
Lategame
Building more into debuffing enemies.
Can be bought a bit earlier to farm faster. Depends on the game.
Lategame Optionals
6k Greens are OP lategame. AP Rounds vs Yamato / Viscous.
Almost all 6k greens are OP lategame.
Almost all 6k greens are OP lategame.