Timely heals and splitting a teamfight properly is the difference between an easy victory or a ruinous defeat. Gliding around slowing enemies gives Kelvin's team the maneuvering advantage to make this happen.
Timely heals and splitting a teamfight properly is the difference between an easy victory or a ruinous defeat. Gliding around slowing enemies gives Kelvin's team the maneuvering advantage to make this happen.
Left side for gun build, right side for turrets. Some items are great for both, but I'm limited on space and organization tools.
Lifesteal as needed. QSR on 1
both
Roughly in order
both
Escalating Resil if you need bullet armor
Much better than bullet armor
EE ASAP after Rapid Recharge
Imbue 1
DON'T buy as McGunnis unless you really need a lot of bullet resist, and honestly there are better choices like metal skin
Mini Turret
Medicinal Specter
Spectral Wall
Heavy Barrage
1
2
1
5
2
5
1
2
5
1
2
5