Timely heals and splitting a teamfight properly is the difference between an easy victory or a ruinous defeat. Gliding around slowing enemies gives Kelvin's team the maneuvering advantage to make this happen.
Timely heals and splitting a teamfight properly is the difference between an easy victory or a ruinous defeat. Gliding around slowing enemies gives Kelvin's team the maneuvering advantage to make this happen.
Slurpee Making Simulator ( Dr Pepper Edition )
Ive been playtesting & working on this updated version of the build
since the major patch when they removed Ice Beams disarm,
It makes minor tweaks to improve your stability across the game
but still let you ball sloppy style across the map.
If you have feedback please feel free to hit me up on discord: dj_b
Lots of love, Dad <3
Enduring Spirit Optional, take it if you need very early sustain. If super ahead skip HV Mag
Order depends on what you need in the game
Prioritize Sprint Boots, Superior Cooldown & Improved Reach
I like Improved Spirit & Boundless Spirit :3
Warp Stone is epic
Frost Grenade
Ice Path
Arctic Beam
Frozen Shelter
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