날렵한 체격을 갖춘 포켓은 강력한 산탄총을 주 무기로 사용하며 신비로운 가방 속으로 숨거나 날아다니는 망토를 사용해 순간이동하는 능력을 활용하여 근거리 전투에서 살아남습니다.
날렵한 체격을 갖춘 포켓은 강력한 산탄총을 주 무기로 사용하며 신비로운 가방 속으로 숨거나 날아다니는 망토를 사용해 순간이동하는 능력을 활용하여 근거리 전투에서 살아남습니다.
- Always updated! There's no strict order, but each section should typically be completed before moving on to the next.
- Check back for changes as I'm always trying to improve the build, and message me in the Discord if you have any questions! @Gami
I
활성 효과
치유 의식
Emotional Support Healing Rite. Skippable if lane going well, but highly recommended. Sellable late.
III
활성 효과
용맹의 도약
Your main way of engaging, use it to stack Barrage and evaluate the fight.
III
활성 효과
희생 제물
Lots of strong stats! Buy it as close to 8 minutes as possible and use it to steal T3 minions in the enemy jungle. Sellable for E Shift late if needed.
II
활성 효과
얼음 전선
Your fifth ability, use it often!
II
마법 강화
Extra damage on all of your abilities.
I
추가 활력
Good boost to your movement.
IV
초월 쿨다운
Reduces your cooldowns further. Now also affects your multiple active items.
Early Situational
III
대확장
Extra range for when all that matters is hitting Affliction.
IV
활성 효과
공허의 화신
Very short cycle time with Transcendant Cooldown. Sell Cultist if needed.
IV
영혼의 해방
Unlimited money late game item.
III
절대 지속
Extra duration on Spirit Burn, Curse, Affliction and E Shift means this actually gives us a ton of value.
Typically pick one or two Early Situational item to get you through the laning phase. If the lane is going really well, you can skip them.
+ Damage
I
마법 강타
Good burst in lane if you can land it. Sellable late.
II
신비탄
Good poke at range, something that Pocket lacks, usually.
III
신속탄
A ton of damage if you can land it up close.
III
마법 손아귀
Even more spirit shred, since we play close range.
IV
활성 효과
극지 돌풍
Stun people in close range to land your abilities.
+ Utility
III
활성 효과
침묵파
Makes Spirit Sap an area effect and adds CC for larger teamfights.
IV
활성 효과
저주
Shut down a single target. Silence Wave and Focus Lens are also options here.
IV
활성 효과
포커스 렌즈
Curse alternative for when damage is more important than Disarm.
+ Escape
III
활성 효과
약화 제거
Useful for non-stun debuffs like Infernus Afterburn or Bebop bombs.
III
활성 효과
시공의 돌
Strong outplay potential, the extra bullet resist is also very valuable.
IV
활성 효과
절대 저항
Your late game answer to all crowd-control effects.
Components
I
추가 마법
Very cost efficient damage boost.
I
괴수탄
More lane pressure and builds into Cultist later.
I
신비의 폭발
Useful addiitional burst damage.
II
Imbue [E]
쿨다운 압축
Less Affliction downtime.
III
절대 쿨다운
More abilities, more damage, more often.
Items in these final two rows are situational. Use them to add to the core build if you find yourself lacking in a particular category.
1
2
1
2
1
2
5
1
2
5
5
5