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Mo & Krill
Burrows underneath his enemies

By burrowing through the ground, Mo and Krill can get the drop on almost anyone; and once they get in close the results can be devastating.

Mo & Krill
Burrows underneath his enemies

By burrowing through the ground, Mo and Krill can get the drop on almost anyone; and once they get in close the results can be devastating.

Hero
Build
DASHGOD REBORN [TEHHANK]

21,788

ALL TIME

11-21-2024 Update

yesterday

Description

[UPDATED FOR 22th NOV PATCH]
Inspired by Infamous' old Dashgod build.

The 25th October patch dropped and Old Dashgod is back.

The new build is back to focusing on debuffing your enemies
and getting the most out of your dash while being tanky as all hell.

Use your dash aggresively with its range.

New Shiv changes mean build rework still needs testing.
damage asap. The old dashgod items are in the legacy category!

Melee items are reccomended, but the build is fine without them.

Item Build
Lane / Early Game

Take from Left to Right. If you are having a rough lane, look to the right for sustain. Read all item annotations.

item
Extra Regen
500

Passive sustain in lane. Helps to negate deferrence bleedout. Sold for Restorative Locket in the Mid Game.

item
Headshot Booster
500

Absolutely broken damage item. Just aim at the neck at medium ranges.

item
Spirit Strike
500

Builds into Spirit Snatch now. Very good against spirit poke in lane.

item
Mystic Shot
1250

Massive powerspike early game. Combined with headshot booster, will allow you trade very well. Scales into late game.

item
Enduring Spirit
500

Gives you sustain and spirit power. Builds into Slowing Hex now.

item
Soul Shredder Bullets
1250

Will amp all your spirit damage, including Torment Pulse. Lifesteal works independantly from other items, so its not diminished.

Lane - Sustain/Solo

item
Monster Rounds
500

Grab if you want to clear your waves asap and get to box smashing. Makes jungle creep clearing faster as well.

item
Restorative Shot
500

Strong sustain item. Provides bullet shield weapon damage and a lot of sustain.

item
Ammo Scavenger
500

Situationally good in solo lanes. Take if you are just farming.

Mid Game

Take from Left to Right. Sell Extra Regen. Build is based around Dash and Torment Pulse Mix-Max with CDR and Amp.

item
Extra Stamina
500

Rush against Warden or Geist. Strong for overall mobility. Sell later for enduring speed and Kinetic Dash.

item
Mystic Reach
500

Extends range on all abilities. Extremely cost efficient for a 500 item. Pick up whenever you have a spare 500 souls.

item
Improved Cooldown
1250

Get ASAP to start getting your dash cooldown lower.

item
Spirit Lifesteal
1250

Better powerspike due to Leech being to expensive. STILL RUSH LEECH IF YOU CAN AFFORD IT.

item
Torment Pulse
3000

The sooner you buy Tormented Pulse, the more value you will get out of it. Scales off rage, spirit and CDR.

item
Superior Cooldown
4250

PUT ON YOUR DASH. Rush if ahead. Lowers cooldown on everything including Torment Pulse.

OP Active Items.

Choose 1 or 2.

item
Active
Slowing Hex
1750

RUSH AGAINST CHARACTERS WITH MOVEMENT LIKE LASH. Will give you tank stats and sustain.

item
Active
Restorative Locket
1250

RUSH IF AGAINST MIRAGE, GEIST. One of the best healing items in the game. Will be your 2nd highest healing after Leech.

item
Active
Return Fire
1750

RUSH IF AGAINST BULLET HEROS LIKE WRAITH OR HAZE. Works with spirit damage too and heals off Leech.

Late Game

Take from Left to Right. Sell Headshot Booster. Leech + Return Fire combo is very broken coupled with Torment Pulse. Build defensive items since enemies will start focusing you. If ahead, more CDR and Lifesteal.

item
Spirit Snatch
3500

Lowkey broken. You can steal multiple sources of spirit res and spirit power.

item
Healbane
1250

Very strong item against sustain meta. The sustain from this huge since meta has shifted to early teamfights.

item
Mystic Vulnerability
1250

Extremely cost efficient at dealing bonus spirit damage. Will reduce enemies below 0% Spirit Resist.

item
Healing Booster
1250

Super important in Anti Heal meta. Grab afrer you have Leech or Spirit Lifesteal.

item
Escalating Exposure
7450

Despite being nerfed, it's worth a lot more due to scaling all your spirit damage, especially your Torment Pulse. RUSH AGAINST TANKS.

item
Enduring Speed
1750

Can be bought earlier against characters with slows. Much stronger now due to Shiv ms nerf.

item
Improved Reach
3500

Put on dash if carrying, put on ult if you are playing cleanup. Will extend range of all your item passives including torment pulse.

item
Leech
6200

RUSH IF YOU ARE AHEAD. CDR is so important to the build. Will heal you off all your damage including return fire.

