
적절한 순간의 체력 회복과 적절한 전투 분산은 승리와 패배를 가르는 결정적인 요인입니다. 켈빈은 아군을 치유하는 동시에 적군의 이동 속도를 둔화해 팀이 전투를 승리로 이끌어 나갈 수 있는 기회를 만들어 냅니다.
적절한 순간의 체력 회복과 적절한 전투 분산은 승리와 패배를 가르는 결정적인 요인입니다. 켈빈은 아군을 치유하는 동시에 적군의 이동 속도를 둔화해 팀이 전투를 승리로 이끌어 나갈 수 있는 기회를 만들어 냅니다.
Experience as Cirno the STRONGEST ice fairy in the niche franchise Touhou Project!
This build is specifically formulated around Arctic Beam and Healer Support.
Buy according to what you need!


I
활성 효과
치유 의식
If you and your lane partner trade damage alot you need this for quick top up during retreats.


I
활성 효과
황금 거위알
If you get a really tough lane, buy this and sell when you hit around 1500 souls


II
마법사의 문장
If you're stuck in a spirit lane, this help tremendously
Recommended Rescue Beam and Divine Barrier (for late game)


III
활성 효과
구호 광선
Highly recommended, allows you to save teammates who stepped into the deathball quicksand


III
활성 효과
치유의 빛
If your team tend to deathball alot this can be a great option


II
활성 효과
수호 결계
You can buy this early in lane to keep your lane partner afloat.


IV
활성 효과
수호 방벽
You don't really need to rush this most of the time, Guardian Ward is good enough until late-game
Everything you need, Stage 6's ultra flexible


II
쾌속 질주
Lets you run faster and resisting slow.


II
Imbue [E]
쿨다운 압축
Improve Ice Path's cooldown until you can get Superior Cooldown


III
절대 쿨다운
MEGA CORE, reduces all your abilities' cooldown.


IV
마법 증폭 중첩
Core beam damage item, beam can stack this item easily on multiple enemies at once thanks to Tier 3 upgrade


III
대확장
For larger dome and longer beam


III
급속 재충전
Gives you 2 extra healnades, you can buy earlier if you need more in a whim


IV
초월 쿨다운
GIGA CORE, reduces all your abilities AND items' cooldown.


III
활성 효과
강철 피부
A really *solid* answer to gunners, does not work against ones that use their gun to spam on-hit effects like Infernus


III
마법 저항
Too much Spirit damage?


III
활성 효과
시공의 돌
You can use this to warp yourself out of dome mid-casting, trapping enemies inside while you escape elsewhere


III
마법 방어
If enemy team has a ton of burst spirit damage, this can be really useful


III
절대 지속
Extends duration for dome, beam and items


IV
활성 효과
저주받은 유물
Highly recommended getting first, extremely good for shutting down threatening enemies


IV
치유 리듬
Boosts move speed and fire rate for you and teammates by popping a nade on your feet


IV
활성 효과
복원의 빛
Extremely situational, buy only if you think another dome is worth it over other 6k
Maximize Damage


III
고통의 파동
EXPERIMENTAL TOY! Testing its worthiness.


IV
영혼 화상
Should only be considered after getting EE and comfortably Boundless or Infuser, by then your beam should deal enough damage to proc this item easily


III
탱크버스터
If you're dealing with high HP damage sponges, buy this as a major softener. Otherwise skip.
Might be useful


II
치유 억제
If enemy has too much sustain early on


III
활성 효과
충격의 모루
If you need to disable Vindicta, Talon, Seven, Lash
If you find yourself in a situation where the usual mid-game greens isn't enough


III
활성 효과
마법 해제
If the debuffs become unbearable or there're life threatening ones


III
총탄 저항
If there're huge chunky gun damage, this is a good choice


III
불사의 정신
If you stay on the map fairly often


IV
마법 차단
This one spirit guy kept nuking your HP bar?


IV
판금 갑옷
Bullet hell and gun debuffers really grind your gear?


IV
활성 효과
절대 저항
This might help tremendously if you're facing against a CC team


IV
저거노트
If there're too many hand-held miniguns in the room.
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