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칼리코
측면에서부터 불러일으키는 대혼란

칼리코는 그림자를 유리하게 활용하여 전장을 이리저리 누비며 적군을 한 명씩 사냥합니다.

칼리코
측면에서부터 불러일으키는 대혼란

칼리코는 그림자를 유리하게 활용하여 전장을 이리저리 누비며 적군을 한 명씩 사냥합니다.

Description

I've always wanted a true Support/Utility Tank. I was never able to get Kelvin to truly click with that for me, but with the item rework Dyna feels like the perfect parts of every archetype that I enjoy.
Discord: bigslappy2840. I dont talk in the public server but feel free to ping/DM me. We run a discord server where we try (and fail) to get 6v6 games going: https://discord.gg/McyThsEcUr

Item Build
First Item (take only one if you can help it)

item
고속탄
800

Deny meta is still very prevalent, If you're laning with another low velocity ally like a Lash, consider this over Headshot Booster.

item
헤드샷 부스터
800

Headshot Booster is exceptionally good for poke in the early game. If you're laning with a faster velocity ally like a Viper or Haze, consider this over High-Velocity.

Early/Laning Considerations

Cutoff point is around ~8 minutes. After eight minutes work towards a moneymaker and continue down.

item
근접전
800

An excellent alternate pick for our first item if we're in an especially brawley lane.

item
추가 충전
800
item
신비의 폭발
800

The earlier you get this the better. Don't take past the ~5-7 minute mark unless you go for Improved Burst (now Tankbuster).

item
추가 체력
800

Amazing before the update, still amazing after. Allows us to invest some very early souls into our first Vitality Investment (8% hp) which is goated in lane.

item
추가 재생
800

Builds into Healing Booster. Great for poke-heavy lanes like Talon, Vindicta, or Mirage.

item
추가 활력
800

Builds into one of the three dash items (KenDash, StamMastery, ArcSurge). Excellent against Haze and Warden who spec into their 1's early.

item
활성 효과
치유 의식
800

Specifically take if you're mid for the sprint speed. Builds into nova/rescue now. A good pick in lane if you're struggling, otherwise just wait for an upgrade as it provides no passive stats.

item
추가 마법
800

Self-explanatory

The Money-Makers

With the new eco items, supports are not only viable, but are actively encouraged. Try to get one of these by 10k. Try to get both but don't beat yourself up about it if it's just not possible.

item
괴수탄
800

ALWAYS TAKE, BUILDS INTO SACRIFICE.

item
활성 효과
희생 제물
4000

Consider Sacrifice first if you're in a sidelane where you have the two t3 camps by the edges of your lane.

item
쾌속 장화
800

ALWAYS TAKE, BUILDS INTO TROPHY.

item
전리품 수집가
4000

I recommend Collector first if you're in midlane where you can make fairly quick roations to gain stacks

Purple Mandatories/Considerations

Pre-refresher are madatories, Post-refresher are optionals that may vary.

item
쿨다운 압축
1600

We won't be keeping Improved CD around for long as we'll be rushing Superior CD. Imbue Quantum(2) or Heal(3) depending on what you need.

item
절대 쿨다운
4800

We rush Superior CD for one very specific reason: Cultist Sacrifice. Once we have both Sacrifice and T2CD it will dramatically reduce the cd, meaning more money. it will also have nearly 100% upkeep.

item
지속 시간 연장
1600

Goated item for Dyna, please get ASAP after T2CD if you don't need range.

item
신비의 확산
2400

Since there isn't on a cooldown on this now it's actually STUPID good on Dyna. Bigger holes, bigger heals, farther quantums, etcetera.

item
활성 효과
복원의 빛
6400

Is it stupidly good on Dyna? yeah. Is it scummy as hell? Also yeah. I don't buy it for fear of bad juju, but I won't stop you.

item
절대 지속
4800

BUY FOR ITEMS NOW. Did more testing on this, it adds roughly ~30% more dmg to blackholes with the T2 upgrade. I still won't buy it for ult unless im fed but its more viable now.

item
신비의 확장
800

Simple and self-explanatory. Imbue Black Hole(4) most of the time, imbue Heal(3) if allies wont stay put.

item
대확장
4000

Dynamo Domain Expansion. Very simple and self-explanatory.

item
고통의 파동
3200

Theoretically "doubles" our black hole damage (not taking into account max hp dmg). Lets us soften up enemies for our damage dealers

item
활성 효과
얼음 전선
1600

If you're behind in farm or you're building arctic it's a great item. Burst damage is our friend and this is a pal we can rely on.

item
마법 강화
2400

Self-explanatory

item
영혼의 해방
8800
Shred

item
총탄 저항 분쇄
1600

Bullet shred. Self-explanatory.

item
신비의 상처
1600

Spirit shred. Self-explanatory.

