Deadlock Coach데드락 코치
모와 크릴
적군의 발밑에서부터 솟구쳐 오르는 공격

모와 크릴은 지하로 파고들어갔다가 지상으로 솟구쳐 오르며 근처 모든 적군에게 피해를 입힙니다. 가까이에 있을수록 그 피해는 더 치명적입니다.

모와 크릴
적군의 발밑에서부터 솟구쳐 오르는 공격

모와 크릴은 지하로 파고들어갔다가 지상으로 솟구쳐 오르며 근처 모든 적군에게 피해를 입힙니다. 가까이에 있을수록 그 피해는 더 치명적입니다.

Description

THE STRONGEST, PURPLEST, MOST VILE MO BUILD OUT THERE, PERFECT FOR MO'ING ALL UR ENEMIES DOWN,
Hyper carry DPS MnK

#Buffmo

Item Build

#Citadel_HeroBuilds_EarlyGame

Just Queue Build L-r for now

Deadlock Item

I

Imbue [E]

신비의 확장

you will hit scorns you would've never dreamt of hitting without it, builds into greater expansion

Deadlock Item

I

신비의 폭발

adds hundreds of healing to each Scorn, you can be a lot more free and agressive in lane now

Deadlock Item

I

쾌속 장화

Much needed speed to rotate and roam, and early hp regen

Deadlock Item

II

전리품 수집가

Only buy ONE of trophy collecter or enduring speed (im looking at you palmer)

Deadlock Item

II

활성 효과

얼음 전선

Use while burrowed to set up for your unburrow, or just use it while spinning, good to clear troops alongside a scorn (sellable)

Deadlock Item

III

고통의 파동

Torment is the most core core of any item mo can get, very good damage and your only way of passive damage.

Deadlock Item

III

불사의 정신

very good item, currently taking place over warp stone, gives good healing, speed, and feels better than warp in the current meta. If u disagree feel free to buy warp instead of this, do not buy both

Deadlock Item

II

치유 억제

good heal and good antiheal, not much more to say, higher rank you are less optional this becomes, (sellable)_

Deadlock Item

I

신비의 회복

can buy earlier if u need the regen early

Deadlock Item

III

찬란한 회복

Very good healing, best in long fights that you will be able to proc it several times

Deadlock Item

I

추가 마법

did you know by technicality, burrow has x2.25 spirit scaling?-->

Early Optionals

THESE ARE RARE AND OPTIONAL PURCHASES, you dont have to buy these

Deadlock Item

II

쾌속 질주

just a worse trophy collecter lowkey but ill keep it here for now

Deadlock Item

II

활성 효과

둔화 주술

I FUCKING HATE SHIVVVV

Deadlock Item

II

마법사의 문장

15% spirit resist is super needed, +2 regen, and a good bit of extra spirit power most of the time, sameish value to spirit lifesteal

Deadlock Item

II

Imbue [E]

즉시 재장전

Adds hundreds of healing to each Scorn, scales nicely with spirit, but optional if u want it early

Deadlock Item

II

활성 효과

보복 사격

super good against gun heavy teams

Deadlock Item

III

활성 효과

시공의 돌

good against fliers, mina, and seven, or just games you're struggling to get combo's

Mid to late game

if you have no slots, prio walkers (obv) or sell sumthing

Deadlock Item

II

마법 강화

but that assumes u hit your whole burrow tho, which is 80% the time, but is only like 40% with duration. (sellable if can proc tankbuster without it)

Deadlock Item

III

탱크버스터

Buy earlier or later depending on if you can proc it (165 damage, 107 spirit power)

Deadlock Item

IV

활성 효과

재앙

helpfull in large teamfights and before combos, 40% spirit res is incredibly helpful, and % damage helps against tanky characters

Deadlock Item

II

Imbue [E]

쿨다운 압축

would defiently be nice if this was earlier but money is tight

Deadlock Item

IV

마법 증폭 중첩

spirit shred, makes you scale in long fights better, also pretty good spirit resist,

Deadlock Item

III

절대 쿨다운

cooldown reduce is just nice to have, helps you stay more active in fights, helsp a lot to counteract recent cd nerfs on mo

Uber late game/ fed

no longer L-R, think about what ur buying

Deadlock Item

III

대확장

works on every single part of Mo's kit, aswell as actives like warpstone and scourge, increases healing almost as much as tankbuster

