
적절한 순간의 체력 회복과 적절한 전투 분산은 승리와 패배를 가르는 결정적인 요인입니다. 켈빈은 아군을 치유하는 동시에 적군의 이동 속도를 둔화해 팀이 전투를 승리로 이끌어 나갈 수 있는 기회를 만들어 냅니다.
적절한 순간의 체력 회복과 적절한 전투 분산은 승리와 패배를 가르는 결정적인 요인입니다. 켈빈은 아군을 치유하는 동시에 적군의 이동 속도를 둔화해 팀이 전투를 승리로 이끌어 나갈 수 있는 기회를 만들어 냅니다.
THIS BUILD PLAYS LIKE A LATE-GAME CARRY AND STILL HAS GOOD SUPPORT, AS WE INVEST IN NADE EARLY. DON'T BE AFRAID TO BUY LANE OPTIONALS OR COUNTER ITEMS, WE ARE TECHNICALLY A SUPPORT SO BUY SUPPORT ITEMS IF WE FALL BEHIND.
L-R Buy Everything, Can Sometimes Swap Greens


I
추가 충전
Extra Frost Grenade


I
추가 마법
Spirit Power


I
추가 재생
Need extra sustain in aggressive lanes, upgrading into Healing Booster


III
고통의 파동
4.8k Spirit Spike + DPS


II
쾌속 질주
Mostly just a comfort item for making Kelvin faster, probably swappable especially if no opps have slow


II
치유 억제
Anti-Heal. Lots of people build sustain in this game, usually only swap this once you have Spirit Burn


I
Imbue [E]
신비의 확장
Larger Frost Grenade. Helps more than you would think for healing allies more comfortably or hitting some throws on enemies
Sell Later


I
활성 효과
황금 거위알
Honestly not horrible for farming. Make this your first buy then skip Extra Spirit, sell for Core buys when at a multiple of 80 souls and after 10 minute mark


I
반격
Good into Melee-Heavy lanes like Viscous/Abrams/Billy


I
괴수탄
Need better wave clear (Usually vs Rem)
L-R Buy Everything, Our Main Stuff + Investment Spikes


III
급속 재충전
Frost Grenades more often and stronger


III
절대 쿨다운
Lower CD on ALL Abilities


IV
마법 증폭 중첩
Huge DMG increase, longer you hold beam on someone = more damage they take from your spirit.


II
마법 체력 흡수
Lifesteal (upgrading into Infuser + just heals you a lot we deal spirit DMG)


IV
영혼의 해방
Huge Boost in Spirit DMG + Frost Grenade Scaling


III
대확장
Larger everything. Really helps with Dome and Frost Grenade coverage, while also helping Beam range


III
절대 지속
Longer duration on everything, pairs nice with infuser, debuffs, Ice Path when running, Beam uptime, Dome, helps everything but not too crazy overall just a cherry on top


IV
활성 효과
신비의 숨결
Burst of extra lifesteal and DPS, can warrant buying Transcendent Cooldown super duper late-game
Can Buy Early


II
신비의 상처
Upgrades into Escalating Exposure, RES shred


II
마법 강화
Upgrades into Boundless Spirit, more Spirit Power


II
Imbue [E]
지속 시간 연장
Upgrades into Superior Duration, Beam uptime can feel nice before then
General L-R in Value, All Optional Usually Ignore


IV
저거노트
Upgrades from our Enduring Speed anyway, helps counter gun enemies and increase our survivability


IV
영혼 화상
Anti-Heal and DPS, can maybe rush earlier if anti-heal really needed or if you're tryna replace Healbane.


IV
활성 효과
재앙
With Infuser you heal a bunch, the DMG is very consistent and good, the Debuff and Spirit Resist is also pretty strong. I like this item late on carry


IV
초월 쿨다운
Reduce Item CDs. We won't always have too many active items in this build though


IV
Imbue [E]
신비의 반향
Makes nades do a lot more burst DMG and lifesteal, + the slow is pure evil


III
탱크버스터
Extra % HP scaling damage in case the enemies are super tanky late-game


III
활성 효과
구호 광선
Can pivot support if you're kinda stinking it up, just buy plenty of Evil Counters + maybe Cursed Relic
Buy Whenever Needed


III
활성 효과
충격의 모루
Flying opp we can't reach: Vindicta, Seven, Greytalon, Lash, etc.


II
활성 효과
둔화 주술
Gotta stop slippery enemies: Mina, Apollo, Lash, Infernus, etc.


III
활성 효과
침묵파
Shut people down from using abilities, can be clutch in team fights or assist in chases


III
활성 효과
무장 해제 주술
Enemy gun carry is wreaking havoc, or maybe enemy team is just gun-heavy idk use your noggin
Buy AT LEAST 1 Whenever Needed Depending on Causes of Death, but General L-R by How Commonly We Want


III
활성 효과
마법 해제
Almost always buy, debuffs are everywhere. Especially good into Infernus, Mirage, Shiv, or Seven. And great for Anti-Heal or Knockdowns towards Kelvin


III
마법 저항
Spirit Resist is generally super valuable, almost every game our main cause of death will be bursts of Spirit Damage


IV
활성 효과
절대 저항
Counters CC spam, gotta know when to use it. Especially good for mid contests or urn fights


III
활성 효과
시공의 돌
Underrated goat item of Kelvin. Can TP with this to dodge Billy bashdowns that ruin your ice path. Good chase / escape tool and the Bullet RES is nice


III
활성 효과
강철 피부
Usually best counter item for gun carries like Haze, Drifter, Vyper, etc.


IV
마법 차단
Debuff Resist + Best for tanking Spirit Burst DMG, kinda expensive though


III
마법 방어
Buy this if there's something on the enemy team you know you can counterspell but this generally can always get value if you know how to use it


IV
진압 불가
Pretty much Anti-Pick ults, cancels 1 form of CC. Can buy Reactive early when planning to buy this


IV
판금 갑옷
Great for countering gun carries, specifically ones with on-hit effects like Mirage or Infernus too


IV
활성 효과
수호 방벽
Great supporting item as a debuff remover + barrier. Only item in the game to cleanse ultimate debuffs (Pocket). Can also be self-cast for movespeed on Ice Path lol


III
총탄 저항
Helps with bullet-heavy enemies, but generally I think there are way better gun counters
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