Deadlock CoachDeadlock Coach
Trapper
Entrap enemies and control space

The Trapper can infest the battlefield with their haunted spiders, leaving latent curses in key areas. If you let the Trapper have their way, you won't be able to navigate the map without springing some sort of trap.

Trapper
Entrap enemies and control space

The Trapper can infest the battlefield with their haunted spiders, leaving latent curses in key areas. If you let the Trapper have their way, you won't be able to navigate the map without springing some sort of trap.

Hero
Build
Hawk Tuah Fathom (Spirit) by Sheldun

2

DAILY | TRENDING

11-13-2024 Update

11 days ago

Description

My more spirit-focused take on Fathom. It's all about utilising your ultimate to lock down and deal massive burst damage before the enemies can escape.

Item Build
Early Game (0 to 6k souls)

Buy healing rite earlier if you need it, otherwise hold off until the end of the items, or skip straight to nova

item
Hollow Point Ward
500
item
High-Velocity Mag
500
item
Close Quarters
500
item
Extra Spirit
500
item
Mystic Burst
500
item
Sprint Boots
500
item
Active
Cold Front
1250

Additional damage to targets while they're locked down

item
Bullet Resist Shredder
1250
item
Active
Healing Rite
500
Mid Game (6k to 28k souls)

Look to ambush players using the combination of Majestic Leap and Lurker's Ambush (4) and gun them down very quickly with the long immobilisation time. The combo is Breach (2) + Majestic Leap + Lurker's Ambush (4) + Cold Front for the most optimal damage.

item
Active
Majestic Leap
3000

Absolutely core

item
Active
Healing Nova
1750

Good stats on this + the healing is sort of nice and more tailored for combat

item
Improved Burst
3500
item
Enchanter's Barrier
1250
item
Spirit Armor
1250
item
Surge of Power
3000
item
Diviner's Kevlar
6200
item
Improved Spirit
3500
Late Game (28k+ souls)

Pick up mystic reverb OR superior CD, whichever one you feel would benefit you the most.

item
Pristine Emblem
3500
item
Point Blank
3500
item
Improved Spirit Armor
4250
item
Boundless Spirit
9700
item
Active
Shadow Weave
6200
item
Mystic Reverb
6200

Extra damage if necessary + triggers during immobilisation if the spit is fully charged.

item
Superior Cooldown
4250

More utility if necessary

Situational (see annotations)

item
Enduring Speed
1750

If there's lots of slows preventing you from moving around a lot, pick this up

item
Healbane
1250

Anti heal if required

item
Bullet Armor
1250

Some bullet resist + extra damage from weapon

item
Improved Bullet Armor
4250
item
Active
Metal Skin
3000

Haze, and while we're on hero labs, Viper

item
Debuff Reducer
1250

Infernus/Pocket/Abrams

item
Active
Debuff Remover
4250

Most important for pocket, but counters other things too like bebop bombs, warden cages, seven stuns etc

Ability Point Order

Scalding Spray

Breach

Reefdweller Harpoon

Lurker's Ambush

1

2

1

2

5

1

2

5

5

1

2

5