다이나모는 자신과 아군의 체력을 회복하며 최고의 활약을 보여줄 수 있는 순간이 올 때까지 기다립니다. 다이나모의 특이점만큼 팀 전투에 큰 영향을 미칠 수 있는 것은 거의 없습니다.
다이나모는 자신과 아군의 체력을 회복하며 최고의 활약을 보여줄 수 있는 순간이 올 때까지 기다립니다. 다이나모의 특이점만큼 팀 전투에 큰 영향을 미칠 수 있는 것은 거의 없습니다.
I've only been playing GUN focused Dynamo since before the game was public
Maintained Eternus for the entirety of solo ranked weeks
Maintained Eternus when queues merged
This build is both rewarding and punishing
If you enjoy a challenge, or just the feel of the gun, this build is for you
Choose between two paths during the early game
The build will help slot in your first open slots up to 1 or 2 Additionals, the rest is up to you
I stream on www.twitch.tv/XenoCrysts
Feel free to pop by if you have any ques
To sell when Tier 3 Kinetic Pulse is reached IF NEEED a slot
Get OVER Burst if NOT CONFIDENT with maintaining aim WHILE sliding
Slide when bar TURNS BLUE for longest slide
Good to get early before OPTIONALS Paired with Slowing Bullets = Easier Headshots
Teammates can also benefit from the -18% Bullet/Spirit Resists
Requires 2 STAMINA BARS to proc now (Situational) Adds 8 Ammo ON PROC
Requires 2 STAMINA BARS to proc now (Situational)
Paired with Point Blank = BRAIN MAKE CHEMICAL Weapon DMG is hard to come by now
Not as good against Spirit Heavy users
Not as good against Spirit Heavy users
FOR THE AVERAGE FROMSOFTWARE ENJOYER WE DON'T STOP UNTIL WE CAN PARRY EVERYTHING
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