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Grey Talon
Delivers long range skill-shots

A cunning predator, Grey Talon uses a combination of deadly accuracy, traps, and clever positioning to bring down the toughest of opponents.

Grey Talon
Delivers long range skill-shots

A cunning predator, Grey Talon uses a combination of deadly accuracy, traps, and clever positioning to bring down the toughest of opponents.

Hero
Build

11

DAILY | TRENDING

12-21-2024 Update

26 days ago

Description

Updated for new patch (Nover 22.11.2024) (We got buffed!)
- Added new item Arcane Surge as a core item to improve our overall build.
- Compensated nerfs with appropriate items.
- Removed certain pointless spirit items.
- Will update as I play new patch.

Updated (November 21.11.2024) drastically to focus on Quantum max'd out first.

In short:
● Always be in duo lane, where you shine.
● Ammo size 40+ (Kinetic Dash > Quantum [3])
● Fire rate priority
● Lifesteal for sustain
● Farm kills / creeps with [1] and [2].
● Get Wave [1] to 2, Quantum to [3]. Max heal next.
● Ultimate only when safe to do so. Max it before [1].
● Get defensive items accordingly to enemy line up.

For skills (updated):
● Get 2 levels in your [1] for 30% gun damage. Buff Spirit to increase range / damage.
● Get 3 levels in your [2] to gain clip size and fire rate. Note: Kinetic Dash > Quantum for greater clip size.
● Get 3 levels in your [3] for mobility.
● Get 2 levels in your [4] ultimate to cheaply increase it's range and duration.
● Max out [1] at the end.

Buffing your ultimate early does not give a huge advantage while getting movement and 30% gun damage does. Try to save Quantum to dodge lethal enemy skills. Otherwise use it offensively as it is low cooldown.

For Items:
● Extra Charge - with first 500 souls since it's your primary burst [1].
● Tactic: Dodge into enemy, burst, and do headshots. Quantum if safe and finish them off.
● Extra Spirit - next to increase the range of your [1] and heal early on for cheap.
● Extra Stamina - so you can dodge in and out easier and escape.
● Sprint Boots - because we have one of the slowest walking speed in game (6 m/s). Upgrade them early.
● Basic Magazine so you go from up from pitiful 18 bullets.
● Kinetic Dash gives +5 bullets but with Quantum at level 3 this makes you have 60+ ammo without Titanic Magazine. Enough to farm big camps.
● Bullet Resist Shredder - Stacks well with our [1] 30% gun damage and gives melee resist.
● Point Black - You have good clip size and fire rate. Time for a slow and extra stamina.
● Burst Fire - Our main fire rate item. Lets you melt most people down in seconds.
● Cooldown reduction for more skill spam / heal spam.
● Titanic Magazine
Burst Fire with Titanic Magazine will make you an early killing machine
● Armor based on enemy line-up
● Upgrade Extra Charge for more slam spam
● Get a tier 4 weapon item Spiritual Overflow or Lucky or whatever works against enemy line up.
Extra items:
● If there is a Pocket consider Debuff Remover / Healing booster because his ultimate pretty much disables your heal.
● Included items that are good against Abrams (Restorative Locket + Titanic Magazine + Bullet Resist Shredded = 65% melee resist, 80% with upgrade bullet armor)

Here on out items are up to you. Hover over items for explanations. If you believe ultimates matter more pick another guide up.

Rules for victories as Gundamo are:
● Always duo lane. Help partner get kills and heal them to be aggressive together.
● Be aggressive, farm efficiently and get into fights with team.
● Use quantum to save team mates from death / skill shots.
● Use quantum on allies to push with increased ammo and fire rate.
● Never lose unsecured souls. Fight only when they are spent.
● Get golden statues as often as you can. Memorize their routes.
● Once your gun damage is good focus on Spirit increasing items to make your heal stronger and your [1] reach further.
● If you know the game is going to be longer consider just getting % Resist Armors.
● Get both Spirit and Bullet armor eventually, because otherwise one or the other damage type will burst you in long games.

Item Build
Core Spirit

item
Extra Charge
500

Always buy this first. Lets you harass and gank.

item
Extra Spirit
500
item
Improved Cooldown
1250

Lets you use skills more often.

Core Gun

item
Basic Magazine
500

Gun Dynamo has low ammo. Fix that.

item
Rapid Rounds
500
item
Burst Fire
3000
item
Kinetic Dash
1250
Speed & Lifesteal

item
Sprint Boots
500
item
Enduring Speed
1750
item
Bullet Lifesteal
1250
item
Extra Health
500
Armors (Pick 1 or both)

item
Bullet Armor
1250

Go bullet armor against heavy spirit line ups (hold ALT, look at enemy bars / items)

item
Spirit Armor
1250

Go spirit armor against heavy spirit line ups (hold ALT, look at enemy bars / items)

item
Improved Bullet Armor
4250

Go bullet armor against heavy spirit line ups (hold ALT, look at enemy bars / items)

item
Improved Spirit Armor
4250

Go spirit armor against heavy spirit line ups (hold ALT, look at enemy bars / items)

Core + More Lifesteal

item
Titanic Magazine
3500

Buy. As. Soon. As. Possible. With your [2] at 2 levels you can clear big camps.

item
Intensifying Magazine
3000
item
Active
Heroic Aura
3000
item
Rapid Recharge
3500
Late upgrades

item
Superior Cooldown
4250

We rely on our skills. Reduce [2] for extra killing potential or [3] for extra heal. We rare ult so don't put it on ult.

item
Fortitude
3500

The reason we boost health is because our heal gives % based health.

item
Arcane Surge
4250

Use the extra range and spirit on your now nerfed heal or ultimate or stomp to catch up to escaping enemies.

item
Improved Spirit
3500
Flex 1

item
Active
Warp Stone
3000

Escaping and chasing, with good gun damage boost & resist. Dash after teleporting for more distance.

item
Active
Fleetfoot
1250

Lets you chase endlessly while shooting our insane clip size.

Flex 2 or 3

item
Spiritual Overflow
6000

We lack spirit and this gives it to us. Long duration and makes your heal so much better and gives much needed fire rate.

item
Lucky Shot
6000

Recently buffed. Gives most damage for us late game than most items but no survivability.

Heal

item
Healing Booster
1250

Pick this much later when you have a good base amount of Spirit. Can skip most of the time. Only if you're behind.

item
Active
Debuff Remover
4250

Use against spirit builds: Pocket, Vindicta, Shiv, Bebop, Seven, Infernus etc.

Vs Melee Tanks

item
Active
Restorative Locket
1250

Gives good melee defence and with Titanic Magazine you can't be hurt that much by Abrams.

item
Toxic Bullets
3000

If you can't fit better weapon items this works really well against tanky healers.

item
Bullet Resist Shredder
1250
Also good

item
Active
Shadow Weave
6000
item
Glass Cannon
7250
Ability Point Order

Kinetic Pulse

Quantum Entanglement

Rejuvenating Aurora

Singularity

1

2

1

2

5

1

2

5

1

2

5

5