
Yamato décime ses adversaires avec ses frappes d'une précision mortelle. Cependant, de telles attaques la laissent souvent exposée, elle doit donc faire en sorte que chaque coup compte.
Yamato décime ses adversaires avec ses frappes d'une précision mortelle. Cependant, de telles attaques la laissent souvent exposée, elle doit donc faire en sorte que chaque coup compte.
Tanky / Bruiser build for Yamato.
Annotations updated soon.


I
Tir curatif
Alt fires are easier to land these.


II
Tir mystique
Best early poke. Try to save your shot for enemy heroes, helps with Spellbreaker later. Hold M2 after grapple to guarantee hit.


II
Châtiment curatif
The best early antiheal option. Also has good sustain early on kill. Stays relevant against Victor because of Torment Pulse. Can be sold for Spirit Burn later.


III
Régénération radieuse
Best healing for Yamato if you’re brawling often, but costly with no stats. Pair with Boundless + Trans CD, only if enemy lacks heavy anti-heal.


III
Active
Dissipateur d'effets négatifs
Instead of enduring speed


III
Sentinelle du voile
Playstyle oriented, not strictly for healing. Use for ganking, move speed burst and scouting with invisibility. If not, grab Counterspell (3.2k) to get 9.6k green


III
Contresort
Counter hard CC. Good against Lash, Wraith, Shiv, Geist or things that could otherwise make you want to waste ult.
Shred, Utility or Damage


II
Active
Sape spirituelle
easy shred (no punching)


II
Active
Souffle glacial
good damage + slow


II
Sabotage
vs M1's with torment pulse/crimson slash


III
Razzia spirituelle
Best shred if you can heavy melee


III
Antichar
Better now than before for Yamato entry slashes.


II
Imprégner
Récupération comprimée
Can also go on your ult if you want to be more active early.


IV
Récupération transcendante
Almost all your items have cooldowns.


IV
Active
Colosse
Mini-ult for ult downtime with huge HP boost. Buying this early will win you games. (~16–20k with 9.6k greens) Get Diviners if they have %max damage like Scourge, Toxic Bullets, Dynamo (ult).


IV
Cuirasse ensorcelée
For fun/luxury item. Never have cooldowns in spirit heavy comps. (Can facetank warden ult, seven ult, etc.)


IV
Active
Fléau
Enemy has Spirit heavy comp or high HP enemies, good if you can constantly stay on top of your enemy.


IV
Active
Rembobineur
This item will help you win endgame fights. Getting it early (before Trancendant Cooldown) is suboptimal. Good with rejuv and duration. Bad with Diviners Kevlar (only get the buff once).


IV
Active
Explosion arctique
One shot combo with Phantom Strike


IV
Active
Frappe spectrale
One shot combo with Arctic Blast.


IV
Kevlar de l'augure
Buy if you get bursted down in / before your ult or if you often need to panic ult (Geist Swap, Lash Ult, etc.) Don't buy against Shiv, his execute pierces barriers.
Read annotations


I
Réfutation
Billy / Abrams / Shiv. Good for baiting parry.


II
Bouclier spirituel
Lash, Shiv (Dash), Talon, Viscous, etc.


III
Active
Cuir blindé
Good with duration + Trancendant CD. Hard M1 counter and helps you live in late game fights. (Paradox, Vyper, etc.)


IV
Brise-magie
Talon, Sinclair, Lash, Shiv.


IV
Implacable
Best buy if you need to frontline for your team into heavy M1 comp. Also buy Supressor as firerate slows are multiplicative but only from one source (you).


IV
Armure de plates
Bugged, doesn’t work vs most on-hits (Magnum, Wraith 3, Djinn’s Mark). Still strong M1 counter vs Siphon/Toxic Bullets or non-proc heroes (Vyper, Gun Bebop, etc).


IV
Brulure spirituelle
Best anti-heal in the game (Abrams, Kelvin, McGinnis, Shiv Geist). Weak vs Victor. Keep Healbane if you need extra anti-heal. Sell Healbane if pressed for slots. Good for eating bugs also.
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