Yamato usa colpi precisi per decimare i suoi rivali. Tuttavia, questi potenti attacchi spesso la lasciano esposta, quindi deve fare in modo che ogni colpo conti davvero.
Yamato usa colpi precisi per decimare i suoi rivali. Tuttavia, questi potenti attacchi spesso la lasciano esposta, quindi deve fare in modo che ogni colpo conti davvero.
i decided to use this space for some tips:
dash + 1 lets you travel a bit while charging, ctrl + 1 from zipline lets you travel a good amount of distance (especially w/ move rune)
2 has three stages of pulling you, the third pull throws you across the map if you interrupt it
do not try to insta dash after 4, wastes stamina and doesnt move you
left to right, buy CS at 8th minute mark
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Infondere
Ricarica flash
quickbuy is "fixed" doesnt "not imbue" anymore but breaks from time to time and still asks you to imbue now
I
Cartucce anti-mostro
always second item, barrier first instead of QSR if needed
III
Attiva
Sacrificio cultista
On avg you get this at about 8 minutes, right when the large denizens spawn - if you're way ahead, skip for QR first
get one barrier and MR first if lane requires it, then QSR
I
Attiva
Rito curativo
take this if your lane sucks, press it and go for boxes on minute 2
~10k souls + intensemag is 2 max, ~25k souls + rico is 4 max
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Caricatore esponenziale
Does not work on alt-fire (mouse2)
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Attiva
Piè veloce
These remove your Movespeed penalty which is crucial when your slide ends, FT slows you to a crawl.
III
Attiva
Trance furiosa
FT DOWNSIDES DO NOT APPLY IN ULT! Hook into enemy, get into a slide, pop your FT and enjoy. (64/76 spirit resist in ult)
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Attiva
Colpo diviso
Pellet bug is fixed, Return Fire seems to be fixed too, but be careful still!
III
Furia
good bullet resist bonus into current gun meta, and a very high weapon damage boost nearing glass cannon but twice as cheaper
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Infondere
Magnum mercuriale
quickbuy is "fixed" doesnt "not imbue" anymore but breaks from time to time and still asks you to imbue now
left to right is best to worst, none of these are bad though
IV
Silenziatore
stacks extremely well w/ rico into heavy caster matchups, if there's something like dynamo/pocket/geist/lash/holliday etc consider this
IV
Pallottole perfora-armatura
Great into high bullet resist, Plated Armor or miss heroes (currently only haze or mirage)
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Colpo di fortuna
great raw damage in case there's no bullet resists or casters
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Inganna-morte
testing 1
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Inibitore
testing 2
IV
Attiva
Inarrestabile!
if the game has gone extremely late and most enemies have a means to CC you, this is the real deal
III
Attiva
Pelle metallica
Very potent into Haze/Warden/Wraith (especially into Haze ult), Plated Armor is not that good since most guns tend to get APR into you anyway
III
Pallottole tossiche
Stacks extremely quickly with Split Shot and Rico, very versatile, borderline core item
IV
Traboccamento spirituale
stacks well w/ unstoppable to charge w/ gun for your ult duration, but a very rare pickup
IV
Frenesia
not very useful after recent Tankbuster buff, each one deals about 300-350 damage at this point in the game
IV
Attiva
Rinfrescante
ultimate endgame item after 70k+++ souls
II
Infondere
Prolungamento della durata
not really recommended to upgrade it, but these +2 seconds might decide your fight's outcome
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