End Game

Take from Left to Right. Buy situationals below when needed. Extreme Cases where games don't end.

item
Spirit Armor
1250

Everyone deals spirit damage, so it's worth picking it up earlier.

item
Bullet Armor
1250

Everyone deals bullet damage, but pick it up after spirit armor.

item
Spiritual Overflow
6200

Provides more CDR not just for your dash and all your item cooldowns. Gives a lot of conditional spirit power. USE LIGHT MELEE TO ACTIVATE.

item
Improved Spirit Armor
4250

Important against spirit heavy comps.

item
Improved Bullet Armor
4250

Important against bullet dps comps.

Melee Items

Current patch favours Melee for rage build up. Lifestrike and MC OP.

item
Melee Lifesteal
500

Healing outscales Extra HP's Value. Do not spam Heavy Melee unless you can play around Parry. See Melee Items HMC.

item
Lifestrike
3500

Extremely Strong with Healing Booster. Throw some heavy melees in a teamfight in between dashes and heal 500 health.

item
Melee Charge
1250

Good for its statline. Very helpful to stick to enemies as a situational pick.

item
Active
Fleetfoot
1250

Able to HMC. Use if you know how to use movement techs.

Situational Items

Pick up one of these if you need a specific counter.

item
Berserker
1250

Really strong but I think it's better for the late game. If you are a god at aiming, grab it earlier.

item
Kinetic Dash
1250

Provides tank stats and a strong passive that allows you to splitpush. Get this item if you need to splitpush.

item
Reactive Barrier
1250

RUSH AGAINST TOUGH LANES LIKE ABRAMS, BEBOP OR HARD CC.

item
Debuff Reducer
1250

Build into remover against specific matchups. Also good if you are playing Melee shiv and want to reduce parry stun.

item
Active
Ethereal Shift
3000

Best defensive choice for a cheap cost. Helps if you mess up a dash or in a very bad situation where you need to wait for help.

item
Active
Debuff Remover
4250

Vs Pocket and Bebops.

item
Active
Unstoppable
6200

Must buy for any melee focused build.

item
Active
Colossus
6200

The best tanking item. Improved Reach improves the radius of its active aura. Sell Locket for this.

item
Active
Metal Skin
3000

The anti Haze item. Use it late game to kill her outright OR use it to buy time to run away since her ult will last longer than Metal Skin.

item
Active
Knockdown
3000

RUSH AGAINST FLYERS. Shiv really struggles to get picks without his team or any CC in his kit, so Knockdown is really good.

item
Mystic Slow
4250

Combined with Hunter's Aura, this reduces enemy attack speed around you by over 50% which is huge value. Tank stats got buffed.

item
Boundless Spirit
9700

Strictly better than Escalating Exposure unless you have more than 10 stacks on the enemy. Gives superior hybrid stats.

Gundash Items

item
Headhunter
3500

Gundash item. If you are looking to end the game quicker and you don't have leech yet, get this instead.

item
Point Blank
3500

Gives good Bullet Resist and +1 Stamina for mobility.

item
Burst Fire
3000

Good against stacked movement slows. Shoutout to Shiv Slide Enthusiast on Discord.

item
Hunter's Aura
3000

Very good value whether sidesplitting or teamfighting. Debuffing all enemies around you is very strong.

item
Frenzy
6200

Extremely busted item due to the amount of raw stats it provides.

item
Active
Alchemical Fire
3000

Is this the new decay?? Experimental item to see if it will be good at charging rage.

Legacy Items

Taken out of the build. Still decent.

item
Active
Healing Rite
500

Situationally good in solo lanes. Just make sure you don't get harrased while using it or you won't get the full heal.

item
Close Quarters
500

Good statline, 5% bullet resist and extra damage is always good for your gun. Sell later OR upgrade into point blank.

item
Extra Health
500

Tank meta is here, so picking up extra health is strong. Sell it last.

item
Active
Cold Front
1250

Experimental.

item
Sprint Boots
500

Complements Restore Locket and allows you to start roaming the map fast. Rush Enduring Speed against slow comps.

item
Extra Charge
500

Strong early game for your knife poke. Will deal up to 500+ damage on a single target if perfectly stacked. Sell later.

item
Mystic Burst
500

Strong early game if you being overly aggresive and kill the enemy multiple times. New guardian changes make it harder now though.

item
Active
Decay
1250

Got Nerfed Rip.

item
Diviner's Kevlar
6200

Improve CDs of all abilities, turns Torment Pulse into a DPS monster. Ulting will give you a huge shield that can save you and chain ult.

Ability Point Order

Serrated Knives

Slice and Dice

Bloodletting

Killing Blow

1

2

5

1

2

5

1

2

5

1

2

5