시간을 조작하는 패러독스는 1 대 1 전투에서만큼은 누구도 당해낼 수 없습니다. 패러독스는 적군을 기다렸다가 때에 맞춰 파동 수류탄을 투척하고 시간 장벽을 구축하거나 아군 무리 사이로 적군을 이동시킵니다.
시간을 조작하는 패러독스는 1 대 1 전투에서만큼은 누구도 당해낼 수 없습니다. 패러독스는 적군을 기다렸다가 때에 맞춰 파동 수류탄을 투척하고 시간 장벽을 구축하거나 아군 무리 사이로 적군을 이동시킵니다.
Double Bomb build that focuses on being lean on slots and optimizing for damage.
This used to be based a lot around AverageJonas' build, but I've made a lot of changes to fit my playstyle
Left to right. Aim for 20-40% bomb dmg at 10 minutes. Ult tier 3 camps at 8 minutes
Hook - Uppercut - Bomb - Echo - Bomb. Aim for 60-80% bomb dmg at 20 mins, choose either Debuff Reducer/Remover or Warp Stone
You can always buy armors/shields instead depending on how the game is going
Extra mobility and bullet resist
Imbue Hook or Bomb, your choice
Buy in any order, read annotations
Good to prevent healing since it does damage over time
Good for the extra damage, can replace silence wave
Look at incoming damage for the last ten minutes if you keep dying
Good if you feel you need it
For games where you are very far ahead and have lots of bomb stacks, and want to self bomb
Hook-Uppercut-Bomb-Echo-Bomb. Once they start buying debuff removers, use alternate cast button to put 2 bombs on yourself and Warp Stone/Phantom Strike in. Stamina Mastery and Headhunter can be nice upgrades if you're really fed
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