
쉬브는 공정한 플레이에 전혀 관심이 없습니다. 기습 공격 후 도망치는 전술로 적군의 체력을 약화하며 기회를 엿보다가 마지막에 일격을 가해 적군을 처치합니다.
쉬브는 공정한 플레이에 전혀 관심이 없습니다. 기습 공격 후 도망치는 전술로 적군의 체력을 약화하며 기회를 엿보다가 마지막에 일격을 가해 적군을 처치합니다.
tank everything and kill everything
Ult max and dash max are both strong after knife max. Just survive lane and play disciplined(hit boxes, be on timers) until ult then go crazy.


I
회복탄
damage, clear, sustain all in one item. extra regen better for harder lanes


I
추가 충전
one more knife for rage gen. sell later for slots


II
억제
harder for gun damage to kill you. can delay or buy cold front/spirit strike if not needed


III
찬란한 회복
The Dark Lord.


II
치유 억제
Anti heal and heal on kill for execute resets. Could be a good buy earlier since this gives spirit


II
마법사의 문장
just good stats. Can buy early green spike since this gives 15 spirit plus 7 from healbane


II
전투 조끼
resists are alway better for shiv since you have big hp pool, healing, and bloodletting. The weapon damage is just a bonus


III
고통의 파동
good against tanky melee heroes. can buy snatch and decay also


II
신비의 상처
more shred + resist. Shred on dash is nerfed so this is more needed


II
Imbue [E]
쿨다운 압축
enable dash resets, buy when dash is maxed


III
불사의 정신
buy if you are thanos.
Core items for living late game. Order isn't super important. Prio what you need. Sell resto, ex charge.


III
활성 효과
마법 해제
just always good. Now slowing hex affects M2. Can buy warp or counterspell too.


IV
마법 증폭 중첩
shred and more damage amp for long fights, good synergy with scourge


IV
활성 효과
재앙
still op for spirit and tank heavy comps. Can prioritize EE, eshift, or bullet res if spirit damage is not a problem somehow.


II
약화 감소
debuff reduction pairs great with scourge, upgrade to unstop


III
총탄 저항
default item for gun damage. can sell battle vest if you really need to.


IV
활성 효과
공허의 화신
just makes you really hard to kill and clears your deferred damage. Should really look to buy when you have max bloodletting
BUY CS VS POCKET ALWAYS.


III
마법 방어
MUST BUY INTO POCKET ULT.


III
활성 효과
시공의 돌
Chase/disengage tool. Better buy now that M2 is nerfed.


III
마법 저항
if they're all spirit, but scourge is probably better


II
반응성 방벽
Seems fine but you could just buy debuff reducer into unstop.


II
활성 효과
보복 사격
very good early for strong gun heroes if you need to counter them, sell for resists later
Late game your job is to shred spirit resist and execute reset, so buy items to do that


III
대확장
good for scourge


IV
활성 효과
절대 저항
anti cc, also good for punching rejuv crystal


IV
초월 쿨다운
uptime for actives and more torment procs.


IV
활성 효과
거인
Huge health increase.


IV
활성 효과
극지 돌풍
strong cc to keep people in scourge


IV
판금 갑옷
buy for heroes who do damage through on hit effects, (infern, mina, mirage, haze, wraith, etc.) or item bullet procs (tesla, toxic, lucky shot, inhibitor)


IV
활성 효과
수호 방벽
Better debuff remover, get super late or if pocket is a big problem/


IV
활성 효과
유령 타격
to engage on easy targets or vin


IV
저거노트
can sell suppressor for this
can buy in place of 1600 or 3200 items


I
신비의 회복
can buy in lane


II
활성 효과
얼음 전선
burst and slow for rage build up


III
마법 손아귀
really strong. Light melee once every 6 seconds


III
활성 효과
침묵파
This item is still very strong. The silence is really valuable and does flat damage for rage that can also be amped if you already have rage.


III
활성 효과
부패
Good for long range/hard to access heroes if not a good torment game


I
추가 재생
if lane is hard


I
반격
burgerbox


II
활성 효과
회복 목걸이
spirit res, big heal, and restores stamina.


II
마법 차폐
good until you need spirit res. Can buy weapon shielding, vest, or return fire if low spirit damage


II
치유 부스터
boosts bloodletting, radiant, healbane. Buy if they don't have anti heal


II
무기 차폐
This or battle vest


III
활성 효과
강철 피부
for burst gun heroes like haze, silver, maybe venator


III
중량탄
this + debuff reducer is 42% resist
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