
Dengan senapan yang kuat dan tubuh yang ramping, Pocket mengandalkan kemampuannya untuk kabur dengan cepat ke dalam koper mistis dan berteleportasi menggunakan jubah terbang untuk bertahan dari pertarungan jarak dekat.
Dengan senapan yang kuat dan tubuh yang ramping, Pocket mengandalkan kemampuannya untuk kabur dengan cepat ke dalam koper mistis dan berteleportasi menggunakan jubah terbang untuk bertahan dari pertarungan jarak dekat.
- Always updated and fully annotated!
- Check back for changes as I'm always trying to improve the build, especially just after a patch, and message me in the Discord if you have any questions! @Gami


I
Aktif
Ritual Penyembuhan
Emotional Support Healing Rite. Buy when low.


II
Aktif
Gelombang Es
Your fifth ability, use it often!


III
Aktif
Pengorbanan Sekte
Tempo item for destroying the jungle and early ability range. Sell late.


III
Denyut Siksaan
Gives us sustained damage for chasing down kills and incredibly fast jungle clear.


II
Dash Kinetik
Gun investment, while giving us stamina.


II
Kutukan Penyembuhan
Helps 1v1 sustain characters before our ult is levelled up. Sellable after Affliction T2 or Spirit Burn.


III
Aktif
Lompatan Anggun
Your main way of engaging, use it to stack Barrage and evaluate the fight. Still good after the nerfs.
Early / Lane Situational


I
Terisi
Ekspansi Mistis
Makes hitting Affliction easy.


II
Perisai Reaktif
Great into stun lanes like Bebop, Abrams or Haze.


II
Perisai Spirit
Great into burst lanes like Mina, Yamato or Talon.


II
Peningkatan Spirit
Cheap damage an all of your abilities.


II
Kerentanan Mistis
Easy to apply resist shred. 8% Spirit Resist is also useful.


III
Ekspansi Besar
Extra range for those late-game teamfights.


IV
Cooldown Transenden
We usually get four actives so this gives us a ton of value.


III
Stamina Tingkat Tinggi
More movement upgrades.


IV
Aktif
Bencana
Fun item! Go dive in and cause chaos!


III
Durasi Super
More ticks, more damage, more debuff.


IV
Api Spirit
Healing reduction and bonus damage over time. If you can proc this on multiple people, you will likely win the teamfight.
Build is left to right, unless otherwise stated - Items in the last two rows are situational. Use them to add to the core build if you feel you're lacking in a particular area.
+ Damage


II
Penyerang Cepat
My personal 1600 gun preference, but you can slot in basically anything here.


II
Lonjakan Arkane
Loads of strong stats if you proc if before engaging. Sellable late.


III
Aktif
Api Alkimia
Massive bullet resist reduction, also applies all our spirit damage debuffs . A real teamfight winner if played right.


III
Penghancur Tank
"True" spirit damage means we can deal with high resist heroes.


IV
Aktif
Tenunan Bayangan
Tons of stats and the rotate ability is really useful.


IV
Pakar Sihir
BANG! BANG! BANG! BANG!
+ Survival


I
Serangan Balik
If your lane is super punch heavy.


III
Tolak Bala
Stop That Right Now!


IV
Peramal Kevlar
Big barrier for surviving chaotic late game fights.


IV
Armor Baja
Good against heavy on-hit teams.


IV
Penawar Sihir
Big late game anti-burst item.
Slotlock


IV
Aktif
Ledakan Arktika
Stun people in close range to land your abilities and keep them in Alch Fire.


IV
Peningkatan Eksposur
Unlimited money late game item. Get basically everything before this.
+ Debuff


II
Penekan
Surprisingly good base stats and a strong anti-gun item. Good if you're against a ton of fire rate characters.


III
Aktif
Penawar Kutukan
With gun appearing more and more, this stops them pressing their button.


IV
Aktif
Serangan Siluman
For when you need to disarm / knockdown, but also want to aura farm.


IV
Aktif
Kutukan
Shut down a single target.
+ Escape


II
Pengurang Debuff
Good for minor stuns and debuffs if you don't have any active slots.


III
Aktif
Penghapus Debuff
Anti Focus Lens / Capacitor tech.


III
Aktif
Batu Teleportasi
Get out of there fast. An alternative to Debuff Remover.


IV
Selamat
For when you just need a tiny bit more time. Great if Mo, Wraith or Dynamo are a problem.


IV
Aktif
Tak Terhentikan
For when you need to deal with late-game chaos.
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