적절한 순간의 체력 회복과 적절한 전투 분산은 승리와 패배를 가르는 결정적인 요인입니다. 켈빈은 아군을 치유하는 동시에 적군의 이동 속도를 둔화해 팀이 전투를 승리로 이끌어 나갈 수 있는 기회를 만들어 냅니다.
적절한 순간의 체력 회복과 적절한 전투 분산은 승리와 패배를 가르는 결정적인 요인입니다. 켈빈은 아군을 치유하는 동시에 적군의 이동 속도를 둔화해 팀이 전투를 승리로 이끌어 나갈 수 있는 기회를 만들어 냅니다.
Support focused build with most items you would need in a match.
After the July 29th update, Tankbuster is much stronger, so if you're looking for a nade max -> support, try 277713
Thanks to PeerContent for his help on the intricacies of the early game.
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근접전
Incredibly soul efficient item. Early game, your gun does quite a bit more damage than your beam, and close quarters always amplifies it. Can keep until slot locked, or even longer if enemy is melee.
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추가 재생
I buy this frequently in lane, especially after the slight Resto Shot nerfs. Can be substituted with Healing Rite if you are especially low.
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추가 충전
Great for poke and for heals (at 2.6k)
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신비의 폭발
Been liking this over QSR due to the buff to Tankbuster.
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마법사의 문장
If you can afford to live until 1600 in a spirit heavy lane, this is a great option. Must buy every game.
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보강 아이템
신비의 확장
This allows for much more consistent domes. Aim to isolate 2v1s with your dome.
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보강 아이템
쿨다운 압축
Getting more frequent domes allows you to be more efficient/effective on the map, and take advantageous fights.
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활성 효과
수호 결계
Great against Bebop, Lash, Pocket, or any form of burst damage. Especially good if there is a pocket on the team in general, as you can upgrade it to Divine Barrier.
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괴수탄
If you are in a stall lane and need to clear wave easier, monster rounds is a great option.
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활성 효과
치유 의식
Buy every game, sooner or later. Can buy earlier in lane if especially low.
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회복탄
If used correctly, gives the strongest consistent source of regen you can get early. However, this is difficult to use on Kelvin due to his low bullet velocity. Also 6% weapon dmg cuz wtf
Buy these every game, sooner or later
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치유 부스터
Insanely strong item on Kelvin, buy this every game.
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활성 효과
구호 광선
Always buy this item, it's simply too good. Buy early if going against a Bebop, Holliday, Paradox, Mo & Krill, Lash, etc. Can afford to delay if there's no pick on enemy team.
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절대 쿨다운
Been experimenting buying this later since Transcendent Cooldown was released. It's still a very strong item on Kelvin, but can afford to delay after you get some utility.
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절대 지속
Will rarely buy this item, unless you have multiple actives that rely on duration (primarily curse, also includes Heroic Aura, Divine Barrier, Slowing Hex, etc.)
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대확장
Will primarily buy this if slot locked or need larger range on items (especially Rescue Beam). Remember, though, that it becomes more difficult to isolate small fights the bigger your dome is.
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초월 쿨다운
Buy when locked for slots or have 3+ actives
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치유 리듬
Been buying this less and less, still very strong when you have 2-3+ M1 carries. The stats are very potent, the issue becomes keeping it applied to multiple people
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활성 효과
민첩 걸음
Really strong tempo buy on Kelvin can buy instead or in conjunction with Enduring Speed.
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쾌속 질주
Very strong item that allows for quick rotations; also allows for faster movement in a teamfight
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활성 효과
시공의 돌
Warp Stone is an underbought item on Kelvin, with many practical uses throughout the map. Quite strong against characters like Lash and Haze, or if needing a quick dome by using Warp Stone -> Dome
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활성 효과
영웅의 오라
Insanely strong item to support your M1 carries or if the enemy team has significant gun damage. This also gives 2m/s sprint speed for some odd reason (Yoshi?)
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활성 효과
화염 연금술
Been experimenting with this more when wanting to deal more damage
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활성 효과
치유의 빛
Not always necessary, but I have been buying this more and more simply due to how strong it is for team heals. Often my 2nd or 3rd highest healing source when I buy it.
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활성 효과
수호 방벽
Insanely strong counter to Pocket, but I have saved people a countless number of times, especially when the enemy team have lots of DoT or debuffs.
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활성 효과
복원의 빛
Would recommend buying this right before or even after you buy Transcendent Cooldown. Strong against Lash ult, or in sustained fights.
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활성 효과
둔화 주술
Strong into any characters with movement abilities (over half of the roster), and even those without, as the dash distance reduction really hinders movement.
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활성 효과
충격의 모루
Great against Seven, Lash, Vindicta, Ivy, Grey Talon, Mo & Krill (when stunned out of burrow, he just dies), Bebop, and Dynamo
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활성 효과
무장 해제 주술
Very situational item, save up for curse if possible.
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활성 효과
저주
Great against strong teamfight channel ults (Dynamo, Lash, Bebop, Haze, McGinnis, Warden during his channel (hand up) phase), and also to shut down carries (it really screws Pocket, for example, over)
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치유 억제
Fantastic item, especially necessary against characters like Warden, Abrams, Dynamo, and Mo & Krill.
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억제
Can buy in lane against 2 m1s, simply buy if they have gun carries.
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신비의 상처
Unfortunately weak shred in comparison to it's bullet resist shred counterparts. Ideally you have someone like a Vin or a Seven who can apply this, or an m1 who buys Spirit Rend.
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총탄 저항 분쇄
Very strong if you have multiple gun carries, and is nice if duo'd with a gun/melee character.
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헌터의 오라
Really strong if isolating people in domes with your gun/melee characters (they will literally explode with -24% bullet resist). Underbought item
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마법 저항
Along with Counterspell, this is your primary method to combat Spirit Damage (unless you can save up for Counterspell I suppose)
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총탄 저항
Rare buy, as Plated Armor and Juggernaut are both better options to save up for.
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판금 갑옷
Especially strong against on hit characters (Infernus afterburn, Haze fixation, Seven power surge, etc.) or against on hit items (e.g. Lucky Shot or Tesla Bullets).
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저거노트
Can buy as an upgrade to Enduring Speed if lacking slots, very strong against both Gun carries and Melee characters.
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마법 반사
Great against Lash, Geist, Shiv, and CC heavy comps.
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활성 효과
절대 저항
Main use is against Dynamo, ideally use Counterspell instead.
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