Deadlock CoachCoach de Deadlock
Paradox
Manipule l'espace et le temps

Paradox manipule la fabrique du temps pour devancer l'équipe ennemie. En cas de duel, elle peut échanger sa place avec son adversaire et ainsi l'attirer dans le rayon d'explosion de ses grenades à impulsion, à travers son écran temporel ou au beau milieu de son équipe.

Paradox
Manipule l'espace et le temps

Paradox manipule la fabrique du temps pour devancer l'équipe ennemie. En cas de duel, elle peut échanger sa place avec son adversaire et ainsi l'attirer dans le rayon d'explosion de ses grenades à impulsion, à travers son écran temporel ou au beau milieu de son équipe.

Description

Twitch.TV/DatGoodSir
This is a build with a heavy focus on the Kinetic Carbine ability. Unlike other "One Shot" builds this one also makes use of your high gun dps. Since the biggest counters to paradox carbine builds are spell breaker and spirit armor this build also makes your normal gun have good firerate and suprisingly insane damage if you can land headshots.

Item Build

Early - get this whole row for 500 dmg carbine near 10k souls

Deadlock Item

I

Explose-tête

Good for doing poke dmg in lane and will upgrade into headhunter which suprise .... also works with the carbine

Deadlock Item

I

Balles véloces

Nice for securing and denying souls. It will upgrade into express shot later also.

Deadlock Item

I

Bonus de régénération

great for laning and a key component that will get upgraded into other items.

Deadlock Item

II

Tir mystique

This procs with the carbine if it's off cooldown when you shot the carbine

Deadlock Item

I

Choc mystique

This will build into tankbuster later which ignores armor now. Funny enough MB will actually proc twice in one shot (once with mystic shot + once from the carbine at the same time ) - valve plz no fix

Deadlock Item

II

Longue portée

This is one of the best early power spikes for the carbine. condotional weapon damage modifers like 15+m distance in this case adding 40% weapon dmg also work with the carbine.

Deadlock Item

II

Balles ouvrantes

More cheap dmg and another conditional that also works with the carbine

Deadlock Item

III

Antichar

If you've followed the build up to this point you will do close to 500 dmg with the carbine now on targets with 0 spirit resist. This will help deal dmg even once they get more armor

If needed

Deadlock Item

I

Active

Rite de guérison

I usally always buy this no matter what. It comes clutch and we can use it later to buff a teammate's fire rate from healing tempo. Sell this later when a slot is needed.

Deadlock Item

I

Balles antimonstres

If you're struggling to keep them off your tower in lane or want to make agro swaps into towers. plz be careful tho

Deadlock Item

II

Active

Médaillon de soin

In tough lanes sometimes I will rush this. Although doing this will delay the ammount of time before yuou deal big damage.

Mid - Late ( left to right ) Sell Opening Rounds for Glass Cannon

Buy Escalating or Weighted Depending On Resist Needed First.

Deadlock Item

IV

Brulure spirituelle

Insane extra ~300 dmg AND applies a -70% healing reduction. This is a nail in the coffin for your target.

Deadlock Item

III

Tir express

This item will proc with the carbine but is considered secondary fire for balance sake. 75% dmg is still insane dmg. It also interacts with burst fire guns like paradox in an OP way.

Deadlock Item

IV

Imprégner

Réverbération mystique

Imbue on Kinetic Carbine. This will also give you spirit lifesteal. Once you buy this look to make use of your bombs in fights for healing.

Deadlock Item

III

Chasseur de têtes

Works with the carbine !!!! This will be your primary heal besides your ult until Mystic Reverb grants your spirit lifesteal.

Deadlock Item

III

Tir d'élite

best bang for the buck dmg if you already have long range purchased.

Deadlock Item

III

Pointe creuse

Insane regen when combined with healing tempo. It's also a big damage increase for both your gun and carbine

Deadlock Item

II

Amplisoins

Helps headhunter healing and builds into tempo

Deadlock Item

IV

Tempo curatif

This may seem odd on paradox but it procs on headhunter making our gun deal good dmg too. At this point people start buying spirit armor against us. little do they know our gun is about to hit hard

Deadlock Item

III

Tirs lestés

This will give you free spirit resist and debuff resist while also giving you a huge spike in carbine damage.

Deadlock Item

III

Défense renforcée

pick this up before weighted shots if the other team has lots of gun heroes.

Deadlock Item

IV

Canon de verre

The item that increases your carbine damage the most.

Late options

Sell Opening Rounds & Escalating. You could ditch healing tempo and head hunter to get multiple late options and or counter options. otherwise pick one

Deadlock Item

IV

Imprégner

Active

Éclat d'écho

imbue on kentic carbine or Pulse Grenade. Your choice - If you need more wave clear choose bomb but since this is a carbine build I recomend imbuing the carbine.

Deadlock Item

IV

Brise-tête

Optional: If you don't pick up silencer or SB you can get this instead. If you opt for this or silencer you will reach the max weapon dmg shop bonus.

Counter Options

could opt out of heling tempo for one of these, even curse adds carbine dmg

Deadlock Item

IV

Active

Malédiction

Great item to spam on the other team's carry. It also has a built in +20% weapon damage stat so it will help with carbine damage

Deadlock Item

IV

Active

Lentille focale

Another great option besides curse. You can hold this item in your hand while charging the carbine and apply it right before you fire to ensure the dmg from the carbine + Mystic reverb will count

Deadlock Item

IV

Sourdine

Optional: If you want to have more impact whenever your carbine is on cooldown this is a great teamfighting item.

Extras

Sometimes I'll mix these in my paradox build. They're not apart of this build per say but still nice to have handy on one page.

Ability Point Order

Grenade à impulsion

Écran temporel

Carabine cinétique

Permutation paradoxale

1

2

1

5

1

2

2

5

1

2

5

5