Deadlock Item

IV

활성 효과

거인

oh my god this is gen Invincibility at the push of the button, tysm fifthy for putting me on ts

Deadlock Item

IV

초월 쿨다운

buy this if u have atleast 3 actives, or if ur hard hard stat locked and need to spend money

Deadlock Item

IV

활성 효과

극지 돌풍

use this directly after you scorn, deletes opponent's indom, and holds them inplace for entire burrow duration

Take based on what u need

each have their benefits but not needed in every game

Deadlock Item

IV

활성 효과

저주받은 유물

biggest FUCK YOU you can do besides your ult, buy this if just one specific person on the enemy team is carrying

Deadlock Item

III

활성 효과

강철 피부

on par with bullet resilience, really up to personal preference idrk the situations that are ideal for each

Deadlock Item

III

활성 효과

마법 해제

unstoppable but ur broke

Deadlock Item

IV

마력 사슬 갑옷

HOLYYYYYYYYYYYYYYY SHITTTTTTT, can actually be so fucking good, though best to buy when most of enemy team deals consecutive damage. Also buy with other resistancer, cuz it doesnt give a lotsss

Deadlock Item

IV

활성 효과

절대 저항

so so so sososososoososoooooo goood esp in current meta with the plethora of CC, hard to describe when to buy, but just count how much cc the enemy has

Deadlock Item

III

활성 효과

화염 연금술

Legit the only orange item i will ever buy, saddens me to buy one at all, good damage for aoe, throw it in teamfights or under combo

Deadlock Item

III

마법 저항

AMAZING CARD, very high base spirit res, highly discourage buying other spirit res INSTEAD of this card, buy it with other cards

Deadlock Item

IV

영혼 화상

good damage and antiheal, combines well with escalating cuz of fire ticks, can sell healbane for it if you are slamming enemies

DO. NOT. USE.

Deadlock Item

II

Imbue [E]

지속 시간 연장

I know this is probably very shocking to new players, or those who simply dont know, but A full explanation of why not to use Duration items can be found at TTV/palmer13579

Deadlock Item

III

절대 지속

If your too lazy to go to his twitch, the whole spiel is that duration is just unneeded on Mo, 99% of combos dont need that extra one second to kill, and that 1% isnt worth spending 3200 souls,

Deadlock Item

III

초근접 사격

I know you may want to try out 'GunMo' but its generally just worse than spirit in every possible way, any gun card is just statistically worse than its spirit alternatives

How to play this build!(IMPORTANT)

the biggest thing you need to do is cherry pick your lanes, know what characters arent good to lane against as mo and avoid them best you can, avoid shiv, mina, infernus, etc, and priotize character mo does well against like graves or pocket, once u get into lane play careful farm well, get boxes and slowly pick up aggressiveness as you buy your first four cards; once you buy those first 4 cards you can just skill your way through lane. After lane i like to farm up a little up to atleast torment, then i roam and get combos and just scale well. Around the time you get scourge is when the build REALLY gets online, go into fights with scourge already on, get in burrow and try to get maybe 2 scorn amp and ee stacks, and then unburrow , dealing big burst, cycle in and out waiting on your cooldowns, you are useless unless burrow is off cooldown, follow tempo to maximize damage. ->>, make sure to position yourself well around your enemys to maximize damage and healing.

Closing Statements

This build has been through so many edits it actually made me realise the version counter this game has counts absolute bullshit. This build is being constantly updated so refresh it maybe every so often. This build is best if either your a good player and wanna learn mo or decent at mo and wanna improve; if your playing pure mo, just know that your real rank is higher then what youre in, because your playing the worst character of all time. I also fully recccomend making a copy of this build and editing it to fit what you need, as that is what i did to create this build. keep it favorited tho i need the buisness. Anyways #mo-nation that is all, you can reach me on discord with the tag of godofdoggos if you have any inquiries o whateva

testing

Deadlock Item

II

신비의 상처

used instead of extra spirit as it can also proc tankbuster, teamwide damage, and gives spirit resist. Saving 6.4k and a slot without boundless

Deadlock Item

IV

영혼의 해방

with duration, it technically has 2.88x scaling, BUT after 1.5 seconds of burrow people can freely dash out of it, so its not worth it

Ability Point Order

도발

굴파기

모래 폭풍

콤보

1

2

1

2

5

1

2

5

5

1

2

5

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