
쉬브는 공정한 플레이에 전혀 관심이 없습니다. 기습 공격 후 도망치는 전술로 적군의 체력을 약화하며 기회를 엿보다가 마지막에 일격을 가해 적군을 처치합니다.
쉬브는 공정한 플레이에 전혀 관심이 없습니다. 기습 공격 후 도망치는 전술로 적군의 체력을 약화하며 기회를 엿보다가 마지막에 일격을 가해 적군을 처치합니다.
tank everything and kill everything


I
회복탄
sustain and lane clear


II
활성 효과
얼음 전선
good flat damage to combo with dash, look for good trades now and dash through them to safety to minimize damage taken, or just clear wave fast


III
고통의 파동
core damage. Can build decay if you don't want to get close


II
치유 억제
early hp bonus, big heal on kill, great for early fights. anti heal is nice too. sell for spirit burn late if needed


III
활성 효과
시공의 돌
chase/disengage tool. do not ignore the bullet resist when activating the item.


I
신비의 폭발
more flat damage


II
마법 강화
final damage component for 52 spirit


I
활성 효과
치유 의식
if you're too low in lane


II
활성 효과
보복 사격
very good early for strong gun heroes if you need to counter them, sell for resists later


II
약화 감소
debuff resist, good against pocket, upgrades to spellbreaker


II
마법 체력 흡수
keeps us in the fight a little longer, upgrades to infuser
chain cc prevention. buy as you need


III
마법 방어
op if you remember to use it, blocks cc, spirit burst, and even ults if you're locked in. Good for mid contest. Can delay if there's not much to parry


III
활성 효과
마법 해제
more situational. Still a good buy if you need it


II
반응성 방벽
A good cheap option for anti-hate crimes if you have multiple cc's
more damage if slots are full.


III
탱크버스터
more damage + rage on dash, will no longer proc on knives late due to knife scaling nerf


IV
영혼의 해방
damage up


IV
활성 효과
극지 돌풍
cc and gives great burst if used before dash
Buy what you need here (annotated). Buy juggernaut for raw gun heroes, not plated


IV
활성 효과
신비의 숨결
stocks are up now that knife is nerfed. Bait enemies into hallways and other enclosed areas and dash for massive heals.


IV
저거노트
best raw mitigation for gun damage (not on-hit effects) like warden, geist, vyper, viscous.


IV
활성 효과
유령 타격
to engage on easy targets


IV
마법 차단
for spirit nukers that give you trouble (gt, lash, mina)


IV
판금 갑옷
buy if there are 2+ heroes who mainly do damage through on hit effects, (infern, haze, wraith, etc.) or item bullet procs (tesla, toxic, lucky shot, inhibitor)


IV
마력 사슬 갑옷
if gun heroes are not a problem
thanos mode


IV
초월 쿨다운
dash resets, active uptime, and more torment procs


IV
보강 아이템
신비의 반향
really good sustain and damage on dash in the late game


IV
영혼 화상
strong anti heal. replace healbane


IV
활성 효과
공허의 화신
ultra late. helps you stall for cooldowns and heals you


III
활성 효과
부패
good anti heal and rage gen, good buy in place of torment pulse if they have multiple tanky heroes (abrams, bebop, geist, kelvin, mo)


I
보강 아이템
신비의 확장
makes dash longer, can buy to complete 4.8k spirit


III
대확장
upgrade if you want


I
마법 강타
good for rage generation


III
마법 손아귀
could be good for building rage now that knife is worse


III
급속 재충전
knives don't seem that great, but can still buy


III
찬란한 회복
The Dark Lord. Got buffed so I'm placing it here if you dare to buy it.


III
초근접 사격
just damage and slow


III
중량탄
dmg, spirit res, debuff reduction, just good stats


III
활성 효과
영웅의 오라
bullet resist, move speed, fire rate, helps push walkers.


III
활성 효과
희생 제물
probably worse now


II
재충전 러시
could be decent


II
반응성 대시
4 stam + fire rate and ammo
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