미라지는 강력한 토네이도로 변신하여 적군을 공중으로 들어올립니다. 장수풍뎅이로 체력을 흡수하여 여러 적군과 싸울 수 있으며 언제든지 아군을 지원하고 어디서든 적군을 상대할 준비가 되어 있습니다.
미라지는 강력한 토네이도로 변신하여 적군을 공중으로 들어올립니다. 장수풍뎅이로 체력을 흡수하여 여러 적군과 싸울 수 있으며 언제든지 아군을 지원하고 어디서든 적군을 상대할 준비가 되어 있습니다.
Gun raven build a lot more refined, still testing a few things but it's mostly set. Barriers are intended for more of a focus on damage whereas going for armors + siphon bullets is if you want to be a lot more tanky. Leaving it up for others to also test out! Tell me feedback in the raven channel in the discord! I strim using these builds sometimes too at https://twitch.tv/shelduntv
Any order you feel is necessary. Look for resto shot/HR if you are struggling in lane. Headshot booster to apply more pressure.
Imbue Blindside (1)
Headhunter first 3k as it does fall off pretty fast, if you want damage go for barriers + crippling later, if you want tankiness go for armors + siphon
counteracts move speed nerf of sharpshooter
Extreme tankiness
Probably the 1st extra you'd buy, ricochet procs on blindside shots too so they do extra damage.
Pairs nicely with ricochet if you have it (it's fine if you don't) good for shutting down large spirit damage
Pairs very nicely with ricochet + mystic slow, buy if you intend on going more util/antiheal focused
Buy once you have toxic purchased
General damage nerf is good if silencer doesn't apply
Bad time in lane
Heavy bullet focused builds/chars
aerial heroes
Dodge a lot of bullshit
for singular targets who do a lot of healing, can purchase earlier than toxic bullets
helps stop certain heroes from escaping so easily via their movement abilities
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