
모와 크릴은 지하로 파고들어갔다가 지상으로 솟구쳐 오르며 근처 모든 적군에게 피해를 입힙니다. 가까이에 있을수록 그 피해는 더 치명적입니다.
모와 크릴은 지하로 파고들어갔다가 지상으로 솟구쳐 오르며 근처 모든 적군에게 피해를 입힙니다. 가까이에 있을수록 그 피해는 더 치명적입니다.
Steal farms with speed and efficiency, and then go absolutely crazy with your damage and become a hypercarry
Main Core is all built without needing flex slots, those can be fill with actives and counter-items
ALWAYS QSR and Mystic Burst first.


II
보강 아이템
즉시 재장전
makes scorn better but not quite as good. mostly use it to chunk waves to get some good health back


I
신비의 폭발
when you buy with t2 scorn you can go stupidly aggro in lane


I
쾌속 장화
schmovement + OOC regen makes it pretty nice, even after the nerf.


II
보강 아이템
쿨다운 압축
Ult spamming so they rage and leave the game early ez win
wait for burst & t2 1 before counterbuy


I
추가 재생
Mo regen getting nerfed makes more needed


II
치유 부스터
Make scorn do more healing, getting this after burst gives you 232 heals per enemy hero hit


I
괴수탄
push waves harder and take farms earlier, builds into cultist if you want to substitute rend


II
반응성 방벽
if against sleeps, stomps, hooks, swaps, lasso, rams, It's just good.


I
반격
you have to play close so this is good against melee characters. Pair with close quarters if needing to tank melee in burrow


II
무기 차폐
if no one will swap you out against a haze
Shred, mobility and damage spikes


II
활성 효과
민첩 걸음
NO LONGER VALUABLE DURING BURROW! We still use it for chasing while adding Rend stacks but if you're opting rend for something else then don't buy.


II
쾌속 질주
keep ya moving


II
활성 효과
얼음 전선
Skippable for other actives. Add some extra burst for more camp stealing efficiency. Use this after t3 scorn and a few EE stacks in fights and watch it's damage go crazy


III
영혼 강탈
1 pellet to the head and you do +15% spirit damage, works on farms too. Swappable for actives, cultist or point blank


III
활성 효과
시공의 돌
VERY versatile item. Good for tanking gun damage outside of burrow, good for dodging abilities/evading knockups, gives burrow some verticality AND you can close gaps for ult.


III
고통의 파동
Is always a top 3 damage dealer. Allows your shred to go through the roof + a boost in your investment


IV
마법 증폭 중첩
Rush this for better farming, sustaining in teamfights makes you SHRED


III
절대 쿨다운
More scorns = more uptime


III
절대 지속
2 second burrow spin = like 800-1k damage, full exposure stacks makes this shred everyone and everything


IV
초월 쿨다운
torment ticks faster and actives are more spammable with this


IV
영혼의 해방
Mo has very good scalings so if you're surviving pretty well then throw this in and you WILL kill them before they kill you


IV
영혼 화상
antiheal biiiiig, this is also crazy big damage and applies exposure to everyone


III
활성 효과
약화 제거
why is seven echoshard stun and knockdown so common now. Uses up an active slot


III
마법 방어
good for yamato, bebop, lash etc. BUT it can't be used while you're in burrow


IV
마력 사슬 갑옷
Sustained spirit damage types like shiv, infernus, seven, geist feed this like crazy. If you need resists buy scourge


IV
판금 갑옷
Infernus + Haze are annoying, this is nice


IV
활성 효과
절대 저항
Im seeing more and more supports that have curse + knockdown + 3 second stun abilities that they throw at once which is actually quite effective against your burrow. This is just NUH UH


IV
마법 차단
GT and Lash are getting picked a lot more lately :P
Fill out your active slots with something from here.


III
활성 효과
부패
it's like a cheap scourge with anti-heal. Get better value if used on tanks


III
활성 효과
화염 연금술
best if you have a gun carry. Good for extra combo damage + your high spirit makes gun shred insane


IV
활성 효과
마법 양탄자
lightspeed burrow got nerfed a lot but this bad boy will always be a goated get out of jail free card


IV
활성 효과
극지 돌풍
beeeg damage spike tings


III
활성 효과
영웅의 오라
Very underrated: It's a 2nd fleet foot, you mess with enemy macro by pushing lanes SUPER fast, you melt walkers with trooper buffs, you support your whole team, + resists in a hybrid meta


IV
활성 효과
재앙
Expensive but very good especially when you're shredding with exposure and tanking lots of spirit damage


IV
활성 효과
거인
our health got nerfed pretty hard but this definitely helps bring it back up


IV
활성 효과
포커스 렌즈
if you want to get your picks on casters it's 100% worth the upgrade.


IV
활성 효과
유령 타격
i don't ever actually buy this but it's good for skyline campers and easy combos


III
활성 효과
용맹의 도약
piggy build abusers


IV
활성 효과
수호 방벽
support your carry when they get cursed/pocket ulted
3 Investment substitutes | 3 usable buys | 5 extra buys that are rare but useable


III
초근접 사격
another Rend swap, ease of use and also makes your gun do a lot to farms AND people.


III
찬란한 회복
this and healing booster should go together, basically a +30% to your healing throughout games + some speed is nice. Torment also gives you a perma 20hp/s in fights


III
활성 효과
희생 제물
weapon farm like crazy, nice range and health buffs + tank objectives better. Uses an active slot :(


III
불사의 정신
i wish this built into colossus cause it would be an easy pick but unfortunately not


III
마법 손아귀
risky cause you can get parried but if successful you get extra burst, extra resist, and more shred


III
활성 효과
침묵파
if you have to play more supportive in team fights you help a lot with this and your duration buff


III
활성 효과
무장 해제 주술
shouldn't REALLY be buying this ever but you can effectively disarm someone for 11 seconds with your 3


IV
활성 효과
저주
basically confirms a kill


III
활성 효과
충격의 모루
you shouldn't really be the one in your team buying this but sometimes you just have to, rushing phantom strike is more effective but it is expensive
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