Rank 2 Spirit Victor with annotations
Check YouTube guide @HERESYdl


I
Carica extra
Can be bought before TPulse instead of Improved Spirit to get a quick shot of HP in lieu of buying regen


I
Rigenerazione extra
Can be delayed when hard-winning


III
Impulso di tormento
Core Item; always rush


II
Spirito migliorato
Default high-value item on Victor for early breakpoints; sell later, likely for Mystic Vuln


II
Infondere
Tempo di ricarica compresso
Buy this item as soon as possible to get the 7.2k breakpoint; imbue 2 since you do not have your 1 maxed by this point


II
Velocità persistente
Still core on Victor for combat MS


II
Potenziatore di guarigione
This upgrade is worth only about 1.5hp/s in lane, so generally do not buy it until your spirit core is online


II
Prosciug. salute spirituale
Completes your 4.8 vitality breakpoint


III
Ricarica breve
Victor needs more pain batteries and more ults in order to properly fight


I
Infondere
Espansione mistica
Can imbue 3, but I prefer 1 so that I can tag distant enemies and close the gap


III
Ricarica rapida
Prioritize this against heavy debuff comps/items


III
Espansione maggiore
This makes Infuser much stronger; do not discount the spirit resist either--can buy sooner against heavy spirit damage


III
Attiva
Pietra deformante
Default bullet resist item; makes Infuser much stronger since you can effectively reposition to hit more targets


II
Vulnerabilità mistica
By this stage in the game, this item is better than improved spirit in every way


IV
Attiva
Infusore
Use when your aura has been charged for several seconds


IV
Esposizione crescente
Best raw dmg increase


III
Attiva
Pelle metallica
Cycle this item's uptime with Warp Stone's so that you always have bullet resist


I
Cartucce anti-mostro
Can buy in early lane


II
Barriera reattiva
Instead of spirit lifesteal


II
Protezione spirituale
Instead of spirit lifesteal


II
Soppressore
Buy as first item against double gun dmg (not Mirage), or lategame with open slots


IV
Attiva
Trasformazione eterea
Can buy as a response to lots of silences/stun ultimates


II
Maledizione curativa
When your team has not bought enough anti-heal


II
Attiva
Fuoco di risposta
Late game item for fighting hypercarries


I
Obiezione
Lategame slought filler for damage amp


IV
Juggernaut
Default capstone vs gun carries if your team does not already have a juggernaut


IV
Armatura corazzata
Anti-gun carry if a teammate has juggernaut


IV
Rompi-incantesimo
Default anti-spirit/Pocket


IV
Spirito sconfinato
If enemy carries are not a problem, this caps your damage


IV
Ritmo di guarigione
This is a terribly inefficient item, even when playing Gun Victor. This item is only ever useful for characters that can apply this to their teammates. Mathematically awful. Waste of souls.


III
Attiva
Sacrificio cultista
Don't buy until buffed. 2.4k souls for much worse Range than Expansion. The gun DMG is irrelevant outside of lane. HP not better than the resist from GE. The souls just end up paying for the bad item.
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