
날렵한 체격을 갖춘 포켓은 강력한 산탄총을 주 무기로 사용하며 신비로운 가방 속으로 숨거나 날아다니는 망토를 사용해 순간이동하는 능력을 활용하여 근거리 전투에서 살아남습니다.
날렵한 체격을 갖춘 포켓은 강력한 산탄총을 주 무기로 사용하며 신비로운 가방 속으로 숨거나 날아다니는 망토를 사용해 순간이동하는 능력을 활용하여 근거리 전투에서 살아남습니다.
- Always updated and fully annotated!
- Forgive me, Torment Pulse believers...
- Check back for changes as I'm always trying to improve the build, especially just after a patch, and message me in the Discord if you have any questions! @Gami


I
괴수탄
Good wave pressure and survival.


II
고속 연사
[⇄] Reliable fire rate. Pairs great with our T2 Cloak.


I
신비의 폭발
Bonus damage in lane.


II
활성 효과
얼음 전선
Your fifth ability, use it often!


III
활성 효과
희생 제물
I still hate this item, but it fits in really nicely here. Good for range and weapon investment, the rest is just bonus!


I
Imbue [E]
신비의 확장
Makes Affliction not tiny.
Early Vitality - Get 1600 total before Ult T2


I
활성 효과
치유 의식
[⇄] Emotional Support Healing Rite. Buy when even slightly low.


I
추가 체력
[⇄] Mostly to hit the Vitality threshold if you can't think of anything else to buy.


I
반격
[⇄] If your lane is super punch heavy, especially vs Viscous if you can parry Puddle Punch.


II
반응성 방벽
[⇄] Great into stun lanes like Bebop, Abrams or Haze.


II
마법 차폐
[⇄] Great into burst lanes like Mina, Yamato or Talon.


III
탱크버스터
[⇄] True Spirit damage lets us deal with high resist heroes.


III
절대 쿨다운
More cooldown reduction if you're not all-in on actives yet.


III
활성 효과
화염 연금술
[⇄] Massive bullet resist reduction, also applies any spirit damage debuffs . A real teamfight winner if played right.


IV
죽음 속이기
Good into heavy cc if you just need to Afflict, survive and get out. Sort of required against Mo / Dynamo.


IV
초월 쿨다운
[⇄] A ton of value with multiple actives and item cooldowns.


IV
활성 효과
절대 저항
[⇄] Great into Curse, Dynamo, Mo and Krill if you don't like Cheat Death and have spare active slots.


IV
예언자의 방탄복
[⇄] Massive barrier and spirit power for causing an impact in teamfights.


IV
주문 난사
[⇄] BANG! BANG! BANG! BANG!


IV
활성 효과
공허의 화신
[⇄] Strong invulnerability, especially with Torment Pulse.
[⇄] Damage


II
신비의 상처
[⇄] Easy to apply resist shred. 8% Spirit Resist is also useful.


II
마법 강화
[⇄] Better than Mystic Vuln now our Satchel has some scaling.


II
반응성 대시
[⇄] A little more awkward to use than Swift Striker, but slightly higher upside.


III
헌터의 오라
[⇄] Goes great with our T2 cloak. Try to isolate people if you can.


III
고통의 파동
Gives us sustained damage for chasing down kills and very fast jungle clear.
[⇄] Debuff


II
치유 억제
[⇄] Healing reduction might be needed before max ult.


II
Imbue [E]
지속 시간 연장
[⇄] Longer Affliction for endgame teamfights.


II
억제
[⇄] Great tempo item early for slowing down gun carries in 1v1s. Sellable after max Satchel.


IV
영혼 화상
[⇄] Healing reduction and bonus damage over time. If you can proc this on multiple people, you will likely win the teamfight.
Items annotated with [⇄] can be swapped for optional item(s) with the same total value. Try to be aware of investment spikes!
[⇄] Survival


I
추가 활력
Get moving!


II
약화 감소
[⇄] Good if stuns are annoying, but Unstoppable is overkill.


II
마법사의 문장
[⇄] Damage and resist on one item. A good generic option.


III
활성 효과
강철 피부
[⇄] Great into Venator Silver, Haze, or other primarily Weapon damage characters.


IV
마법 차단
[⇄] Big late game anti-burst item.
[⇄] Utility


II
Imbue [E]
쿨다운 압축
[⇄] More Cloak more often.


II
활성 효과
둔화 주술
[⇄] Great for locking people down if they're able to escape us.


III
활성 효과
침묵파
[⇄] Good teamfight ability with surprisingly high damage.


III
절대 지속
[⇄] Even more duration on everything when you really want to be a debuff machine.


III
활성 효과
시공의 돌
[⇄] Get out of there fast! Bullet Resist is also useful.


IV
활성 효과
유령 타격
[⇄] GET IN THERE! Also good against fliers and evasive characters.
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