Timely heals and splitting a teamfight properly is the difference between an easy victory or a ruinous defeat. Gliding around slowing enemies gives Kelvin's team the maneuvering advantage to make this happen.
Timely heals and splitting a teamfight properly is the difference between an easy victory or a ruinous defeat. Gliding around slowing enemies gives Kelvin's team the maneuvering advantage to make this happen.
bebop
If needed
Get slowing hex early if needed
Sell later on for armors
Sell/skip this late game
Healbane if needed
Sell mystic vuln if you need more slots
Imbue bomb
Imbue bomb
Small bomb dmg increase Big beam dmg increase
Imbue hook or bomb if you're self bombing
Usually bullet armor
If the game hasn't ended
Exploding Uppercut
Sticky Bomb
Hook
Hyper Beam
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2
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2
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5
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2
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2
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5