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Bebop
Hooks an enemy for a knockout combo

Bebop can string together his abilities in many different ways. Disrupting enemy positions, saving an ally or dealing bursts of damage. When the situation doesn't require subtlety his giant laser still solves many problems.

Bebop
Hooks an enemy for a knockout combo

Bebop can string together his abilities in many different ways. Disrupting enemy positions, saving an ally or dealing bursts of damage. When the situation doesn't require subtlety his giant laser still solves many problems.

Hero
Build
DOUBLE BOMBA!?

60,398

ALL TIME

10-11-2024 Update

1 month ago

Description

DOUBLE BOMBA IS BACK AFTER BEING REMOVED FROM THE GAME! Feel free to add items as you wish. Scaling makes this build crazy good in late game, but in short and middle-length games it's also decent.

Item Build
Laning Items

These are laning phase items.

item
Mystic Burst
500

Makes your bomba hit pretty hard for laning phase

item
Mystic Reach
500

Reverse hook range nerf. As well as adding some nice aoe range on bomba explosion

item
Extra Spirit
500

Just a little bit more damage to keep up in the lane

item
Spirit Lifesteal
1250

The most important thing that will serve you well whole game.

item
Basic Magazine
500

If you feel like you need a little bit more last-hitting resources

item
Extra Stamina
500

Movement is everything

item
Sprint Boots
500

Movement is everything

Optional

1 of 2

item
Extra Regen
500

Passive survival option

item
Enduring Spirit
500

Agressive survival option

DOUBLE BOMBA

Bread and butter

item
Active
Echo Shard
6200
Anti-Ethereal

if enemy buys Ethereal Shift or Debuff Remover

item
Active
Curse
6200

Pretty much a hard counter to any DOUBLE BOMBA hard counter

Extension (Spirit)

Damage goes up. (Imbue Cooldown on Hook, Everything else on Bomb)

item
Improved Cooldown
1250

Must have, no comments

item
Improved Burst
3500

Puts way more damage into your first bomba. Very decent buff

item
Improved Reach
3500

It makes the explosion bigger. As of recent changes might be a nice idea to imbue the hook, as it got nerfed in distance

item
Improved Spirit
3500

Plain upgrade

item
Superior Cooldown
4250

Make hooks and bombas go every second

item
Boundless Spirit
9700

Nice speed buff as well as your biggest damage spike

item
Surge of Power
3000

Imbue on bomba for even more damage. However, this item is pretty optional as build becomes very expensive at this point

item
Mystic Reverb
6200

Wait... What? Triple bomba?

item
Soul Shredder Bullets
1250

You can buy this as soon as you run out of flex slots

Extension (Vitality)

Survavability goes up (Select bullet/spirit armour and it's upgraded version depending on what damage type enemy has)

item
Bullet Armor
1250

If enemy mainly have physical damage

item
Spirit Armor
1250

If enemy mainly have spirit damage

item
Enchanter's Barrier
1250

This both gives you a decent spirit shield and some nice spirit power

item
Improved Bullet Armor
4250

If you took bullet armour, you will take this

item
Improved Spirit Armor
4250

If you took spirit armour, you will take this

item
Superior Stamina
3500

Any movement kings here?

item
Enduring Speed
1750

Even more movement

item
Soul Rebirth

Well, if you CERTAIN that your team can't fight without DOUBLE BOMBA, you can go for this

BECOME THE BOMBA?

You can additionally change your self-cast settings to become the double bomba yourself. This is another interesting approach and allows you to counter debuff remover and unstoppable. Also gives you more control with who you want to explode.

item
Active
Phantom Strike
6200

OMAE WA MOU SHINDEIRU!

item
Active
Majestic Leap
3000

This is a meme option. Hard to time, but cheaper. If you are good with leap, you can consider this

Ability Point Order

Exploding Uppercut

Sticky Bomb

Hook

Hyper Beam

1

2

1

1

2

5

5

1

2

5

2

5