Sergente conduce la battaglia in prima linea, saltando nella mischia e ostacolando la capacità dei suoi avversari di combattere efficacemente. Ma ciò che Sergente considera coraggioso, gli altri lo considerano spericolato, e se non sta attento può lasciarsi sopraffare.
Sergente conduce la battaglia in prima linea, saltando nella mischia e ostacolando la capacità dei suoi avversari di combattere efficacemente. Ma ciò che Sergente considera coraggioso, gli altri lo considerano spericolato, e se non sta attento può lasciarsi sopraffare.
Versatile, mobile, survivable, and lethal Warden build
that doesn't sacrifice gun-based DPS by virtue of
Mercurial Magnum.
Spam ults and grenades like no other.
In order, strictly
I
Cartucce anti-mostro
Warden thrives in lane by shoving waves fast and pressuring tower while poking with flask. This is instrumental in killing waves quickly.
I
Rigenerazione extra
Probably the best early sustain item right now.
II
Infondere
Ricarica flash
The first step to gun-flask synergy; greatly increased poke damage in lane, and a free reload.
I
Esplosione mistica
Even stronger flasks with the T2 upgrade. Sellable after midgame if not building into Tankbuster or if in need of a slot.
I
Resistenza extra
Additional mobility.
II
Ondata arcana
A vital core item for warden that buffs all of his abilities greatly at all stages of the game, especially his ultiamte.
In order
III
Attiva
Sacrificio cultista
Roaming farm enabler. Use this to sneak enemy camps and then take fights with Last Stand utilizing the buffs it provides. Sellable into lategame.
IV
Infondere
Magnum mercuriale
Extremely powerful gun steroid which scales well with spirit and fire rate; the fulcrum of this build. Delayable if survivability is needed and your farm tempo is behind.
II
Attiva
Piè veloce
Core mobility item. Use for rotations, chases, and escapes.
III
Rigenerazione splendente
Vital spirit scaling sustain item that does not rely on damage dealt like lifesteal to be valuable. Spam flasks when rotating to recover health.
II
Potenziatore di guarigione
Significantly improves the sustain of Radiant Regen and Last Stand.
In order, loosely
IV
Ritmo di guarigione
The other major core item of the build. Significant boost to Magnum DPS and movespeed, for stronger ults and more dominant positioning.
III
Pallottole tossiche
Now scales with spirit! Huge boost to DPS against tanky targets, as well as inhibiting healing.
II
Pallottole trita-spirito
Slight shred and lifesteal for slightly more one-sided fights.
II
Infondere
Tempo di ricarica compresso
More frequent ults.
III
Ricarica breve
More frequent everything. Non-trivial boost to Flask DPS.
III
Lacera-spirito
Extremely strong shred item. Up to -36% Spirit Resistance with consistent headshots!
Prio Scroll
IV
Pergamena fulminante
This is good for interrupting a lot of crap accidentaly while you push with ult.
IV
Spirito sconfinato
The most consistent way to increase your general damage. Makes everything better. Buy its components earlier if a slot is avaliable and you need the extra spirit to proc Tankbuster with Flask.
IV
Sanguisuga
Extreme sustain.
IV
Tempo di ricarica trascendentale
More frequent everything, including items. Very strong for Radiant Regen and Fleetfoot.
As needed
II
Emblema dell'incantatore
Early and effective spirit resist with some good stats. Buy this often.
II
Giubbotto da battaglia
Strong early gun resist with good stats.
II
Barriera reattiva
Strongly spirit scaling tank item into CC.
II
Attiva
Fuoco di risposta
Deceptively strong damage item paired with Last Stand and Willpower; punishes agression.
III
Controincantesimo
Effective counter to Ults and other things Remover struggles with.
III
Attiva
Dissipatore debuff
More resist and a cleanse for debuff heavy teams.
III
Resilienza spirituale
Anti-Spirit armor mid-late.
III
Resilienza balistica
Anti-Bullet armor mid-late.
III
Attiva
Salto maestoso
Use if strugging to position ults and rotate properly with movespeed.
