
O Guarda lidera a linha de frente, saltando para a batalha e dificultando a efetividade dos seus adversários. Mas toda essa coragem também pode ser vista como imprudência, e ele pode entrar em apuros facilmente caso não tenha cuidado.
O Guarda lidera a linha de frente, saltando para a batalha e dificultando a efetividade dos seus adversários. Mas toda essa coragem também pode ser vista como imprudência, e ele pode entrar em apuros facilmente caso não tenha cuidado.
It's time to adapt and overcome. Weighted Shots is OP and so is Cage.
You can ask me questions in da discord


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Ativa
Rito de Cura
Very op item


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Barreira Reativa
Against Abrams, Bebop ETC


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Refutação
Prio this in Billy lane


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Cara a Cara
Into Abrams, Billy, Viscous, Calico ETC. Can be replaced with High-Velocity Rounds


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Ativa
Pele de Aço
Very good against: Haze, Silver, Venator


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Contrafeitiço
Lash, Wraith, Pocket


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Balas Tóxicas
VERY GOOD IN THIS META, SKIP HOLLOW POINT FOR THIS OR SELL CULTIST FOR THIS LATE. GOOD AGAINST: TANKY COMPS WHICH IS PRETTY META RIGHT NOW.


III
Rajada de Balas
Can go this instead of Blood Tribute if you don't like using it. Burst Fire is a lot worse than Blood Tribute.


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Ativa
Feitiço Desacelerador
Against Calico, Mina, Infernus


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Imbue [E]
Ativa
Fragmento Ecoante
Good item but I prefer going more into M1 late.


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Espírito Livre
Big Luxury item now. Echo shard is fine as ur last Spirit item.


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Ativa
Colosso
ENEMY HAS LITTLE CC AND A LOT OF DMG


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Inibidor
OP ITEM, VERY LATE LUXURY THO


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Implacável
Buy when slotlocked. Can replace emblem with Spirit resilience after this to hit vitality investment.
Radiant Regeneration from Deadlock is often considered a bad item because it looks stronger on paper than it actually is in real matches. While passive health regeneration sounds useful, the item simply doesn’t keep up with the pace and damage output of the game.First, the regeneration is too slow to matter during fights. In Deadlock, most engagements are decided quickly by burst damage, crowd control, and positioning. Radiant Regeneration only provides value over time, which means it helps after a fight, not during one. If you’re being focused, the healing is negligible and won’t save you.Second, the item has poor cost efficiency. The resources you spend on Radiant Regeneration could be used on items that give immediate impact—such as damage, mobility, shields, or lifesteal. Those alternatives help you win fights, secure objectives, and snowball advantages, whereas Radiant Regeneration just helps you recover slowly if nothing else is happening.Another issue is that it encourages passive play. Instead of rewarding aggressive or skillful decisions, the item promotes backing off and waiting for health to come back. In a fast, momentum-based game like Deadlock, this can put you behind in pressure and map control.Finally, Radiant Regeneration scales poorly into the late game. As enemy damage increases, flat regeneration becomes less and less relevant. By that stage, items that provide survivability through shields, resistances, or active effects are far more valuable.Overall, Radiant Regeneration is a trap item: it feels safe and comfortable, especially for newer players, but it rarely contributes to winning fights or games. In most situations, investing in more proactive and impactful items is the better choice.
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