Timely heals and splitting a teamfight properly is the difference between an easy victory or a ruinous defeat. Gliding around slowing enemies gives Kelvin's team the maneuvering advantage to make this happen.
Timely heals and splitting a teamfight properly is the difference between an easy victory or a ruinous defeat. Gliding around slowing enemies gives Kelvin's team the maneuvering advantage to make this happen.
For me :D
Use your 1 and 2 to zone the enemy and your gun does crazy burst damage at point blank
Everyone always forgets that this gives +6% fire rate
QSR on Silktrap. After 1 is maxed always get any t3 camps
Sell later
Buy Glass before Frenzy if stomping lane
Always stay in point blank range of the enemy for max dmg
Can be important
Bottled Phantasmicide
Silktrap
Pest Barrier
Crawling Plague
1
2
1
2
1
5
5
1
2
5
2
5