세븐은 전투 중에 자신의 순간이 오기를 기다립니다. 빛을 발할 수 있는 순간에 폭풍처럼 맹렬하게 몰아닥치며 전투를 휩쓸고 적군에게 번개 공격을 쏟아붓습니다.
세븐은 전투 중에 자신의 순간이 오기를 기다립니다. 빛을 발할 수 있는 순간에 폭풍처럼 맹렬하게 몰아닥치며 전투를 휩쓸고 적군에게 번개 공격을 쏟아붓습니다.
Fully annotated Ball focused Seven build. All items labelled. Off meta spirit carry, reject boring ult builds.
Ball does not carry solo! Use the whole kit to survive early, and snowball with Mercurial :)
Just manage the wave until some spirit comes online.
I
괴수탄
Great for clearing, bit of weapon damage from investment, and regen is super handy. First to sell.
I
추가 재생
Can replace with your preferred survivability but I find this is the most consistent.
II
마법사의 문장
Spirit Resist is good but Regen + CDR + Spirit kinda cracked.
I
추가 마법
Prereq for Improved Spirit.
II
마법 강화
It's an upgrade, can grab if the souls are spare. Regen is nice early.
II
보강 아이템
쿨다운 압축
Need some CDR for balls. Skippable for later if needed.
I
쾌속 장화
Sprint boots are a viable pick up early. Nothing too crazy but if you're going for enduring, you might as well.
II
억제
This item goes crazy early in lane against gun heavy lanes, but trying to fit it in long term is rough.
II
치유 억제
Decent item to stop healing, with some of your own on kill. Replace with Spirit Burn late if healing is still an issue.
II
마법 차폐
Swap for resists late.
II
무기 차폐
Spirit Shielding is easier to proc, barrier works against all damage.
Ball and Surge spirit damage will scale, and with Magnum you can take fights confidently.
II
활성 효과
민첩 걸음
On demand speed, but the real star is full speed while shooting.
IV
영혼의 해방
Crazy power spike, usually have enough room to save up here but if you're really struggling can pick up a little later.
II
보강 아이템
즉시 재장전
Mid item on its own, but Magnum makes it worth. Helps with ammo.
IV
보강 아이템
수은 매그넘
Good item that can help with the downtime when ball is on cooldown or just as extra damage. Scales great with Seven's high base dmg.
I
추가 충전
Meh pick up to fill some gaps, fell out of favour early as 2>3 charges didn't feel impactful.
III
급속 재충전
Rapid fire Balls. Needed for the reduced cooldown between charges.
Can pick these up throughout Mid Game or all at the end.
II
마법 체력 흡수
Good item now, skippable if you aren't getting tagged at all.
II
신비의 둔화
Decent debuff to keep enemies in the ball as long as possible. Skippable.
IV
활성 효과
신비의 숨결
Technically not as consistent as Leech but stronger when its active by a LOT. Can also use with ult in a panic to full heal.
II
쾌속 질주
I love this item for the positioning but resisting slows is super important. Feel free to rush for the regen if you think its needed.
I
보강 아이템
신비의 확장
Luxury item if the slots are free. Look ahead at other items first.
Look to sell early def, and eventually gun items.
III
대확장
Great upgrade for not just ball but stun too. Again dependant on slots first.
III
절대 쿨다운
Will always be a great item for global CDR, skippable if you want though.
IV
저거노트
Just a nice upgrade to Enduring, but its not needed. Great against gun teams.
IV
섬광의 고서
Very mid upgrade, really don't bother rushing this. Luxury upgrade.
IV
초월 쿨다운
Again mostly a luxury upgrade but at least you can build a lot of good items to make use of the item CDR.
II
약화 감소
Good vs stuns and DOTs. Usually not needed but can pick up if planning on getting remover or unstop.
III
활성 효과
약화 제거
Good item for its very niche purpose. Removes incoming effects like Warden Cage, Bebop bomb, and further reduces DOT duration.
III
총탄 저항
Not many good bullet counters late game so this might have to do if its all bullet.
III
마법 저항
This item is good but spellbreaker is basically an upgrade if you can afford it.
IV
마법 차단
Spirit AND Debuff AND burst resist, if you don't need to rush Spirit Res.
IV
활성 효과
절대 저항
If there's a lot of CC, you can grab this if its annoying.
If you have any questions or just want to talk Seven, check out the Seven hero channel in the Deadlock discord :)
IV
활성 효과
공허의 화신
Very good pick up, with cooldown can use this all the time for evading everything. Don't forget the big buff after.
III
마법 반사
Very popular item if you're good enough to use it.
IV
영혼 화상
Use ball, surge and magnum to activate for some extra burst and very nice anti healing.
IV
판금 갑옷
An option for late game bullet, but its unreliable.
II
활성 효과
영혼 채취
Prerequisite to Silence Wave, its okay.
III
활성 효과
침묵파
Crazy item that is super easy to use. Shred and silence for a good price. Difficult to slot in.
IV
보강 아이템
활성 효과
공명의 파편
Good for double stun, that's about it.
IV
활성 효과
저주
If one enemy is carrying a bit too much. Not really great to pick up on Seven though.
III
보강 아이템
격동의 기세
Can stick this on 1 or 3 butttt hard to fit in.
II
신비의 상처
Looking more at this item lately but still planning how to fit it. Useless if other teammates build it.
IV
마법 증폭 중첩
Mid upgrade to vuln, meh.
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