Green/Support Considerations

item
치유 부스터
2400
item
활성 효과
치유의 빛
2400
item
활성 효과
회복 목걸이
1600

If you have a Viper on your team they will be forever in your debt. Excellent against spellspammers like Infern, Shiv, and Mirage.

item
활성 효과
구호 광선
4000
item
활성 효과
수호 결계
1600
item
불사의 정신
4000

Holy moly still probably the best item in the game excluding Counterspell (my beloved). Very self explanatory, probably get every game.

item
치유 리듬
8800

Ok so you remember how I said we DON'T do gun damage? yeah scratch that we do gun damage now. We also make other people do more gun damage, what fun.

item
활성 효과
수호 방벽
8000

Excellent if you find yourself putting out too many fires by yourself. Sometimes you can't quantum and counterspell everything, and that's why god gave us 6.4k Divine Barrier :)

item
저거노트
8000

The threat of Black Hole alone will ensure that all eyes (should) be on you when you make your presence known. Use this to your advantage.

item
활성 효과
재앙
6400

Works very well as either an ult synergy or a support active. CDR and bonus health as an added bomus

item
활성 효과
영웅의 오라
3200
Devious Ult Synergies

All very expensive. All very devious.

item
활성 효과
화염 연금술
3200

Bad news: this only reduces bullet resist now. Good news: the resist shred scales with spirit which we have out the wazoo. Plop on the ground, ult, and enjoy.

item
활성 효과
신비의 숨결
8000

Amazing lifesteal for Black Hole if sustain is the issue and armors just aren't cutting it.

item
활성 효과
유령 타격
6400

If getting in is the problem and Warp/Leap just ain't cutting it, this should solve the issue. Also great for flyers and squishies.

item
활성 효과
극지 돌풍
8000

Arctic blast and ult, absolutely disgusting.

item
활성 효과
포커스 렌즈
6400

A silence and extra damage amp against their #1 carry, what's not to love.

item
섬광의 고서
8000

A stun for your stun. If your Black Hole isn't long enough or it gets cut early you can ensure at least an extra seconds worth of time is taken up.

item
영혼 화상
6400

Comical amount of damage, its so tasty

item
활성 효과
소용돌이 거미줄
8000

Pull 'em in and reap the rewards.

item
마법 증폭 중첩
8000

Spirit shred, self-explanatory.

item
활성 효과
재앙
6400
item
신비의 반향
6400
Armors and Armor-Adjacent Items

item
총탄 저항
3200

Vipers, Wraiths, Hazes, oh my.

item
판금 갑옷
6400
item
마법 저항
3200

Bebops, Talons, Yamatos, ewwwww

item
마력 사슬 갑옷
6400
item
활성 효과
거인
7200
item
활성 효과
절대 저항
8000
Counter Items

item
반응성 방벽
1600
item
치유 억제
1600
item
활성 효과
강철 피부
3200
item
약화 감소
1600
item
활성 효과
충격의 모루
3200
item
활성 효과
영혼 채취
1600
item
활성 효과
부패
3200
item
활성 효과
무장 해제 주술
4000
item
활성 효과
침묵파
4800
item
활성 효과
보복 사격
1600
item
마법 차단
6400
item
활성 효과
약화 제거
4800

The old reliable. Doesn't work against ultimates anymore, but it's still one of the best items in the game. You know what to take it for.

Counters But Based

item
마법 반사
3200

My new favorite item. Where debuff remover now fails, Counterspell succeeds and thrives. You can parry ANYTHING with the exception of mirage proc and bola with the right timing.

item
활성 효과
저주
6400

I fucking hate [X ULTIMATE ABILITY]

item
활성 효과
축전기
9600

okay hear me out on this. It's hard to justify buying tesla, let alone capacator on anyone but especially Dynamo. This removes ALL non-ult buffs. Viscous cube, Bebop self bomb, etc are all redundant.

Extra Movement

item
활성 효과
시공의 돌
3200

Warpstone is excellent for burst movement. Take it over Leap if you find yourself in more brawley engagements or you find yourself taking aggressive Black Holes.

item
활성 효과
용맹의 도약
3200

Majestic Leap is great for more macro-oriented movement. Prioritize Leap over Warp when you find yourself taking more passive ults, or if you're doing more grunt-style work.

item
활성 효과
마법 양탄자
6400

A whole new world

In-case Of Emergency

item
죽음 속이기
6400

WELCOME BACK SOUL REBIRTH MY GOAT. Essentially guarantees that your blackhole will always go off, even at your expense.

item
예언자의 방탄복
6400
Category 13

item
반격
800
item
급속탄
800
item
반응성 대시
2400
item
활성 효과
민첩 걸음
1600

Wish it still gave ammo but the schmoovement is still very nice with someone of our stature.

item
장거리 사격
1600
item
장막 걸음
3200
item
회복탄
800
item
개방탄
1600
item
마법 분쇄탄
1600
item
고속 연사
2400
item
약화 헤드샷
1600
item
광전사
3200
item
활성 효과
피의 공물
3200
item
급속 사격
4000
item
저항 증대
4000
item
헤드헌터
4000
item
중공탄
3200
item
초근접 사격
4000
item
영혼 강탈
4800
item
중량탄
3200
item
광란
6400
item
활성 효과
그림자 장막
6400
item
마법 증폭
6400
item
영혼의 너울
6400
item
방어 관통탄
7200
item
흡수탄
6400
item
거머리
9600
item
억제탄
6400
item
신비의 회복
800
item
신비의 둔화
1600
item
억제
1600
item
활성 효과
공명의 파편
6400
item
활성 효과
공허의 화신
6400
item
격동의 기세
4000
item
급속 재충전
4000
item
탱크버스터
4000
item
신비탄
1600

Alright look, there's one GIANT flaw with this entire plan: our gun damage. We do no weapon damage, and we wont be doing weapon damage. This wont fix it, but this will allow us to mix it in.

Ability Point Order

충격파

양자 결속

소생의 오로라

특이점

1

2

1

2

5

1

1

2

5

2

5

5