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Bebop
Hooks an enemy for a knockout combo

Bebop can string together his abilities in many different ways. Disrupting enemy positions, saving an ally or dealing bursts of damage. When the situation doesn't require subtlety his giant laser still solves many problems.

Bebop
Hooks an enemy for a knockout combo

Bebop can string together his abilities in many different ways. Disrupting enemy positions, saving an ally or dealing bursts of damage. When the situation doesn't require subtlety his giant laser still solves many problems.

Hero
Build
Mobalytics - Dynamo by Hydration

18,510

ALL TIME

11-07-2024 Update

15 days ago

Description

Well Rounded Dynamo. UPDATED 11/07/2024

https://mobalytics.gg/deadlock/builds/dynamo

Item Build
Early Game

Buy 500s, get strong early, outduel anyone. Buy Healing Rite earlier if needed.

item
High-Velocity Mag
500
item
Headshot Booster
500
item
Close Quarters
500
item
Hollow Point Ward
500
item
Extra Charge
500
item
Extra Health
500
item
Sprint Boots
500
item
Improved Cooldown
1250
item
Active
Healing Rite
500
Midgame core

Prioritize Vitality items in flex slots. Sell Hollow Point Ward for Warp Stone if lacking flex slots.

item
Active
Healing Nova
1750
item
Healing Booster
1250
item
Enduring Speed
1750
item
Active
Warp Stone
3000
item
Spirit Armor
1250
item
Bullet Armor
1250
item
Fortitude
3500
Midgame if ahead

If ahead prioritize taking duels.

item
Active
Slowing Hex
1750
item
Bullet Resist Shredder
1250
item
Headhunter
3500
item
Pristine Emblem
3500
item
Point Blank
3500
Midgame if behind

Reach and Duration on Singularity (4).

item
Mystic Reach
500
item
Duration Extender
1250
item
Improved Reach
3500
item
Superior Duration
4250
Late Game

Only buy Refresher and Unstoppable if your team can only win off of massive Singularity (4) value. Otherwise focus on buying T3 item upgrades.

item
Rapid Recharge
3500
item
Improved Spirit Armor
4250
item
Improved Bullet Armor
4250
item
Active
Refresher
6200
item
Active
Unstoppable
6200
Ability Point Order

Kinetic Pulse

Quantum Entanglement

Rejuvenating Aurora

Singularity

1

2

1

2

5

1

2

5

1

2

5

5