The Trapper can infest the battlefield with their haunted spiders, leaving latent curses in key areas. If you let the Trapper have their way, you won't be able to navigate the map without springing some sort of trap.
The Trapper can infest the battlefield with their haunted spiders, leaving latent curses in key areas. If you let the Trapper have their way, you won't be able to navigate the map without springing some sort of trap.
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play around heavy melee/spirit damage early and transition into a ball menace later into the game. this build IS difficult to use but incredibly rewarding.
buy in order, go healing rite early if needed.
buy extra charge to double soak waves early. sell later when pressed for slots
great active, but mostly bought because it is a stat stick for viscous
sell hollow point for this
sell stamina for this
if you are pressed for slots, sell extra charge. if you are forced to upgrade, first upgrade to improved burst, then improved reach, then superior duration, then superior cooldown. buy in order.
if you have a chance, rushing magic carpet with an open slot is a very valid option. at this point in the game you will be playing around your ball and almost never your melee, so sell melee lifesteal for spirit lifesteal and sell spirit strike for one of these items if u dont have slots
Splatter
The Cube
Puddle Punch
Goo Ball
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