III
Anticarro
If tanky enemies are becoming a problem; otherwise, sell Mystic Burst for a slot later in the game.
III
Attiva
K.O.
For catching flying rats.
III
Attiva
Onda del silenzio
For catching particularly annoying rats.
If the game goes on too long just start buying random garbage to pad your stats
IV
Rimbalzo
MercMag does 100% of its damage through Ricochet, as well as applying Spirit Rend headshots to all targets if you headshot the first guy. Neat, huh? Combined with spreading Toxic Bullets, very strong.
IV
Traboccamento spirituale
Sip from the chalice of Lean.
IV
Lanciaincantesimi
Hyperlate luxury item you will almost never buy, but makes your gun + Flask combo uncontestably strong.
IV
Colpo di fortuna
The only thing this depends on is fire rate, which makes it good for this build.
IV
Frenesia
I'M CRAZY I'M UNHINGED
IV
Silenziatore
Anti-spirit disabler for your gun. Hugely disruptive against certain spammy enemies.
IV
Attiva
Tessuto d'ombra
I am ze Spy.
IV
Catena delle streghe
Nanomachines, son. Endless abilities in fights.
IV
Juggernaut
This item really ought to let you blow through walls on cooldown. Isn't that what it looks like it does from the picture?
IV
Kevlar dell'indovino
I dunno if they had Kevlar in 1949, honestly.
IV
Attiva
Inarrestabile!
Wishing all Dynamo mains a very garbage warpstone ult
IV
Pallottole drenanti
Gigatank gun item.
IV
Attiva
Colpo fantasma
S. A. W. - Surface to Air Warden. Good anti-gun carry item.
IV
Attiva
Colosso
Become big.
IV
Inibitore
Should be good for lategame team sustain.
IV
Attiva
Barriera divina
Can be used selflessly to bail out teammates, or selfishly to cleanse ult debuffs. I have a feeling I know which one you'll be doing.
IV
Attiva
Maledizione
For BIG mistakes.
IV
Bruciatura spirituale
The cooler Decay.
IV
Attiva
Trasformazione eterea
You can pop this during ult and still deal damage. Also, if you have Transcendent CD, this is probably just better than Unstop because of the uptime.
IV
Attiva
Rinfrescante
Wanna see me dive the enemy team? Wanna see me do it again?
IV
Attiva
Flagello
Seems like a good dive item, dunno yet.
Probably just ignore this section
III
Raffica
Fire rate and chase, plus sliding for ammo.
III
Cacciatore di teste
Early kill tempo item with some neat sustian.
III
Attiva
Fuoco alchemico
Good spirit scaling shred item for yourself and your team. Pairs well with cages and mystic slow.
III
Resistenza crescente
Gun-based resists.
III
Attiva
Aura eroica
Splitpush enabler, and teamfight booster.
II
Pallottole rallentanti
Helps with keeping a bead on opponents you're beaming.
III
Attiva
Esplosione curativa
For spreading those lovely Tempo buffs.
III
Attiva
Raggio di salvataggio
For removing those overambitious teammates from fights.
III
Mech del velo
It's like Shadow Weave, but different.
III
Forza d'animo
Anti-reset device.
III
Attiva
Pietra deformante
Extra mobility for escaping knockups and chasing.
II
Maledizione curativa
When extra antiheal is needed.
II
Protezione spirituale
Excellent early tank item into the vast majority of teams.
II
Protezione balistica
Questionable tank item into gun comps.
II
Attiva
Medaglione rigenerante
Second healthbar jumpscare for ganks.
II
Attiva
Maledizione di rallentamento
For catching rats.
III
Attiva
Maledizione disarmante
Alright anti-gun carry item, but not great. Low cooldown makes it spammable, however.
III
Espansione maggiore
Helps with catching people in cage, makes flasks unmissable, and makes ult extremely hard to kite.
III
Durata superiore
Longer ults and stuns.
III
Infondere
Aumento di potenza
Preferred on Flask, but OK on ult too.
1
2
1
2
5
1
1
5
2
2
5
5