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Aracno
Intrappola i nemici e controlla lo spazio

Aracno può infestare il campo di battaglia con i suoi ragni spettrali, lasciando maledizioni latenti in zone chiave. Se lasci che Aracno agisca, non sarai in grado di muoverti nella mappa senza far scattare qualche tipo di trappola.

Aracno
Intrappola i nemici e controlla lo spazio

Aracno può infestare il campo di battaglia con i suoi ragni spettrali, lasciando maledizioni latenti in zone chiave. Se lasci che Aracno agisca, non sarai in grado di muoverti nella mappa senza far scattare qualche tipo di trappola.

Description

To use this build, you must let go of earthly attachments. Kills are nothing to you. Souls are nothing to you. With a rescue beam and echo shard, you will pull your teammates from the very clutches of God.

Item Build
Early Game

item
Caricatore ad alta velocità
500
item
Attiva
Rito curativo
500

Buy immediately early. Use to support your team and keep yourself alive. Sell as soon as you need a slot.

item
Esplosione mistica
500
item
Colpo curativo
500
item
Attiva
Raggio di salvataggio
3000

Buy ASAP. Use w/ Healing Rite to outsustain the enemy laner and support your lane buddy.

item
Tempo di ricarica migliorato
1250
Floating Early

Buy when you have spare change.

item
Barriera incantata
1250

Just a generally good item. buffs your CD even more.

item
Spirito extra
500
item
Resistenza extra
500
Mid Game

item
Attiva
Frammento di eco
6000

Buy this ASAP. Brings cube downtime to 17 seconds every 9.

item
Ricarica breve
4250

Obviously apply to cube. Brings cube downtime to 10 seconds every 8.

item
Attiva
Trasformazione eterea
3000

Even more "no kill me" time

item
Durata superiore
4250

You probably should apply this to Ball. But if you apply it to cube w/ cooldown and ethereal, brings cube downtime to 8 seconds every 14.1

Floating Mid

Buy when you have spare dollars.

item
Spirito migliorato
3500
item
Esplosione migliorata
3500

Improves your damage. Higher priority than improved spirit, lower priority than any of your cooldown reduction items.

item
Armatura spirituale
1250
item
Prosciug. salute spirituale
1250

This can be useful, but I often skip it. Your survivability is based mostly on cube.

item
Prolungamento della durata
1250
Situational Mid

Torment Pulse recc, others are situational

item
Impulso di tormento
3000

Just very good on you. Especially if you're a baller.

item
Armat. balistica migliorata
4250

Situational based on enemy damage comp.

item
Armat. spirituale migliorata
4250

Situational based on enemy damage comp.

item
Emblema immacolato
3500

Really low priority, but improves on a gun slot if you need something to spend money on.

item
Ricarica rapida
3500

Your punch is good, and therefor this item is good. However, I'm still kinda bad at punching and this takes a spirit slot which are kinda precious to this build. Build this if you wanna build into punch more.

Late Game

These all pump your CD. Stam is lowest priority

item
Attiva
Rinfrescante
6000

This thing is fucked. With everything else, you can make you or someone else utterly unkillable for 1 million hours.

item
Kevlar dell'indovino
6000

Even more cooldown reduction. Buy this earlier if you plan on being ball a lot.

item
Traboccamento spirituale
6000

Very expensive, but it IS more cooldown reduction and spirit power, so...

item
Resistenza superiore
3500

You do kinda want this, but moving is overrated when you're cube maxxing. Plus you've got Ball anyhow.

Order of Operations:

Cube -> Echo -> Cube -> Ethereal Shift -> Ult/Refresher -> Repeat. You should focus on timing cubes to block enemy abilities, especially hard stuns and silences. Only use cube for general healing when you know you wont need it for ability blocking. Try to keep track of allied ults that cube is bad for. For example, always let Yamato or Giest ult to save themselves before you cube-save them.

Ability Point Order

Pallacolla

Il cubo

Pugno pozza

Palla di melma

1

1

2

5

1

2

5

2

5

1

2

5