Dengan senapan yang kuat dan tubuh yang ramping, Pocket mengandalkan kemampuannya untuk kabur dengan cepat ke dalam koper mistis dan berteleportasi menggunakan jubah terbang untuk bertahan dari pertarungan jarak dekat.
Dengan senapan yang kuat dan tubuh yang ramping, Pocket mengandalkan kemampuannya untuk kabur dengan cepat ke dalam koper mistis dan berteleportasi menggunakan jubah terbang untuk bertahan dari pertarungan jarak dekat.
- Always updated! True Aura Faming returns, now with actual auras! There's no strict order, but each section should typically be completed before moving on to the next.
- Check back for changes as I'm always trying to improve the build, and message me in the Discord if you have any questions! @Gami
I
Aktif
Ritual Penyembuhan
Emotional Support Healing Rite. Skippable if lane going well, but highly recommended.
I
Amunisi Monster
Good lane pressure and builds into Cultist later.
II
Aktif
Gelombang Es
Your fifth ability, use it often!
III
Aktif
Lompatan Anggun
Your main way of engaging, use it to stack Barrage and evaluate the fight.
I
Serangan Spirit
Nice damage burst in lane and good resist shred for the cost.
I
Spirit Ekstra
Very cost efficient damage boost. Can be sold for slots later if needed.
Early Situational
II
Emblem Sihir
Really strong stats, especially when we start with negative spirit resist.
II
Perisai Reaktif
Excellent into teams that frequently movement lock you.
II
Perisai Spirit
Strong sustain against Spirit heroes.
II
Perisai Senjata
Strong sustain against Gun heroes. Not quite as versatile as Reactive or Spirit.
II
Penekan
Surprisingly good base stats and a strong anti-meta item.
II
Dash Kinetik
Solid boost to our gun for cheap.
III
Aktif
Pengorbanan Sekte
Lots of good stats! Use it to steal T3 minions in the enemy jungle.
IV
Cooldown Transenden
Reduces your cooldowns further. Now also affects your multiple active items.
III
Stamina Tingkat Tinggi
More movement upgrades.
III
Rampas Spirit
Even more spirit shred, since we play close range.
III
Denyut Siksaan
Surprisingly high damage numbers.
III
Tolak Bala
Stop that right now!
IV
Aktif
Bencana
Massive damage in late game teamfights. Put it on yourself or a brawler and cause chaos.
Typically pick one or two Early Situational items to get you through the laning phase. If the lane is going really well, you can skip them.
+ Damage
III
Aktif
Api Alkimia
Surprisingly strong if you can force people to play grouped.
III
Aktif
Gelombang Sunyi
Makes Spirit Sap an area effect and adds CC for larger teamfights.
III
Penghancur Tank
"True" spirit damage means we can deal with high resist heroes.
IV
Aktif
Lensa Fokus
Curse alternative for when damage is more important than Disarm. Buy instead of Silence Wave.
IV
Api Spirit
Healing reduction and bonus damage over time. If you can proc this on multiple people, you will likely win the teamfight.
Components
I
Ekstra Stamina
Good boost to your movement.
II
Imbue [E]
Kompresi Cooldown
Less Affliction downtime is always good.
III
Cooldown Super
More abilities, more damage, more escape.
Upgrades
II
Peningkatan Spirit
An upgrade for Extra Spirit if you find yourself with spare money and slots.
IV
Aktif
Ledakan Arktika
Stun peopple in close range if you're struggling to land melees.
IV
Spirit Tak Terbatas
Unlimited money late game item.
+ Escape
II
Pengurang Debuff
For avoiding minor stuns and debuffs
III
Aktif
Penghapus Debuff
Useful for non-stun debuffs like Infernus Afterburn or Mirage Mark.
III
Aktif
Batu Teleportasi
Good escape, the extra bullet resist is also very valuable.
IV
Aktif
Tak Terhentikan
Your late game answer to all crowd-control effects.
+ Survival
III
Ketahanan Peluru
Useful against characters with actual gun damage, rather than on-hit effects.
IV
Armor Baja
Late game fire-rate debuff-stack counter.
IV
Penawar Sihir
Late game spirit burst counter.
IV
Aktif
Pergeseran Fana
Very short cycle time with Transcendant Cooldown.
Items in these final two rows are situational. Use them to add to the core build if you find yourself lacking in a particular category.
1
2
1
2
1
2
5
1
2
5
5
5